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    [Solved] Faceted in Keyshot

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    • BurkhardB Offline
      Burkhard
      last edited by

      Maybe someone can help me with importing a large file into Keyshot (95MB).
      I have a smoothed surface which leads to a bad Geometry in Keyshot. The Triangles are visible.
      I can't use obj or 3ds because it breaks before the Import is finished.
      SKP works well as a direct import.
      How can I manipulate the model in Sketchup to avoid the visible triangles or facetings
      in Keyshot?

      Thanks Burkhard

      [http://www.ia-plus.de(http://www.ia-plus.de)]

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      • Rich O BrienR Online
        Rich O Brien Moderator
        last edited by

        Is the geometry grouped?

        Download the free D'oh Book for SketchUp πŸ“–

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        • BurkhardB Offline
          Burkhard
          last edited by

          Yes, nested

          [http://www.ia-plus.de(http://www.ia-plus.de)]

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          • ely862meE Offline
            ely862me
            last edited by

            Do you have a picture ?
            At times I also get weird shadows and unsmoothed geometry but only on the shadowed side.
            What I have discovered a couple of days ago, a strange thing with a material applied on a component that have been rotated 90 degrees from it's original copy. The new component showed strange blackened triangles all over the texture. I went to sketchup and changed the axes of those rotated components(after making them unique) and the behavior was gone !

            Somehow textures in Keyshot keep account of the component axes.

            Elisei (sketchupper)


            Before no life was done on Earth it was THE LIFE ITSELF...GOD
            Come and See EliseiDesign

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            • BurkhardB Offline
              Burkhard
              last edited by

              Hi Eli, you have a pm

              [http://www.ia-plus.de(http://www.ia-plus.de)]

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              • BurkhardB Offline
                Burkhard
                last edited by

                Here is a part of those artefacts. Mostly seen with reflactive material applied


                meshes.png

                [http://www.ia-plus.de(http://www.ia-plus.de)]

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                • BurkhardB Offline
                  Burkhard
                  last edited by

                  I'll give it a go. See you tomorrow πŸ˜‰

                  [http://www.ia-plus.de(http://www.ia-plus.de)]

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                  • ely862meE Offline
                    ely862me
                    last edited by

                    Got it !
                    I have met this kind of error sometime ago, on the mirrors of some of my cars.
                    It might be the scale of the object which is too big or the hdri environment too small, but I am not sure .
                    Also, see if the axes of the groups, components are oriented as the world/origin axes . If not it is a possibility to be that .

                    Here's the axes problem thing .


                    Untitled a .jpg


                    untitled.495.jpg

                    Elisei (sketchupper)


                    Before no life was done on Earth it was THE LIFE ITSELF...GOD
                    Come and See EliseiDesign

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                    • ely862meE Offline
                      ely862me
                      last edited by

                      Hope it helps, take care !

                      Elisei (sketchupper)


                      Before no life was done on Earth it was THE LIFE ITSELF...GOD
                      Come and See EliseiDesign

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                      • BurkhardB Offline
                        Burkhard
                        last edited by

                        Regrouping and reducing nested Groups did the trick.

                        [http://www.ia-plus.de(http://www.ia-plus.de)]

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