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    Fishing net modeling

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    • W Offline
      willipop
      last edited by

      It crashed after 40h of working 😞😞

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      • W Offline
        willipop
        last edited by

        I kind of like the shape of it. I applied a transparent texture and cast shadows from the edges. Is it possible to this with kerkythea or artlantis for the rendering.

        My file is about 42 megs I can share a wetransfer link if someone wants to play with it πŸ˜„


        pont_bas1.jpg

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        • BoxB Offline
          Box
          last edited by

          How big is the model without the net, if it's less than 4mg you could upload it here.
          I wouldn't mind having a look at the structure and seeing if there is a simple way to make the net.

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          • W Offline
            willipop
            last edited by

            It's 26meg but I guess if you delete the bridge it's less than a meg.

            Here's the link : http://we.tl/3Zg9yeDhRw

            If you could make a video that could be perfect πŸ˜„ I have 2 scenario to do. One with the net that is lower and one upper. If you notice, there is a line at the extreme end of the bridge, it's about 2.5meter high. The net must not drop above this line. It's why I liked playing with artisan I was able to set a limit πŸ˜„

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            • BoxB Offline
              Box
              last edited by

              Bit of a tip for you.
              Purge your file and it is only 1.8mg


              bridge1.skp

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              • W Offline
                willipop
                last edited by

                oh wow ! πŸ˜„ I feel ashamed ehehe πŸ˜›

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                • olisheaO Offline
                  olishea
                  last edited by

                  Is the model any quicker now it's been purged?

                  If you absolutely must use the model you already have, you could always overlay the sketchup lines and shadows onto your render. The shadows can be blurred in photoshop for realism. You can do a hidden line export and then overlay these onto your render in photoshop. Change the blending mode to "multiply" and all the white disappears, leaving only the lines. This is kinda cheating though! I'd rather have a model that renders from all scenes, without having to overlay lines.

                  Here is a VERY old tutorial, from David Huang (Zem) where I learnt the overlay or "lineover" technique. You can have a line export and a shadow export in separate images giving more flexibility in photoshop when you are overlaying everything. So basically; render at the bottom, then shadows, then lines.

                  It would still be better in the long run if you find a solution that does not involve line exports etc....

                  Human Verification

                  favicon

                  (supodiumforum.websitetoolbox.com)

                  Love this thread; food for thought and some great contribution! πŸ‘

                  oli

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                  • W Offline
                    willipop
                    last edited by

                    @ Oli : I'm considering this option but the shadow produced from edges by sketchup is not that precise I think... 😞 Here is a nice tutorial of one architect I like a lot that explain very well what you just bring πŸ˜„ : Alex hogrefe : http://alexhogrefe.squarespace.com/ambient-occlusion-tutorial/

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                    • BoxB Offline
                      Box
                      last edited by

                      Is this anything like what you want?


                      Quick Bridge.jpg

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                      • W Offline
                        willipop
                        last edited by

                        Wow it's very nice πŸ˜„ It's close to what I have in mind. I'd love the net more dense. Could you show me how you did that and I will try myself !? How did you did the rendering ? very cool !

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                        • W Offline
                          willipop
                          last edited by

                          I think I will have to go with something similar you did ( I mean more space between each squares of the mesh )

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                          • W Offline
                            willipop
                            last edited by

                            woaa this plugin is amazing ! you rock πŸ˜„

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                            • BoxB Offline
                              Box
                              last edited by

                              You can go denser, that whole file is only 6mg and doesn't lag at all with shadows.

                              I used another plugin called Wire tool to link the construction points with a nice droop. Then just did as I did in the video. for each section.
                              I only used 12 segments for the curves, so that makes it quite wide, you can use more to get a finer mesh. http://sketchucation.com/pluginstore?pln=ae_WireTool
                              You may want to use the main wires as thicker support cables, then make the mesh between.
                              But it's up to you how you want it to look.
                              The trick though is to make it using copies as much as possible. Make one end and flip the components to work on the other end etc

                              The render is just a basic preset render from twilight. And as you can see in this one when I flipped it it didn't fit because you structure isn't symmetrical, hence the gap in the middle.


                              Bri.jpg


                              A finer mesh with some thick cables

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                              • W Offline
                                willipop
                                last edited by

                                This plugin makes it looks really nice !

                                Is there another plugin that I could use to fix some summit and use some other summit that I could move.(just like artisan works with the crease tool.) vertex tool ?


                                bridge1_test copy.jpg

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                                • olisheaO Offline
                                  olishea
                                  last edited by

                                  gets better and better! I forgot about the wire tool, it's a classic!

                                  oli

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    Perfect for some hammock! β˜€
                                    Au fait j'ai fait la version francophone d'Artisan! πŸ˜‰

                                    http://www.endalldisease.com/wp-content/uploads/2013/09/hammock.jpg

                                    @unknownuser said:

                                    I could use to fix some summit and use some other summit that I could move

                                    Normally Su make that in native ? πŸ˜„
                                    SΓ©lection verrouillΓ©e ou non ?

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • W Offline
                                      willipop
                                      last edited by

                                      ahaha πŸ˜„ I wish I could lay down in a hammac ! Mon pays c'est l'hiver ! πŸ˜•

                                      GΓ©nial Pilou ! Tu sais s'il existe un outil similaire Γ  l'outil ''cease d'artisan'' comme sur la photo dont je viens de poster? πŸ˜„

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                                      • W Offline
                                        willipop
                                        last edited by

                                        Here's what I mean. See the physic is nice when one line is moved, but it moves at the end (bottom left) too... I'd like to be able to simulate where is the net goes when it drop !


                                        test1.mov

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                                        • W Offline
                                          willipop
                                          last edited by

                                          I'm stupid ^^ πŸŽ‰


                                          humhum1.mov

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                                          • pilouP Offline
                                            pilou
                                            last edited by

                                            That i have said! That was yet in Su native! πŸ’š

                                            About another crease I don't see one for the moment like that

                                            http://moiscript.weebly.com/uploads/3/9/3/8/3938813/494823496.png

                                            I don't see that in VertexTool's manual by Thomthom in French! πŸ˜‰

                                            That you can make is use the inverse selection by TIG Freeze and apply that you want on a wished selection?

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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