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    Fishing net modeling

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    • W Offline
      willipop
      last edited by

      Here's what i did the past few days πŸ˜„ 2 scenario because its an interactive net that goes up and down as the tide interact.

      Draw wire and EByR plugins were very helpful πŸ˜„

      This file is about 7megs.

      I did use the line to cylinder it's working great but I took me several hour as I did each group of net one by one. The file is like 140meg πŸ˜•

      I did some test with kerkythea for the rendering it crashed many times, the model is too complex πŸ˜• I'm not sure how to proceed for the next phase.

      My deadline is in 10days ahah ! πŸ˜„


      lower net


      higher net


      solid net, huge file ! :(

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      • BoxB Offline
        Box
        last edited by

        Did you make every piece different?
        Can you not work it so you are using repeating components?
        How many faces did you use on the tubes, any more than 3 is probably wasted.

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        • W Offline
          willipop
          last edited by

          everything is different πŸ˜•

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          • BoxB Offline
            Box
            last edited by

            If you are doing it for accurate technical construction drawing I can understand that, but if it's for rendering then make it from repeat sections.

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            • W Offline
              willipop
              last edited by

              here's a link for the sketchup file : I really like the way the net is shaped πŸ˜„

              favicon

              (we.tl)

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              • BoxB Offline
                Box
                last edited by

                I don't have a computer that will cope with it at the moment.

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                • W Offline
                  willipop
                  last edited by

                  It's the 7meg file, without the edges in solid tube!

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                  • BoxB Offline
                    Box
                    last edited by

                    Personally to me the difference from one side to the other is so small that I would make them symmetrical.
                    You would reduce the file size enormously.

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                    • W Offline
                      willipop
                      last edited by

                      once the file is open, I can easly navigate in it. I now have to find a nice way to render πŸ˜„

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                      • BoxB Offline
                        Box
                        last edited by

                        Ah well, I can't help you much there, my only rendering experience is with Twilight.

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                        • W Offline
                          willipop
                          last edited by

                          I will test to export the shadows from sketchup and tweak it with photoshop

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                          • BoxB Offline
                            Box
                            last edited by

                            Oli will probably pop back soon, he knows far more about rendering than me.

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                            • W Offline
                              willipop
                              last edited by

                              I never learned a software that fast. Thx to all of you guys, I really appreciate ! I will subscribe to premium member ^_^

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                              • BoxB Offline
                                Box
                                last edited by

                                It's worth pointing out that components can be scaled and and modified and still be instances of the same component.
                                As you can see in this image I have used one component in three places, I used Fredoscale to scale and shear them to fit in the required spaces, I didn't bother to be too accurate as it's only an example.
                                It's a bit more work in some ways to pull them into shape, but it's means less tube making. So if you were to fit 10 nets this way you only have to make one set of tubes to get 10 full nets.

                                Something to keep in mind for the future.


                                Scale.JPG

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                                • W Offline
                                  willipop
                                  last edited by

                                  hi mates ! πŸ˜„

                                  quick screenshot of one perspective I did last night ^^


                                  car.jpg

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                                  • BoxB Offline
                                    Box
                                    last edited by

                                    Nice one, good to see it was worth the effort.

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                                    • olisheaO Offline
                                      olishea
                                      last edited by

                                      looking great! more!

                                      oli

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                                      • W Offline
                                        willipop
                                        last edited by

                                        thanks guys ! I'll send more pictures asap πŸ˜„

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                                        • Y Offline
                                          yin1212
                                          last edited by

                                          Thanks for you guys!

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