[Plugin] FloorGenerator ( Updated 6-Apr-2017)
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Suddenly I get the same error as mentioned above.
When I change pattern the window closes.
I've re installed the latest version and tried it on two PCs.
Weird. -
@pixero said:
Suddenly I get the same error as mentioned above.
When I change pattern the window closes.
I've re installed the latest version and tried it on two PCs.
Weird.That makes no sense at all. Have you installed any new plugins lately? Maybe there is a conflict. Does the Ruby Console show any errors?
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Here is what the console reports:
Error; #<NoMethodError; undefined method `to_l' for nil;NilClass> C;/Users/31jsa/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/Plugins/SDM_FloorGenerator_WD.rb;93;in `dialog' C;/Users/31jsa/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/Plugins/SDM_FloorGenerator_WD.rb;67;in `initialize' C;/Users/31jsa/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/Plugins/SDM_FloorGenerator_WD.rb;34;in `new' C;/Users/31jsa/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/Plugins/SDM_FloorGenerator_WD.rb;34;in `block in <top (required)>' -e;1;in `call'
As a side note, would it be possible to have a setting for bevel size?
Like if I want half or even a quarter of the size of the bevel.
And some min and max distance of the random imperfections?
I think both are a litte too big for most cases. -
@pixero said:
Here is what the console reports:
Error; #<NoMethodError; undefined method `to_l' for nil;NilClass> > C;/Users/31jsa/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/Plugins/SDM_FloorGenerator_WD.rb;93;in `dialog' > C;/Users/31jsa/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/Plugins/SDM_FloorGenerator_WD.rb;67;in `initialize' > C;/Users/31jsa/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/Plugins/SDM_FloorGenerator_WD.rb;34;in `new' > C;/Users/31jsa/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/Plugins/SDM_FloorGenerator_WD.rb;34;in `block in <top (required)>' > -e;1;in `call' >
As a side note, would it be possible to have a setting for bevel size?
Like if I want half or even a quarter of the size of the bevel.
And some min and max distance of the random imperfections?
I think both are a litte too big for most cases.The error is occurring when the defaults are being read so use the "Reset" option first and hopefully that will clear up the problem.
I will consider your request as time permits.
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I think there is a bug in the newest verision. On a rectangle it was complaining about non planar faces, even though this was off a box with sketchup box primitive.
Reverting back a version, I was then able to generate a wooden pattern on the same object.
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@unknownuser said:
I think there is a bug in the newest verision. On a rectangle it was complaining about non planar faces, even though this was off a box with sketchup box primitive.
Reverting back a version, I was then able to generate a wooden pattern on the same object.
I have experienced the same problem with wood on vertical faces. I can't imagine why but will try to sort it out.
Thanks for the heads up
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Problem has been fixed. Quality control and testing director has been severely punished.
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No problem. Thank YOU for such a cool plugin. Can't release images now, but having fun decorating inside of a cafe with wooden panels everywhere. I recommend everyone your plugins.
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Hello,
i would design a special ground with your pluginhere 3 pictures
is this possible with your plugin?
Translation for the picture
A: Big Corner Part
B: Sidewalk Main Part
C Small Corner Part
Bishop's capmeasure in cm
25cm=9.8425in
35cm=13.7795in
49,5cm=19.4881inGap 1cm=0.3937in
This is a part of a typical sidewalk in Berlin
here a german wiki page
http://de.wikipedia.org/wiki/Pflaster_(Belag
Thank you
Dean
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It might be possible, in part at least, for a perfect size face but doubtful for a random size face. I'll see what I can do.
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@sdmitch said:
It might be possible, in part at least, for a perfect size face but doubtful for a random size face. I'll see what I can do.
that would be great,
if you need a sketchup file i can send this via PMcan i use this in a curve,too?
thank you dean
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@deaneau said:
@sdmitch said:
It might be possible, in part at least, for a perfect size face but doubtful for a random size face. I'll see what I can do.
that would be great,
if you need a sketchup file i can send this via PMcan i use this in a curve,too?
thank you dean
Please do. I hate trying to guess.
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Suggestion for different Texture Packs.
what do you think about different texture pack.
in the texture folder i have different folders with diferent textures.
this could be selected via dropdown.thank you Dean
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Hallo is this possible?
green arrows mean only this direction(s) i want
selected multiple face doing this in one step
here what i have choose in preferences
the wall in the backbround is a curved object.
the result is this
reason could be that a curved face is splitted in smaller face like this
the wall part i want produce have an exact width of 1200mm (3' 11")
or have anybody an other solution?download this file here
https://drive.google.com/file/d/0B9ET1GgSbKz6NEpFMWZ3bE1namc/view?usp=sharing
the curved face havnΒ΄t the exaxt width
thank you -
Sorry but FloorGenerator only works on faces not surfaces. Even if hidden geometry is not displayed, when you pick a point on the surface you select just one of the faces that make up the surface.
You could create a face with the overall dimensions of the surface. Then use Shape Bender to produce the curved surface after applying the tile pattern. A bit of work but all I can offer at this time.
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@sdmitch said:
Sorry but FloorGenerator only works on faces not surfaces. Even if hidden geometry is not displayed, when you pick a point on the surface you select just one of the faces that make up the surface.
You could create a face with the overall dimensions of the surface. Then use Shape Bender to produce the curved surface after applying the tile pattern. A bit of work but all I can offer at this time.
yes this i have try before i asking here, with Fredo Scale ( Radial Bending)
what you mean is Chris Fullmer Shape Bender.
i have never tried it before.
ok, this work.
now i have a problem. the segments have not the exact lenght.
your plugin AddPts2Curve was my help, to see where on the curve is the 1,2m point and the next etc.
I will try step by step all your plugins.
Helper like plugins will every time be welcome.thank you
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@sdmitch Its the first time I see HTML code embedded in a Ruby script. Thanks for not using .rbs
It gives me some confidence and a template to redo some of my scripts incorporating HTML.Finally I have an example & see how with HTML I can place pictures next to my drop-down boxes.
cheers!
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That's the way I learned what little I know.
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Hello Sam,
is it possible to insert the feature that tiles is grouped?
actually if i generate a floor i have only a main group.
when tiles is grouped i can do random rotate with mover2.
this will look a little bit more inperfect.
in mover i can use random rotation in x,y or z axis and can insert the degree by value.
thank you
Dean
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@deaneau said:
Hello Sam,
is it possible to insert the feature that tiles is grouped?
Do you mean each individual brick is a group?actually if i generate a floor i have only a main group.
when tiles is grouped i can do random rotate with mover2.
That is what the "Random Imperfections" option is for. That feature was fixed and enhanced in the last update on 21-Septhis will look a little bit more inperfect.
in mover i can use random rotation in x,y or z axis and can insert the degree by value.
thank you
Dean
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