[Plugin] UVEditor 0.30
-
Marginal probably has no time in his hands, but it would be awesome if this Plugin could be improved...
-
Recently re-discovered this wonderful plugin. It really helps in refining UVs (in the pic this plugin was used to slightly adjust the QuadFaceTools-mapped-uvs of the curved elements). The plugin still could use some improvements to make it even better (scaling sometimes 'destroys' some uvs) but even in its current state its great to use.
Thanks for making this Marginal!
-
Oddly I have also a blank screen!
-
IT doesnt work with sketchup's materials but only with your own custom materials
-
Is this tool (and thread) dead?
-
@kaas said:
IT doesnt work with sketchup's materials but only with your own custom materials
It works with match photo materials too.
-
@kaas said:
IT doesnt work with sketchup's materials but only with your own custom materials
So what about the default materials? is there any way to use them? if it really works with other materials?
-
I tried with a Sketchup pattern and it seemed to work. The problem is that it's rather slow as the texture is very small and tiles in a big area.
What you should do if you encounter issues like this is:
- Apply the small pattern into a bigger flat square face;
- Right click on the face and make unique texture;
- This will create a new material with the tileable pattern.
- Apply the new material to your mesh;
- Use the plugin on it. It will be faster and working very well.
Alternativelly you can wait for Wrap-R from Rich and Gábor
-
don't work at all
-
It used to work in V2016 - wonderful plugin. Have mapped quite some stuff with it. Too bad it wasn't developed a bit further.
-
Blank window in UVEditor SU 17, win7 64bit, no errors in ruby
-
I discovered this gem too late.. It works for me in Sketchup 2019.
Too bad it is not fully developed and looks abandoned.
IT can be useful, even as in but, unfortunately, in a very limited way. Could have been a nice unwrapper for sketchup with some more tools and performance..
Advertisement