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    [Plugin] Eneroth Railroad System (v 0.1.21)

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    • eneroth3E Offline
      eneroth3
      last edited by

      @unknownuser said:

      Will be updated when the original will be updated! ๐Ÿ˜„

      Something that you don't understand
      A documentation even insufficient at your point of view, is fully sufficient for take in hand your very cool plugin for someone who is anglophobic! ๐Ÿ˜„
      I know I am incompetent from more than half a century and hundred of translations! ๐Ÿ˜‰

      Verbal communication has failed. Trying graphic communication.

      http://rack.3.mshcdn.com/media/ZgkyMDEzLzA2LzEyL2FhL0NoYXJsaWVNY2RvLmFmOTNkLmdpZgpwCXRodW1iCTEyMDB4OTYwMD4/561e9b54/f87/Charlie-Mcdonnell.gif

      My website: http://julia-christina-eneroth.se/

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      • deaneauD Offline
        deaneau
        last edited by

        @unknownuser said:

        You have a simple thing to do! ๐Ÿ˜„
        Find someone who speaks French around you and ask him to see the REMOVED LINK or French Interface!

        pilou i have a french girlfriend and have given your link to the manual.
        they have read your manual and have try to do anything. some things go without problems. however when she want go in the deep they must read the english manual.

        Please stop the translation. you will nobody help. not your friends and not new french users.

        eneroth have spend many time to write this manual. and i must say. i dont need a translation in german.
        eneroth spend to many energy about your translation. she need this energy to write the plugin.

        you mean this well, however this is completly unnecessary.

        try to design any rolling stock or cars or what ever, i think you can show us your ability.

        i hope you understand well what i write and what have written by eneroth .

        Dean

        MADE, BORN AND LIVING IN BERLIN
        Big Thank You to all Programmers
        Some German words are so long that they have a perspective. M.Twain

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        • pilouP Offline
          pilou
          last edited by

          Thx for this one advice and see if another happen! ๐Ÿ˜„

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • eneroth3E Offline
            eneroth3
            last edited by

            I'm working on making the documentation for custom track types easier to understand with images explaining how to draw extrusion profiles and such. However I ran into an issue at the naming convention of tracks. Tunnels' and bridges' name should start with "Tunnel" or "Bridge" to make them easier to find in the alphabetic track type list. However I don't know what label I should use for ground level tracks. Any ideas? Something telling it's ground level or normal or without additional structures expect for the track bed. I think there are some real train geeks in the thread ๐Ÿ˜„ .

            Also I'm adding a copyright note in the documentation saying it's not allowed to be modified, including, translated without my permission. Pilou's awful piece of crap-shit so called "translation"-rubbish-poop will need to be taken down from the Internet because it's a copyright infringement and breaks international copyright law.

            My website: http://julia-christina-eneroth.se/

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            • pilouP Offline
              pilou
              last edited by

              You have a simple thing to do! ๐Ÿ˜„
              Find someone who speaks French around you and ask him to see the REMOVED LINK or French Interface!

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

              1 Reply Last reply Reply Quote 0
              • Rich O BrienR Offline
                Rich O Brien Moderator
                last edited by

                [mod=Rich:2sw92a24]Links removed from posts.

                Maybe resolving privately might help[/mod:2sw92a24]

                Download the free D'oh Book for SketchUp ๐Ÿ“–

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                • deaneauD Offline
                  deaneau
                  last edited by

                  @rich o brien said:

                  Links removed from posts.

                  Maybe resolving privately might help[/mod]

                  hi rich

                  what links you have removed?

                  regards dean

                  MADE, BORN AND LIVING IN BERLIN
                  Big Thank You to all Programmers
                  Some German words are so long that they have a perspective. M.Twain

                  1 Reply Last reply Reply Quote 0
                  • massimoM Offline
                    massimo Moderator
                    last edited by

                    +1 on Rich's statement.
                    This is enough and it's becoming extremely annoying and boring...
                    I don't think that Pilou needs a lawyer, but still I do not understand and justify this obstinacy and this insulting language against him.

                    1 Reply Last reply Reply Quote 0
                    • deaneauD Offline
                      deaneau
                      last edited by

                      double post

                      MADE, BORN AND LIVING IN BERLIN
                      Big Thank You to all Programmers
                      Some German words are so long that they have a perspective. M.Twain

                      1 Reply Last reply Reply Quote 0
                      • deaneauD Offline
                        deaneau
                        last edited by

                        @eneroth3 said:

                        I'm working on making the documentation for custom track types easier to understand with images explaining how to draw extrusion profiles and such. However I ran into an issue at the naming convention of tracks. Tunnels' and bridges' name should start with "Tunnel" or "Bridge" to make them easier to find in the alphabetic track type list. However I don't know what label I should use for ground level tracks. Any ideas? Something telling it's ground level or normal or without additional structures expect for the track bed. I think there are some real train geeks in the thread ๐Ÿ˜„ .

                        Also I'm adding a copyright note in the documentation saying it's not allowed to be modified, including, translated without my permission. Pilou's awful piece of crap-shit so called "translation"-rubbish-poop will need to be taken down from the Internet because it's a copyright infringement and breaks international copyright law.

                        ground level tracks= street track (like for tram) or Tram Track
                        Tracks with cantenary etc.
                        Edit:
                        tracks without ballast.
                        you can work with code numbers too. 3 or 4 digits

                        numbers will be used by all languages.

                        ene_1000_001_00 default with wooden sleepers
                        ene_1000_002_00 default with concrete sleepers
                        ene_1000_002_01 default with concrete sleepers and catenary

                        track with buildings like plateform
                        loading ramp

                        ene_se_1000_002_01 sweden default with concrete sleepers and catenary
                        ene_es_1000_002_01 spain default with concrete sleepers and catenary
                        ...

                        1000=default track
                        1001= Tramtrack
                        1003= bridge
                        1004=tunnel

                        ...

                        streets begin with 1

                        2000
                        2001

                        runway 2

                        3000
                        3001

                        waterway 3

                        4000
                        4001

                        combinations

                        track and street

                        5000

                        track and runway

                        6000

                        track and waterway

                        7000

                        MADE, BORN AND LIVING IN BERLIN
                        Big Thank You to all Programmers
                        Some German words are so long that they have a perspective. M.Twain

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                        • Rich O BrienR Offline
                          Rich O Brien Moderator
                          last edited by

                          @pilou

                          No issue with your links

                          But try resolve this privately if possible.

                          It is not a healthy public discussion and largely a misunderstanding.

                          Download the free D'oh Book for SketchUp ๐Ÿ“–

                          1 Reply Last reply Reply Quote 0
                          • pilouP Offline
                            pilou
                            last edited by

                            So...post send to the author...

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

                            1 Reply Last reply Reply Quote 0
                            • deaneauD Offline
                              deaneau
                              last edited by

                              @unknownuser said:

                              Return to the forum I read some injurious words and...

                              could you quote this words?... nobody will insult you.

                              is it possible that youยดre in a huff or you will be easily offended?

                              really: nobody will insult you.
                              more i canยดt say to your problem.

                              let us go back to the topic ... i donยดt want go offtopic

                              Dean

                              MADE, BORN AND LIVING IN BERLIN
                              Big Thank You to all Programmers
                              Some German words are so long that they have a perspective. M.Twain

                              1 Reply Last reply Reply Quote 0
                              • eneroth3E Offline
                                eneroth3
                                last edited by

                                @deaneau said:

                                ground level tracks= street track (like for tram) or Tram Track
                                Tracks with cantenary etc.
                                Edit:
                                tracks without ballast.
                                you can work with code numbers too. 3 or 4 digits

                                numbers will be used by all languages.

                                ene_1000_001_00 default with wooden sleepers
                                ene_1000_002_00 default with concrete sleepers
                                ene_1000_002_01 default with concrete sleepers and catenary

                                track with buildings like plateform
                                loading ramp

                                ene_se_1000_002_01 sweden default with concrete sleepers and catenary
                                ene_es_1000_002_01 spain default with concrete sleepers and catenary
                                ...

                                1000=default track
                                1001= Tramtrack
                                1003= bridge
                                1004=tunnel

                                ...

                                streets begin with 1

                                2000
                                2001

                                runway 2

                                3000
                                3001

                                waterway 3

                                4000
                                4001

                                combinations

                                track and street

                                5000

                                track and runway

                                6000

                                track and waterway

                                7000

                                Technically that would work and a friend and I used a similar system to store metadata in file names for an early web project before we new about databases. However it would in the end mean the same thing as choosing these values (tunnel, bridge etc) from dropdown lists in the same form as name and description are written and store it in the same file.

                                The problem is that the user must be able to add own information that could be just about anything. A track can be made of dancing sharks or purple mushrooms with pink stripes or whatever and I can't make a list of all words and phrases that could theoretically occur. Those examples are quite extreme but what if a user wants to add Lego style tracks, or Mรคrklin M tracks? I don't want to limit users to just make what I originally thought of with something as arbitrary as the user interface when it's actually supported by the rest of the code. If I had added such a limitation from the start there probably wouldn't even be roads now.

                                My website: http://julia-christina-eneroth.se/

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                                • deaneauD Offline
                                  deaneau
                                  last edited by

                                  @eneroth3 said:

                                  Technically that would work and a friend and I used a similar system to store metadata in file names for an early web project before we new about databases. However it would in the end mean the same thing as choosing these values (tunnel, bridge etc) from dropdown lists in the same form as name and description are written and store it in the same file.

                                  The problem is that the user must be able to add own information that could be just about anything. A track can be made of dancing sharks or purple mushrooms with pink stripes or whatever and I can't make a list of all words and phrases that could theoretically occur. Those examples are quite extreme but what if a user wants to add Lego style tracks, or Mรคrklin M tracks? I don't want to limit users to just make what I originally thought of with something as arbitrary as the user interface when it's actually supported by the rest of the code. If I had added such a limitation from the start there probably wouldn't even be roads now.

                                  yes i understand your problem.. than i would say... description if possible in english.

                                  here one of a railroad dictionary

                                  Just a moment...

                                  favicon

                                  (www.csx.com)

                                  Link Preview Image
                                  Page Not Found

                                  Page Not Found.

                                  favicon

                                  (www.trainweb.com)

                                  i think if the creator will have a big range of user will understand, that the best way is to do this in english.

                                  lastly i have had an example for russian or japanese creators that write the description in the own language. only russian or japanese user will understand this.
                                  no other would be use this content if this is not in english.

                                  look at other plugins written from chinese developer. english is important to popularize this plugins world wide.

                                  EDIT:
                                  i think you need only 4 main categories and than some subcategories

                                  how many route of transport you know?

                                  i know railroad, street, water and air. ok space for the future is possible, too ๐Ÿ˜‰
                                  than you could split this in subcategories.

                                  remmember you, you can not only design railroad. your plugin can more than this.

                                  is a good idea to communicate this.

                                  dean

                                  MADE, BORN AND LIVING IN BERLIN
                                  Big Thank You to all Programmers
                                  Some German words are so long that they have a perspective. M.Twain

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                                  • ppoublanP Offline
                                    ppoublan
                                    last edited by

                                    Hi Eneroth,
                                    First thanks for this amazing plugin. I really appreciate the way animation is done and the "open" features that allows customization of all objects.
                                    I have a wish and would like to know if this is something you could think of :
                                    I would like to be able to run custom script at each image change, to be able to render images in external render. I've seen its possible to add points where external script is called, but adding them one by one for each image would be too long.
                                    Just an idea...
                                    Yours
                                    Pascal

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                                    • eneroth3E Offline
                                      eneroth3
                                      last edited by

                                      @ppoublan said:

                                      Hi Eneroth,
                                      First thanks for this amazing plugin. I really appreciate the way animation is done and the "open" features that allows customization of all objects.
                                      I have a wish and would like to know if this is something you could think of :
                                      I would like to be able to run custom script at each image change, to be able to render images in external render. I've seen its possible to add points where external script is called, but adding them one by one for each image would be too long.
                                      Just an idea...
                                      Yours
                                      Pascal

                                      This is a great idea! I've been thinking about renderers and if they could be changed to run a script each frame but that's really backward. Letting the plugin run a script each frame and tell the renderer what to do is much better since I don't need to change the renderer.

                                      edit: Or perhaps both. In case there are renderers that have the feature to run a script between each frame I can add a method to the plugin that can be called with the time difference as argument (this more or less already exists but isn't documented).

                                      My website: http://julia-christina-eneroth.se/

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                                      • eneroth3E Offline
                                        eneroth3
                                        last edited by

                                        I've started working on the Advanced Animation Settings which includes running custom code between frames.

                                        @ppoublan: Is there any specific renderer you where thinking of? I'm quite new to rendering but was thinking about some example code to show in the documentation.


                                        advanced_animation_settings.png

                                        My website: http://julia-christina-eneroth.se/

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                                        • ppoublanP Offline
                                          ppoublan
                                          last edited by

                                          Wow,
                                          Your moving too fast !
                                          My idea was at least at the beginning to be able to export as obj file the geometry of each image and generate the cmd line to render, and to be able also to export as 2D SU image (but with support of styles, shadows, custom size...) things that are not supported when using integrated make avi file from SU. Code for this exists in many plugins.
                                          My personal final goal is to call Octane integrated render for SU, that is in beta now, but has in the todo list feature for future version to support calling the render from SU by script.

                                          here is very simple example of code it could call

                                          imagewidth = 1280
                                          imageheight = 720
                                          imagecompression = 0.7
                                          imagetransparent = false
                                          view = Sketchup.active_model.active_view
                                          view.refresh
                                          imagefilename=<string to build from model name + index>
                                          keys = {
                                          :filename => imagefilename,
                                          :width => imagewidth,
                                          :height => imageheight,
                                          :antialias => true,
                                          :compression => imagecompression,
                                          :transparent => imagetransparent
                                          }
                                          view.write_image keys

                                          Example of animation created by own script, would like to make same kind of result but with objects animated by your railroad system

                                          edit
                                          just for fun, after printing in 3D, the wheel built and rotated by a lego robot without contact

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                                          • eneroth3E Offline
                                            eneroth3
                                            last edited by

                                            My first video exported with the plugin. Also the first time I can see the trains run with shadows, fog and textures without lag ๐Ÿ˜„ .

                                            My website: http://julia-christina-eneroth.se/

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