sketchucation logo sketchucation
    • 登入
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    🔌 Smart Spline | Fluid way to handle splines for furniture design and complex structures. Download

    MSPhysics 1.0.3 (16 October 2017)

    已排程 已置頂 已鎖定 已移動 Plugins
    926 貼文 171 Posters 963.6k 瀏覽 172 Watching
    正在載入更多貼文
    • 從舊到新
    • 從新到舊
    • 最多點贊
    回覆
    • 在新貼文中回覆
    登入後回覆
    此主題已被刪除。只有擁有主題管理權限的使用者可以查看。
    • K 離線
      khturnings
      最後由 編輯

      @anton_s said:

      Okay, those loading and encoding issues should be fixed now. Upgrade to 0.9.7.

      Thanks Anton that has sorted the loading issue with Sketchup 2017.

      Regards

      1 條回覆 最後回覆 回覆 引用 0
      • T 離線
        Taner Batu
        最後由 編輯

        Hello, I can't download MSPhysics 0.9.7 plugin from your link!

        1 條回覆 最後回覆 回覆 引用 0
        • E 離線
          Emersonvip
          最後由 編輯

          First of all thanks for sharing this great plugin
          Please I need help. with chains.

          1 條回覆 最後回覆 回覆 引用 0
          • OxerO 離線
            Oxer
            最後由 編輯

            I installed the last version 0.9.7 and it appears this message:

            Error al cargar archivo /Users/Oxer/Library/Application Support/SketchUp 2017/SketchUp/Plugins/MSPhysics/main.rb
            Error; #<Exception; An exception occurred while loading MSPhysics 0.9.7! The exception occurred due to one or more of the following reasons;
            - LoadError; dlopen(/Users/Oxer/Library/Application Support/SketchUp 2017/SketchUp/Plugins/MSPhysics/osx64/2.2/msp_lib.bundle, 9); Library not loaded; @loader_path/../libSDL2-2.0.0.dylib
              Referenced from; /Users/Oxer/Library/Application Support/SketchUp 2017/SketchUp/Plugins/MSPhysics/osx64/libSDL2_mixer-2.0.0.dylib
              Reason; image not found - /Users/Oxer/Library/Application Support/SketchUp 2017/SketchUp/Plugins/MSPhysics/osx64/2.2/msp_lib.bundle
            - LoadError; MSPhysics library file, "/Users/Oxer/Library/Application Support/SketchUp 2017/SketchUp/Plugins/MSPhysics/osx64/2.2/msp_lib_no_sdl.bundle", is missing!
            >
            /Applications/SketchUp 2017/SketchUp.app/Contents/Resources/Content/Tools/extensions.rb;197;in `require'
            /Applications/SketchUp 2017/SketchUp.app/Contents/Resources/Content/Tools/extensions.rb;197;in `load'
            /Users/Oxer/Library/Application Support/SketchUp 2017/SketchUp/Plugins/MSPhysics.rb;90;in `register_extension'
            /Users/Oxer/Library/Application Support/SketchUp 2017/SketchUp/Plugins/MSPhysics.rb;90;in `<module;MSPhysics>'
            /Users/Oxer/Library/Application Support/SketchUp 2017/SketchUp/Plugins/MSPhysics.rb;72;in `<top (required)>'
            

            SU2017 & OSX 10.11.6

            "The result is the end what is important is the process" by Oxer
            http://www.oxervision.blogspot.com/

            1 條回覆 最後回覆 回覆 引用 0
            • C 離線
              cristyan
              最後由 編輯

              Hello !!!
              I think most stable version is MSPhysics_0.9.4 for now ... in MSPhysics_0.9.7 "Drag to orbit" does not work when the simulation is runing...
              Emersonvip - you can browse through this forum about chains ( http://sketchucation.com/forums/search.php?keywords=chain%26amp;t=56852%26amp;sf=msgonly ). Here you have a file, see how it was done this chain piece by piece and you will understand how MSPhysics it works with chains.
              as Anton wrote in a reply "You can adjust Update Timestep, Solver Model, and Update Rate for the desired speed, performance, and stability."


              chain MSPhysics.skp

              1 條回覆 最後回覆 回覆 引用 0
              • S 離線
                SketchyPhysicsNutt
                最後由 編輯

                Hi Anton and thanks for MSPhysics your done a great job so far congratulations.
                only problem for me is new MS scripts are confusing....old sketcky user
                waiting on more models with script examples in them.

                Scaled down my j-pod/cable car model from Eneroth Railroad plugin

                Curvy piston joint testing

                http://s18.postimg.org/jnmuqm0x5/GIF2234.gif

                thx again

                1 條回覆 最後回覆 回覆 引用 0
                • F 離線
                  faust07
                  最後由 編輯

                  The same here - Orbit doesn't work during simulation. Zooming in and out works.

                  1 條回覆 最後回覆 回覆 引用 0
                  • P 離線
                    PituPhysics
                    最後由 編輯

                    @faust07 said:

                    The same here - Orbit doesn't work during simulation. Zooming in and out works.

                    Yes, For me also don't works the Middle click in 0.9.5+

                    1 條回覆 最後回覆 回覆 引用 0
                    • A 離線
                      Anton_S
                      最後由 編輯

                      Hi,

                      Oxer, I fixed the loading issue on Mac OS X.
                      Cristyan, Faust07, PituPhysics the orbiting issue should be fixed new.

                      Please upgrade to 0.9.8.

                      Thanks y'all for reporting!

                      Anton

                      1 條回覆 最後回覆 回覆 引用 0
                      • OxerO 離線
                        Oxer
                        最後由 編輯

                        Thanks!! 👍
                        All works fine right now on Mac.

                        "The result is the end what is important is the process" by Oxer
                        http://www.oxervision.blogspot.com/

                        1 條回覆 最後回覆 回覆 引用 0
                        • A 離線
                          Anton_S
                          最後由 編輯

                          @oxer said:

                          Thanks!! 👍
                          All works fine right now on Mac.

                          Phew 😄

                          1 條回覆 最後回覆 回覆 引用 0
                          • D 離線
                            DonDeEs
                            最後由 編輯

                            Hi Anton

                            Please, please could you help me.

                            Firstly thanks for making it possible for us all to have this plugin. I really appreciate your work.

                            I have one little problem which I am sure is easily remedied. In my models the groups or components are falling through each (like in the following post) a lot of the time.

                            http://sketchucation.com/forums/viewtopic.php?f=61%26amp;t=64189

                            I need to change a setting somewhere I guess but I have no idea which. I hope I haven't missed something obvious, I have tried looking for the solution online without success and I have tried systematically changing setting also without success.

                            Many thanks once again.

                            1 條回覆 最後回覆 回覆 引用 0
                            • D 離線
                              DonDeEs
                              最後由 編輯

                              Hi Anton

                              Is there a way I can tidy up the collision wireframe for Compound from CD shapes in the UI. Both the rack and the pinion I have drawn are not getting a very good collision detection wireframe so the gears are jumping out of the rack.

                              I have checked the geometry in the models and they appear to be sound so I am assuming this is related to the way the wireframe is generated/calculated.

                              Thanks again for this great plug in.

                              1 條回覆 最後回覆 回覆 引用 0
                              • A 離線
                                Anton_S
                                最後由 編輯

                                Hi, DonDeEs,

                                The Collision from CD shape is not reliable. Its ability to calculate proper collision is limited. What you can do is manually divide sub-geometry of the gear into convex-hull groups. Then assign Compound shape to the top level group. So, for the gear, every tooth should have its own group. The top level group, of Compound shape, should contain all the teeth.

                                For the chains, using collision as the constraint for keeping the objects from falling apart is not a viable approach. Yes, increasing the density of all chain links can get all pieces to hold tight, but they will break once a certain amout of force is applied. What would be a better solution is having every peace of chain interconnected by a ball-and-socket joint. There is a very efficient way to do it. Here, check out this example:
                                artificial_chains.skp
                                I might create a YouTube tutorial for it later.

                                Anton

                                1 條回覆 最後回覆 回覆 引用 0
                                • D 離線
                                  DonDeEs
                                  最後由 編輯

                                  Hi Anton

                                  Many thanks for your reply. The solution makes sense. It will make modelling gears a little more complicated but that is ok. I guess I could also let the gears run as cylinders on a box collision shape for the rack (so they roll effectively) and null the gear teeth on both.

                                  I don't know if it helps you to know that when Collision Wireframe is enabled on the simulation it shows fine but if you use orbit the wireframes are lost. It means you effectively have to stop the simulation, orbit to where you want to see and restart in order to get the view you want with wireframe.

                                  It is a minor problem for me but maybe it is a bug that you are not aware of and can fix.

                                  Thanks again for your help.

                                  1 條回覆 最後回覆 回覆 引用 0
                                  • S 離線
                                    SketchyPhysicsNutt
                                    最後由 編輯

                                    Hi Anton just reporting this little bug im getting with your ams windowsettingsv4.2.0

                                    plugin and MSphysics keeps jumping out of fullscreen.

                                    im using MSPhysics_0.9.8/Win 8.1/Sketchup 2016 and ae-toolbar editor plugin

                                    Before

                                    http://s3.postimg.org/divr36o8z/test1a.jpg

                                    After

                                    http://s18.postimg.org/np66r8oyh/test1b.jpg

                                    any info would help
                                    Tez

                                    1 條回覆 最後回覆 回覆 引用 0
                                    • D 離線
                                      DonDeEs
                                      最後由 編輯

                                      Hi Anton

                                      That makes sense of the geared joints option. I had not really worked out what they were about but this is absolutely the solution I needed so many thanks.

                                      1 條回覆 最後回覆 回覆 引用 0
                                      • A 離線
                                        Anton_S
                                        最後由 編輯

                                        Thanks for reporting this, SketchyPhysicsNut. I came across it but forgot about it the next moment. Now I got it logged.

                                        DonDeEs, for the geared effect, you can try connecting joints to joints. They are called geared joints. For your rack and pinion gear, you can connect slider to the rack group and hinge to the pinion group. Then connect slider with the hinge. After that, using UI you can adjust distance-to-angle ratio. Geared joints allows user to utilize gears without having any collision at all. I even tried making a differential gear using the geared joints. It worked very well. Once I get some free time, I will definitely make a tutorial about it. At the moment, here is an example of geared joints:
                                        MSPhysics Geared Joints

                                        Edit: At the moment geared joints yield improper behavior under certain cases, but I'm intending to address the issue in the next release.

                                        Also, I'm aware of the collision wireframe not drawing when the orbit tool is activated. The collision wireframe stops being drawn whenever the simulation is suspended. However, it starts drawing again whenever it is resumed. That's how SketchUp API works and I don't have much control over it. So, while having an orbit tool, if you right click and select Exit the simulation should resume the drawing.

                                        1 條回覆 最後回覆 回覆 引用 0
                                        • D 離線
                                          DonDeEs
                                          最後由 編輯

                                          Hi Anton

                                          I hope it is OK to report a possible bug with MSPhysics 0.9.8.

                                          I am using it with Sketchup 2017 on a Surface Pro running Windows 10.

                                          It seems the UI opens in a different resolution and does not therefore display in full. The maximise button is disabled so I wondered if there is anything that I can do to fix this.

                                          I have attached a screen shot for you if it helps.

                                          Sketchup Print Screen.png

                                          1 條回覆 最後回覆 回覆 引用 0
                                          • D 離線
                                            DonDeEs
                                            最後由 編輯

                                            I just checked and this only seems to be a problem with S2017. Seems to work fine in 2016.

                                            1 條回覆 最後回覆 回覆 引用 0
                                            • 1
                                            • 2
                                            • 40
                                            • 41
                                            • 42
                                            • 43
                                            • 44
                                            • 45
                                            • 46
                                            • 47
                                            • 42 / 47
                                            • 第一個貼文
                                              最後的貼文
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement