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    Visualizer for SketchUp

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    • W Offline
      willanie
      last edited by

      Hi Vidy and Pilou,

      Yes unfortunately the alpha channel is disabled when using the de-noising or de-speckling.
      The save file dialog (the icon is a small arrow head pointing down next to the file folder icon) is greyed out indicating no alpha is produced.
      One terrible workaround is to render without de-noising to obtain an alpha channel and render again with de-noising for the RGB channels.

      willanie

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      • pilouP Offline
        pilou
        last edited by

        @unknownuser said:

        One terrible workaround is to render without de-noising to obtain an alpha channel and render again with de-noising for the RGB channels.

        So what is the solution ?

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • W Offline
          willanie
          last edited by

          Sorry pilou that's the only workaround.

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          • D Offline
            driven
            last edited by

            if your using the locked view for Visualizer, it's quite easy to make a png alpha mask with SU 2d export to the same folder for post composition?
            or set the layer color to black and use the color by layer export, maybe...

            learn from the mistakes of others, you may not live long enough to make them all yourself...

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            • W Offline
              willanie
              last edited by

              Hi Driven,

              Interesting suggestions, but I don't think they are a better workaround then rendering Visualizer twice.
              In fact, making an alpha channel outside of Visualizer may result in some edge mismatch.
              The creation of the alpha channel in Visualizer was refined to the point where compositing in paint software like Gimp or Photoshop works without any edge fringing.

              willanie

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              • D Offline
                driven
                last edited by

                the color by layer ones is a Visualizer export...

                Layer setting 'Color by Layer'
                Vis setting export png trans background...
                re-done as I hadn't locked to SU...
                only the window glass still shows...
                EDIT:
                this is color by layer, use view size 2d png export non-transparent bg...for comparison...

                learn from the mistakes of others, you may not live long enough to make them all yourself...

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                • W Offline
                  willanie
                  last edited by

                  Hi Driven,

                  I didn't think of using color by layer set to black.
                  Problem is, this mode doesn't effect the background sky in Visualizer.
                  So you could get something like the attached image.
                  Even if you use Visualizer a second time, as I suggested, could potentially result in edge fringing. Visualizer processes a saved image with alpha to minimize edge fringing and this would not happen in a de-speckled render.

                  willanie


                  color by layer set to black

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                  • V Offline
                    vidy
                    last edited by

                    @willanie said:

                    Hi Driven,

                    Interesting suggestions, but I don't think they are a better workaround then rendering Visualizer twice.
                    In fact, making an alpha channel outside of Visualizer may result in some edge mismatch.
                    The creation of the alpha channel in Visualizer was refined to the point where compositing in paint software like Gimp or Photoshop works without any edge fringing.

                    willanie

                    Got it Willanie, thanks for your information

                    Regards,
                    VD

                    still so much to learn..

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                    • pilouP Offline
                      pilou
                      last edited by

                      It's not a so hard work to render twice! ๐Ÿ˜‰

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • W Offline
                        willanie
                        last edited by

                        An example of Visualizer1.3 enhanced mode.
                        This mode can often result in very bright single pixels also known as "fireflies" caused by an extremely bright light source like the sun.
                        The despeckle noise reduction feature is there to help remove them.
                        The back wall in this scene is assigned a material with a name that includes the word "mirror" for sharp reflections.

                        dance_studio_annotateEN.png

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                        • pbacotP Offline
                          pbacot
                          last edited by

                          Thanks for the notes Wilanie

                          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                          • V Offline
                            vidy
                            last edited by

                            Nice one Willanie..

                            still so much to learn..

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                            • W Offline
                              willanie
                              last edited by

                              another example ... this one took about 35 minutes to render on my desktop
                              a couple of the fireflies weren't removed by the despeckle mode but it still looks pretty nice
                              le_gia.0840.png

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                              • cottyC Offline
                                cotty
                                last edited by

                                Yes, very nice!
                                ๐Ÿ‘

                                my SketchUp gallery

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                                • pbacotP Offline
                                  pbacot
                                  last edited by

                                  I looked at the enhanced material settings. Which is best for car paint? The metal settings are too metallic. Plastic doesn't quite make it.

                                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                  • D Offline
                                    driven
                                    last edited by

                                    you can link them together for different effects e.g. shiny_plastic, shiny-tile...

                                    learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                    • Mike LuceyM Offline
                                      Mike Lucey
                                      last edited by

                                      I've been using Visualizer since it first launched. It suits me as I'm not really into spending any time on producing renders. I was disappointed when they announced that they would not be further developing the application but at least they made the current version free to use.

                                      A couple of days ago I came across AmbientOcclusion for SketchUp http://www.ambientocclusion-sketchup.com

                                      Its much like Visualizer, couple of clicks and after a few minutes you have a render. It also offers the option of rendering in the SketchUp viewport which I rather like as against rendering in a window. After seeing the first in-viewport render I thought that Trimble SketchUp should buy this app and include it in SketchUp Pro ........ just a thought. It definitely would distance SketchUp Pro from SketchUp Make!

                                      There are two versions of AmbientOcclusion, Lite at $39 which only produces mono renders and Pro at $89 that does color, textures and depth-of-field effects.

                                      Its expensive when compared to Visualizer, originally at $20 and now free, but I think the output quality is far superior to Visualizer in far less time, just a few minutes for me in most cases, quite impressive.

                                      I have emailed the developers and they advise that they have lighting among other features on the 'to do' list. Hopefully they will keep improving the plugin without making it bloated.

                                      Here is a Visualizer and AmbientOcclusion render of a little project I'm working on. Both renders were done in around 3 minutes and I spent zero time fiddling around with settings.


                                      Vizualizer Output


                                      AmbientOcclusion Output

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                                      • W Offline
                                        willanie
                                        last edited by

                                        I do like the added shape detail provided by the ambient occlusion shading. Can you get reflections?

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                                        • pbacotP Offline
                                          pbacot
                                          last edited by

                                          Thanks, I thought so but I wasn't sure it was doing anything. I'll experiment more. I need reflections for exterior shots. I'd like to see more AO than Visualizer but not quite happy with what I see in the AO 4 SU app. If I want to spend more time, I go to Twilight.

                                          BTW with the poor materials window on Mac Sketchup, it is still slow and tedious just to change material names to try different effects.

                                          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                          • Mike LuceyM Offline
                                            Mike Lucey
                                            last edited by

                                            @willanie said:

                                            I do like the added shape detail provided by the ambient occlusion shading. Can you get reflections?

                                            I think so Will. Attached is an image from the AO site which shows reflections. I have not tried it out yet.


                                            house1-bw.jpg

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