Sketchup and Blender
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Hey Pilou,
You forgot to mention the cost of this modo plugin.
I'm a groboto owner, years now. Familiar with booleans based on parametric objects.
This plugin goes further but it costs a lot.
More than MOI.However, the tool sounds amazing.
Groboto (the devs of this one) has an interesting and long story.
Glad to see them go further. -
Blender becomes a monster!
In French but very visual!
By François Grassard aka Coyhot (this guy is a also a monster!
Particules is the Graal! -
SketchyPhysics on steroids!
And cool Sweep Boolean but it's real nurbs!
by Samrdacor some detailing
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Random effects, conceptual art in blender. By instancing.
modeling on top of a dynamic topology sculpting.
You can call it re topology but it isn't exactly so.
This approach just adopts the basic shapes (by snapping) and goes for a more traditional modeling. -
Did anybody advance with their plans with Blender? I would like to know if somebody really managed to start using Blender or was it still too complicate to use after Sketchup?
I have also been experimenting with Blender lately and I think that it has changed a lot over the years. Anyway, there are still many Sketchup tools that I really miss, for example:
- Easy/simple object snap
- Tape measure tool for drawing construction lines
- Lines tool
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It seems that this is no more active thread but I would like to check if there are still some Sketchup users trying to learn Blender and what are the good Addons/practices/workflows that you are using?
I have been trying to learn Blender since May 2014. Basically, I have been spending Β½-1 hr every day watching Blender tutorials and surfing in Blenderartists forum. I have also modeled most of those simple objects that I modeled when I started to learn and use Sketchup. I would say that nowadays I am quite comfortable in using Blender. Please note that I am just hobbyist when talking about 3D modeling. I don't do any commercial projects.
Below are some Addons/settings that I have found most useful when learning Blender with Sketchup background. I would say that Pie Menus and possibility to select with Left Click have been the most important functionalities for me when trying to learn Blender. Also, Blenderartists.org Forum is as amazing as Sketchucation forum in helping people. Anyway, there are still some major shortcomings in Blender. One of the basic things is that Blender is not build to be used for modeling with exact dimensions. This can be done, but it slows you down.
Must have Addons:
rSelection (Left click to select and click empty to deselect all, script not 100% finalized!)
Wazou's RMB Pie MenuNice Addons:
Layer Management (similar to Sketchup Layers)
Edge Roundifier (Creating arcs from edges)
Edge fillet
Face inset fillet
Enhanced 3D Cursor (to Place 3D Cursor easily)User preferences:
Zoom to mouse position
Emulate 3 Button Mouse: On
Continuous Grab: On
Orbit Style: Turntable
Invert Mouse Zoom Direction: On
Rotate Around Selection: OnBlender Theme:
rTheme (Nice looking Blender Theme)Additional Keyboard Shorcuts:
1 β Select Vertex
2 β Select Edge
3 β Select Face -
I believe that Rich O Brien ( administrator of Sketchucation) is now a very big fan of it!
He has made the leap!
He is right!
Blender is the prog to learn!
(if you have some times to consecrate for this!PS For Frenchies http://blenderlounge.fr/ is the place!
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i have dived in feet first and remain standing...
this year will see Blender 101 released which aimed towards teaching Blender to students...
...plus 17 other major additions coming!
...there's so much to be said for revealing an applications roadmap to its users.
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Yes it's a truelly monster who grows with a terrific speed!
It's not human now to follow all it's capable to make! -
Blender is getting some Sketchup like functionalities with the help of this new addon, CAD Snap Utilities. Although, it is still far away from being good tool for modeling with exact dimensions.
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