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    Render this: Old Camera

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    • HornOxxH Offline
      HornOxx
      last edited by

      Such a great model ๐Ÿ‘ ๐Ÿ‘ and such a nice idea to to invite us to render ๐Ÿ˜„

      Here is my attempt using Shaderlight


      01_Shaderlight Render 1600 ts.jpg

      never trust a skinny cook

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      • Rich O BrienR Online
        Rich O Brien Moderator
        last edited by

        @hornoxx said:

        Here is my attempt using Shaderlight

        ShaderLight still getting development?

        Download the free D'oh Book for SketchUp ๐Ÿ“–

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        • HornOxxH Offline
          HornOxx
          last edited by

          @rich o brien said:

          ShaderLight still getting development?

          Hi Rich
          absolutely yes - but not so much in the speed of development or in the elimination of one or two old "childhood diseases" ...
          However, until now the direct support there is very responsive, really helpful and uncomplicated.

          never trust a skinny cook

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          • HornOxxH Offline
            HornOxx
            last edited by

            ... and here is another one, rendered with RENDER[IN]


            02_RenderIN Render 1600 ts.jpg

            never trust a skinny cook

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            • Mike AmosM Offline
              Mike Amos
              last edited by

              Nice render.

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              • RichardR Offline
                Richard
                last edited by

                Some seriously nice renders of what looks to be obviously a sweet model!!! Well done all!

                It is strange time when we are making completely CGI images of an old camera, oh how things have changed!

                [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                • HornOxxH Offline
                  HornOxx
                  last edited by

                  @richard said:

                  ...it is strange time when we are making completely CGI images of an old camera, oh how things have changed!

                  ๐Ÿ˜†
                  this obvious and true thought never occurred to me so far.
                  Well spoken Richard!

                  never trust a skinny cook

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                  • bazB Offline
                    baz
                    last edited by

                    I was struggling with the diffuser on the flash when SU crashed and of course I hadn't saved so I lost all the material presets, can't be fagged doing it again so this pre-save is as far as I got...

                    Rendered with TwilightV2 (09 Interior, about an hour)

                    Scene2-web.jpg

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                    • Bryan KB Offline
                      Bryan K
                      last edited by

                      So many different styles and all of them excellent!

                      See my portfolio at https://delphiscousin.blogspot.com/

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                      • david_hD Offline
                        david_h
                        last edited by

                        Meh. . . .


                        Test 1.jpg

                        If I make it look easy...It is probably easy

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                        • tuna1957T Offline
                          tuna1957
                          last edited by

                          had to have go also. great model .... but 95 textures ๐Ÿ˜ฒ . made SU puke a few times. not even sure I got material templates applied to everything. TwilightV2 easy 9 . have to go back in it and have another go... was kind of fun.


                          JKiehlmann_GiveAway_Camera_Scene 2.jpg

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                          • david_hD Offline
                            david_h
                            last edited by

                            I think I did something wrong. . .
                            Brownie-Flash-IV.jpg ๐Ÿ’š

                            If I make it look easy...It is probably easy

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                            • tuna1957T Offline
                              tuna1957
                              last edited by

                              david h, nice..... ๐Ÿ‘

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                              • david_hD Offline
                                david_h
                                last edited by

                                okay.. . I gotta come clean. I didn't render this. I just posted this as a gag. I really do suck at this stuf--wish it were mine though. Mea culpa. . .

                                If I make it look easy...It is probably easy

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                                • tuna1957T Offline
                                  tuna1957
                                  last edited by

                                  david h , wish you hadn't confessed. ๐Ÿ˜ฎ I rather liked thinking you were one of the render gods ! ๐Ÿ˜†

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                                  • david_hD Offline
                                    david_h
                                    last edited by

                                    well I am .. .just a lesser GOd. . .you know. . like Loki

                                    If I make it look easy...It is probably easy

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                                    • tuna1957T Offline
                                      tuna1957
                                      last edited by

                                      Well I must like torturing myself. Had another go at this thing. Tweaked some of the materials. Redrew the flash lens. The way it was drawn I wasn't getting such a good result. Redrew lens so it was a solid piece and plugged some gaps on each side of the flash body. Still not sure of the best material set up for flash reflector. Might play with it some more.
                                      It's a frustrating model to work with. Froze up or crashed SU a good number of times. Was crashing TwilightV2 at every turn. I suspect it's the number of materials and how deep stuff is grouped.
                                      Wanted to create a bump map for the texture on the camera bodies but couldn't get SU to export the material. Got an error message every time.
                                      All in all not a bad second try. If I feel energetic might go back into the model and pare down the number of materials and see if things get a little more responsive.


                                      JKiehlmann_Camera  copy 3.jpg

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