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    MSPhysics 1.0.3 (16 October 2017)

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    • G 離線
      gepponline77
      最後由 編輯

      Thanks PituPhysics, now I can move my objects.
      Still some doubts about parameters (like controller and min-max position)
      But it start to be clearer

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      • P 離線
        pnickles
        最後由 編輯

        SU2016 Plugins folder location:

        C:\Users[USERNAME]\AppData\Roaming\SketchUp\SketchUp 2016\SketchUp\Plugins

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        • P 離線
          PituPhysics
          最後由 編輯

          @pnickles said:

          SU2016 Plugins folder location:

          C:\Users[USERNAME]\AppData\Roaming\SketchUp\SketchUp 2016\SketchUp\Plugins

          Just write this: %APPDATA%\SketchUp\SketchUp 2016\SketchUp\Plugins

          The USERNAME is will be automatically detected. Or here is shortcuts 2014+ in zip archive:

          Plugins Shortcuts.zip

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          • A 離線
            Anton_S
            最後由 編輯

            Announcing 0.6.0. See change-log here: http://www.rubydoc.info/github/AntonSynytsia/MSPhysics/file/CHANGELOG.md

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            • F 離線
              faust07
              最後由 編輯

              Usefully new options, functions and joints!
              What is meant with the Sliders Control Panel? A control panel for the slider joint in MSPhysics UI or a Joint Controller Panel with slider input similar to SP (couldn't find it...)?

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              • A 離線
                Anton_S
                最後由 編輯

                Faust, the control panel displays only when necessary, that is when there are actually slider controllers. The control panel will display in the lower-right corner when simulation is started. Here is an example that uses a slider controllers.


                Arrow keys to drive and slider to raise suspension.

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                • jenujacobJ 離線
                  jenujacob
                  最後由 編輯

                  i know what i am gonna ask may be way too optimistic but can we have something similar to whats shown here? 😄 love the way u can paint over a couple of selected objects and just 'drop 'em'!
                  http://hocuspocus-studio.fr/tools/product/physx-painter/

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                  • thomthomT 離線
                    thomthom
                    最後由 編輯

                    @jenujacob said:

                    i know what i am gonna ask may be way too optimistic but can we have something similar to whats shown here? 😄 love the way u can paint over a couple of selected objects and just 'drop 'em'!

                    So many times I wished for a tool like that!

                    Thomas Thomassen — SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • P 離線
                      PituPhysics
                      最後由 編輯

                      Super the new, transparent Control Panel. 👍

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                      • A 離線
                        Anton_S
                        最後由 編輯

                        Announcing 0.7.0: Change Log

                        Here is a little turret with particle effects.


                        turret.skp

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                        • F 離線
                          faust07
                          最後由 編輯

                          Wow, what an update rate and what significant new features. Thanks!!! Let's test the best ... And another (shameless ...) request: Would it be possible to save the replay data with the model to call this stored simulation again in another session?

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                          • P 離線
                            PituPhysics
                            最後由 編輯

                            @anton_s said:

                            Announcing 0.7.0: Change Log

                            Here is a little turret with particle effects.

                            OMG 😄 it's very cool. And good the innovation on UI dialog.
                            I will try the "create_particle" function.

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                            • F 離線
                              faust07
                              最後由 編輯

                              Example turret works under Windows 7, SU16 make very good. But immediate BugSplat under Windows 8.1, SU16 make (have to test more). Smoke and fire are not reproduced in Replay. And ... if the velocity is too low, the sun will never shine again ... 😉

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                              • F 離線
                                faust07
                                最後由 編輯

                                @PituPhysics: cool new MSPhysics models in 3D-Warehouse 👍

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                                • F 離線
                                  faust07
                                  最後由 編輯

                                  How does the added curve functions (similar to SketchyPhysics) work? Can't wait to see an example because my attempts to transform SP-scripts to MSP will take years...

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                                  • B 離線
                                    BallBearing
                                    最後由 編輯

                                    At first glance MSPhysics working "mostly", nicely with SPGears & Linux SU8. When Using UI only simulation tab works on Linux / Wine.

                                    MSPhysics-SPGears-Linux.png

                                    SketchUp, 3D printing stuff and more:
                                    http://www.youtube.com/user/CinemaTablet

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                                    • P 離線
                                      PituPhysics
                                      最後由 編輯

                                      @faust07 said:

                                      How does the added curve functions (similar to SketchyPhysics) work? Can't wait to see an example because my attempts to transform SP-scripts to MSP will take years...

                                      What exactly do you think? curve.skp

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                                      • F 離線
                                        faust07
                                        最後由 編輯

                                        Yes, this is exactly what I mean. Thank you very much! The first step to this:


                                        path following bird

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                                        • A 離線
                                          Anton_S
                                          最後由 編輯

                                          Hey faust, here is your birdy configured to work on MSPhysics and SketchyPhysics. I think it needs some adjustments though.


                                          BirdTest01SUF.skp

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                                          • F 離線
                                            faust07
                                            最後由 編輯

                                            Hey Anton, this is more than I could wish. It works excellent. Many thanks also to you!
                                            For people who want to work with the unlimited possibilities of Physics scripts, such examples are fundamental.
                                            In addition to the new capabilities of MSP, especially the transfer of SP to MSP is interesting for me because there are so many very good models and scripts. And when you look at this example, there are significant differences in the scripts. I would like to explore them in the near future ...

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