Fishing net modeling
-
You can find old free versions of sketchup here so you will can use the protrude plugin
-
@unknownuser said:
For the 2014 I don't know, i use only very old versions 6,7,8
That makes two of us!
-
Still playing with artisan and I luv it !!
@ Pilou : ma copine me confirme que tu es un fan de rugby ahah ( elles vient du sud et moi de montrรฉal
-
Oups here's a picture
-
Now I will use the select brush and select every faces that show less vertex. Afterthen I will subdivide these faces to have a more uniform mesh. I'd like to have 10-15cm in between each edges.
-
Nice bridge!
A Firenze revival?
PS Ruby not rugby!
-
En Gaspรฉsie au Quรฉbec mon ami !
-
Arf, je ne connais que Chicoutimi de nom รฉtant un vieux fan de Carole Laure!
-
Your work is really coming on! Great stuff!
-
Thx oli It's getting better ! I'm wondering how I will do the rendering !:)
-
Itteration 4 makes perfect distance in between the edges ::):)
-
@willipop said:
Itteration 4 makes perfect distance in between the edges ::):)
Good luck turning the lines to tubes!
-
its going to take approximately 36h :(:( both of my pc running on 2 different files. Jeez ! Hope i will be able to navigate in the file ^^
-
And what about junctions of tubes ?
Normally Lines2tubes don't managed them! -
@unknownuser said:
And what about junctions of tubes ?
Normally Lines2tubes don't managed them!I don't think it's possible to even see the junctions because the thread is so thin. What is your solution Pilou?
-
@willipop said:
its going to take approximately 36h :(:( both of my pc running on 2 different files. Jeez ! Hope i will be able to navigate in the file ^^
Nope!
-
If you want really ropes maybe only lines are sufficient (hide faces) or to map a transparent texture
But I am not sure that the drawing of lines shown is the real one in reality?
-
Yes I have to show lines in reality ! I'd like to have the shadow casted too ! I think I will have to try with png texture or transparent texture ... I know that I can make shadow visible from the edges in sketchup but I'm sure if it'll work in kerkythea or artlantis on the rendering.
-
Is there a way to apply a texture and have the shadow from the edges without doing to seperate rendering ?
-
I think TIG's Image Trimmer cuts away the transparent portions of a texture?
Advertisement