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Cannot get Default Material Back on Faces

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  • M Offline
    Mistro11
    last edited by 16 Apr 2014, 17:19

    Using SU 2014 Pro:
    By mistake I colored a model from the group level and all faces that had default material was colored with dark grey. When I try to put the faces back to default color, nothing is happening. Even when I go in and select a face directly, the dark grey will not change. Any help is appreciated.

    Edit: The reason I want to get back to default is to make sure I know where the back faces are before I export to render.

    i7-4930k @3.4/3.7GHz, 32Gb RAM, NVidia GTX 980Ti 6Gb, Windows 7 Pro 64bit
    Structural Integrity is Not Just Physical...It's in the Design and Purpose

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    • C Offline
      cotty
      last edited by 16 Apr 2014, 18:02

      @mistro11 said:

      When I try to put the faces back to default color, nothing is happening.

      How did you try? With this:
      defaultmat.jpg

      @mistro11 said:

      The reason I want to get back to default is to make sure I know where the back faces are before I export to render.

      For this, you can switch to monochrome view.

      my SketchUp gallery

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      • M Offline
        Mistro11
        last edited by 16 Apr 2014, 18:40

        Thanks Cotty. I did try changing the face styles. The style of the model did change but not for what was already colored. I made a model outside the group and the default colors applied. But I don't understand why I cannot paint the default color back to the colored surfaces. I did it before plenty of times. Sometimes it is necessary when working with the UV plugins.

        I will try and remember about the monochrome view. Thanks again.

        i7-4930k @3.4/3.7GHz, 32Gb RAM, NVidia GTX 980Ti 6Gb, Windows 7 Pro 64bit
        Structural Integrity is Not Just Physical...It's in the Design and Purpose

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