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    • D Offline
      DOD3R
      last edited by

      Hi solo,
      Can you share story about your journey from SU to blender. I know you mentioned some Cinema4d somewhere.
      I think it must be interesting.

      I am myself was lurking around blender for a long time. It supposed to be a solution for uv mapping absence in SU, but i so far had no time to invest my time into it.

      D.

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      • A Offline
        archigrafix
        last edited by

        Hi Solo and everyone I think I will join youonthis Blender trip...
        I myself many times tried to jump from SU to Blender or SU to Modo, but always switched back to SU. Why? Mostly because I work on architectures and I feel so well an easy for that in Sketchup. Anyway if I want to go further on architectural renderings: HighPoly,UVs, integrated renderer etc... Blender feels a good choice

        I recently booked to Andrew Price Architectural academy and I feel it very nice and exciting, if only I get more time to spend on it of course 😳

        Agir comme un homme de pensée, et penser comme un homme d'action...

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        • soloS Offline
          solo
          last edited by

          @dod3r said:

          Hi solo,
          Can you share story about your journey from SU to blender. I know you mentioned some Cinema4d somewhere.
          I think it must be interesting.

          I am myself was lurking around blender for a long time. It supposed to be a solution for uv mapping absence in SU, but i so far had no time to invest my time into it.

          D.

          DOD3R, I really have no story, I did try Cinema4D and thought it was great but it was pricey and not as comprehensive as Blender that has everything one could possibly need and free. The thing is when I initially tried to learn Blender in 2005 it was one big mess, the UI was all over the place and short cuts and keys did not match between modeling tools, now with the whole new UI it's a hell of a lot better but still not as polished as say Maya, but certainly getting there fast. The best resource for Blender is Google as I can Google any question and I get a solution or even a YouTube tutorial.

          That being said I am also very lazy, and learning new software is like scraping nails across a blackboard, I usually only learn things I need to know relevant to a project. However I decided to find fun stuff to do in Blender and follow tutorials in order to create them, doing so I will learn all the other stuff around them and hopefully by the end of a few cool tutorials I will have the knowledge to try something on my own.

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • cottyC Offline
            cotty
            last edited by

            Is that the new basecamp hat in your avatar? 😉

            my SketchUp gallery

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            • J Offline
              jpalm32
              last edited by

              Really enjoying this thread solo.
              I loaded and unloaded Blender so many times.
              Maybe I should give another try.

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              • soloS Offline
                solo
                last edited by

                When I get time I will play, this time I tackled UV mapping. The globe has got a basic map, a bump map, a specular map and then a larger cloud map.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • CadFatherC Offline
                  CadFather
                  last edited by

                  great idea Solo, and i see fast developments in this thread, i shall lock it on my speed dials. i also play with Blender once in a while, but nothing worth showing yet.

                  one thing that comes to mind, is the danger of scattering the information in the thread, perhaps creating a second wiki-like thread, with only the 'working stuff' (which can be updated) and no comments?

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                  • andybotA Offline
                    andybot
                    last edited by

                    @cadfather said:

                    one thing that comes to mind, is the danger of scattering the information in the thread, perhaps creating a second wiki-like thread, with only the 'working stuff' (which can be updated) and no comments?

                    Interesting point - this thread might become like the "D'oh" thread - many good nuggets buried in miles of posts.
                    [By "good nuggets" I mean: each user will find different things useful - but not everything for everyone...]

                    http://charlottesvillearchitecturalrendering.com/

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                    • soloS Offline
                      solo
                      last edited by

                      I have found a great resource, an online quick-start course for Blender and it's free, it will take you through modeling a pencil from start to end, teaching you a lot of stuff as you go including UV mapping, face painting, creating bump and specular maps, rigging, posing,the works.

                      Just a moment...

                      favicon

                      (www.udemy.com)

                      And here is a quick view of what I achieved half assed, something went wrong with my rigging that I need to figure out.

                      CLICK TO ANIMATE

                      pencil.gif

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

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                      • olisheaO Offline
                        olishea
                        last edited by

                        This is a great thread 👍

                        oli

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                        • arail1A Offline
                          arail1
                          last edited by

                          When I first started using modo I found this short, simple video to be a helpful explanation of sub d modeling:

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                          • soloS Offline
                            solo
                            last edited by

                            Andrew Price from Blender guru created this awesome trailer for the Architecture academy.

                            http://www.solos-art.com

                            If you see a toilet in your dreams do not use it.

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                            • boofredlayB Offline
                              boofredlay
                              last edited by

                              Thanks for sharing that Pete. 👍

                              http://www.coroflot.com/boofredlay

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                              • daleD Offline
                                dale
                                last edited by

                                I thought I would post this as "Another Reason I Should Learn Blender"
                                This gent has developed a 3D printer using the sound card of the computer operating lasers to harden resin. The model needs to be created in blender, and uses an add on software he has developed. Oh and did I mention he plans to market it for around $100. Or you can build it yourself, because he will be posting plans.

                                http://www.cbc.ca/news/canada/saskatchewan/3-d-printer-by-sask-man-gets-record-crowdsourced-cash-1.2417416

                                Just monkeying around....like Monsanto

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                                • cottyC Offline
                                  cotty
                                  last edited by

                                  Impressive concept!

                                  my SketchUp gallery

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                                  • soloS Offline
                                    solo
                                    last edited by

                                    My opinion so far.....

                                    I have dedicated about 3-4 hours for the last 4 days on learning Blender and so far I think I have picked up a lot of the basics and maybe a few things I have absolutely no need to know but was fun to learn.

                                    Remembering the key strokes and location of menus is probably the hardest thing initially but with practice and Google search it can be picked up.
                                    Blender is powerful, it has so many bells and whistles that I doubt anyone knows everything about it as there just are too many things to learn and the development is so fast.

                                    Working with Blender is a huge departure from Sketchup which is bad as I was a lazy modeler with SU and in Blender one needs to work a lot harder and smarter to get similar results, if only one could model in SU and export with some sort of re-mesher into Blender to use all the tools SU does not offer.

                                    The good news is that mesh from Blender imports very well into Sketchup see image below of a nurbs model exported into SU.

                                    conversion B to S.jpg

                                    I do like nurbs and meta modeling in Blender, I am yet to try sculpting and dynotopo.

                                    http://www.solos-art.com

                                    If you see a toilet in your dreams do not use it.

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                                    • Rich O BrienR Offline
                                      Rich O Brien Moderator
                                      last edited by

                                      Re-mesher?

                                      Can you expand a bit more?

                                      Download the free D'oh Book for SketchUp 📖

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                                      • soloS Offline
                                        solo
                                        last edited by

                                        @rich o brien said:

                                        Re-mesher?

                                        Can you expand a bit more?

                                        Just a term that I made up but essentially what I'd like is some tool in Blender that will take a Sketchup model and redo the entire mesh into quads, almost like what happens when modeling in nurbs and meta whan one presses cntrl C and converts it into normal quad mesh ready for edit.

                                        http://www.solos-art.com

                                        If you see a toilet in your dreams do not use it.

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                                        • jiminy-billy-bobJ Offline
                                          jiminy-billy-bob
                                          last edited by

                                          @solo said:

                                          [attachment=0:511xn80i]<!-- ia0 -->conversion B to S.jpg<!-- ia0 -->[/attachment:511xn80i]

                                          Man... That's a lot of toolbars ! 😄

                                          25% off Skatter for SketchUcation Premium Members

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                                          • Rich O BrienR Offline
                                            Rich O Brien Moderator
                                            last edited by

                                            You want quad exports from SU into Blender?

                                            Download the free D'oh Book for SketchUp 📖

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