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    Aparently not a solid form?

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    • P Offline
      Polynechramorph
      last edited by

      Hi forum,
      I'm a newbie.
      I've been modelling with sketchup for 2 years now and have already created some rather time consuming and complex models, so although I have little knowlege of the fine art I'm not completely new.

      My problem is with a rather simple model of some calipers I'd like to have custom made. In order to export into an iges file (via an IGES Tool I've downloaded) all the components in my model have to be solids (as I've understood through researching here).

      I have three main components and only one of them shows a volume when selected in the entity window. Two of my components don't show a volume which I assume to mean they are not solids.
      So here's the problem there are no aparent "leaks" or hanging lines in either component and I can't seem to find why they are not showing up as solids with a volume.

      Can anyone give me some tips as to how to find "leaks" or how to rectify this problem.

      Many thanks in advance,

      Jay

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      • D Offline
        d12dozr
        last edited by

        http://sketchucation.com/forums/viewtopic.php?t=30504

        3D Printing with SketchUp Book
        http://goo.gl/f7ooYh

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        • BoxB Offline
          Box
          last edited by

          Thomthom's Solid Inspector will find errors for you to fix.
          Tig's Solid Solver will attempt to fix errors for you.

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          • P Offline
            Polynechramorph
            last edited by

            Wow!

            Many Thanks,
            I think I've just discovered my new favourite Forum!

            So the tool works fine!

            Now I've got a different problem...

            The tool finds all these loose ends. Killed them all.

            But these are a set of callipers with hash lines on the surface of them for taking readings. So now I've got to somehow make hash lines without them apearing to be "loose ends".

            any suggestions?

            Thanks

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            • Dave RD Offline
              Dave R
              last edited by

              Those hash lines wouldn't show in a 3D printed model anyway because the printed doesn't print edges. Make your hash marks as tiny rectangles that you push into the surface. How large you make them and how deep you push them in will depend on the printer resolution.

              Etaoin Shrdlu

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              • P Offline
                Polynechramorph
                last edited by

                Thanks for the quick answer

                These calipers will be machine milled in INOX stainles steel and laser engraved so not realy the problem. I've solved that problem now anyway.

                The problem I still have now is that despite a clean bill of health from the solid inspector plug in. it still shows no volume and will not export. via the IGES Export plugin

                "Model contains non-solid elements, these will not be exported"

                I've saved and restarted SU and rechecked with the solid inspector plug in. Same results, no faults but still not a solid?

                Jay

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                • BoxB Offline
                  Box
                  last edited by

                  Can you attach the model so we can check.

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                  • D Offline
                    d12dozr
                    last edited by

                    Look to see if you have a nested group(s) and or component(s), as Solid Inspector will not alert you to those.

                    3D Printing with SketchUp Book
                    http://goo.gl/f7ooYh

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                    • P Offline
                      Polynechramorph
                      last edited by

                      Ok,

                      here it is, in 1:1 scale. I had to scale it down to real size for the upload limit but still same problem...

                      Thanks again!


                      Callipersscale.skp

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                      • Dave RD Offline
                        Dave R
                        last edited by

                        Because your 3D text components are inside the long bar, the long bar is a nested component as Marcus guessed. That's why it doesn't show as solid.

                        Just a hint when you are scaling your model up and back down: Don't let it get a long way from the origin. You model's components are about 28 meters away from the origin after you scaled down. That can cause problems. Use the same scale handle to scale down as you did to scale up. Or better, use the Tape Measure tool instead.

                        Etaoin Shrdlu

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                        • BoxB Offline
                          Box
                          last edited by

                          And it's inside out.

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                          • Dave RD Offline
                            Dave R
                            last edited by

                            @box said:

                            And it's inside out.

                            Well, not all of it. 😉
                            2013-11-05_10-39-52.png

                            Good point, though.

                            You need to make sure you keep face orientation corrected as you go.

                            Etaoin Shrdlu

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                            • Dave RD Offline
                              Dave R
                              last edited by

                              See if this is closer to what you want. I didn't do the small numbers at the right end of the caliper. You'll still have to decide how to handle the lines but if those things are to be laser etched, maybe they need to be made in a file separate from the 3D model. Maybe the text and scales should be done in something like Inkscape.


                              Callipersscale.skp

                              Etaoin Shrdlu

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                              • P Offline
                                Polynechramorph
                                last edited by

                                Ok Great,

                                Are the way the lines now OK for a solid or is this going to cause problems. I suppose I could imprint them as tine rectangles.

                                I'll check up on scaling with the measuring tool.

                                What exactly do you mean by face orientation?

                                I'll read up on that later if the answer should be obvious.
                                I know I can invert the faces but never realy worried about that. How do I know which surfaces are outside and which are inside-out?

                                Thanks for the repair.

                                Jay

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                                • Dave RD Offline
                                  Dave R
                                  last edited by

                                  The lines will probably be OK but there's still the small numbers that need attention. I didn't finish the repair.

                                  Scaling with the Tape Measure tool: Click on one end of a known length, click on the other end of the known length. Type a new dimension. Hit Enter. Read the Online Help files for more.

                                  Face orientation is important. You want to get in the habit of doing good housekeeping as you go along. The style you are using makes the difference between front and back faces rather subtle. I changed the back face to green so it would be more obvious. I would suggest you establish your own default style with an easily identified back face color so you can get on them and correct then as needed. I find the green color useful in picking out holes, too. Even very tiny holes are easy to see with the back face color set to green.

                                  Etaoin Shrdlu

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                                  • P Offline
                                    Polynechramorph
                                    last edited by

                                    Good tips. Thank again.

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                                    • P Offline
                                      Polynechramorph
                                      last edited by

                                      The lines will probably be OK but there's still the small numbers that need attention.

                                      What needs to be done to them? should I imprint them like the larger ones? 😕

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                                      • Dave RD Offline
                                        Dave R
                                        last edited by

                                        Yes. I left them as individual components but they need to be exploded. Actually they are not exactly on the surface, either so you'll need to move them down onto it after you explode the components. Do that with the bar scaled up, though. It'll make it a lot easier.

                                        The way I handled it when I did the numbers and letters that I did do, is I made a copy of the component, scaled that copy up by a factor of 1000 and did what I did. When I finished editing the component, I closed it to get out of Edit mode and deleted the giant copy. This left the original where it was and the original got edited along with the big copy. Fortunately you are using components instead of groups or that wouldn't work.

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                                        • BoxB Offline
                                          Box
                                          last edited by

                                          Just to be clear on why you need the faces the right way around, apart from many rendering programs having problems with back faces, 3d printing needs to know.

                                          Imagine a cube with a sphere inside it, if the back faces of the cube face in and the sphere face out, the printing software knows that you have a cube with a sphere shaped void inside, rather than a solid cube with a solid ball inside it.

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                                          • P Offline
                                            Polynechramorph
                                            last edited by

                                            Ok did the fix on the smal numbers.
                                            You lost me on how you did that, maybe in a couple of years I'll understand that stuff better.
                                            I just deleted the numbers and redid flat numbers directly on the surface exploded them and extruded them.
                                            Probably the long way round but it worked.

                                            Just going to check all the surfaces again and try to export it.

                                            Thanks again!

                                            jay

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