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    Help with Follow-Me

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    • nigel_edwardN Offline
      nigel_edward
      last edited by

      Hmm and this will turn into one solid object? My goal is to have it 3d printed, thats why I need it as one "solid"

      Also, on the curves it seems the width of the object is distorted (or perhaps that is just the angle of this snapshot?)

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      • BoxB Offline
        Box
        last edited by

        They are shadows.

        As Dave says, you can use the offset tool and a bit of adjustment then the pushpull tool to make your shape.

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        • Dave RD Offline
          Dave R
          last edited by

          Box is correct. The width of the profiles is not distorted but it might look that way. This could be made into a solid but now that you've indicated you're planning to 3D print it, I think the Offset option would be a better one. When I get some time I'll try to make up an example. You'll have to be patient, though.

          Etaoin Shrdlu

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          • Dave RD Offline
            Dave R
            last edited by

            Here we go.

            I assumed your lines were the centerlines and used Offset on both sides of them. Then I deleted the centerlines and the faces in the cut out areas. Push/Pull made quick work of adding thickness. I then repeated the Offset and Push/Pull operations to create the narrow raised area. Notice after making it a component, Entity info reports it as "solid" which is important in your application.
            2013-10-11_15-16-48.png

            Offset1.png

            For a symmetrical thing like this, you could draw only half of it and then copy and flip to make the opposite half.


            Offset.skp

            Etaoin Shrdlu

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            • ely862meE Offline
              ely862me
              last edited by

              Good thinking with the offset ! It worked pretty fast ! I used for the inner offset the offset from the Tools on surface, I thought it won't be capable of doing it, but it worked !

              I want to compare the offsets now to see if they are the same πŸ˜„ !

              Elisei (sketchupper)


              Before no life was done on Earth it was THE LIFE ITSELF...GOD
              Come and See EliseiDesign

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              • Dave RD Offline
                Dave R
                last edited by

                When you made the component, was yours solid?

                Etaoin Shrdlu

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                • ely862meE Offline
                  ely862me
                  last edited by

                  Nope ! It had two small opened triangles in two corners, somehow they were curves or circles, cause I had to run explode curves to be able to move the edges in one single edge !

                  Elisei (sketchupper)


                  Before no life was done on Earth it was THE LIFE ITSELF...GOD
                  Come and See EliseiDesign

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                  • Dave RD Offline
                    Dave R
                    last edited by

                    I just used the native Offset tool and although on a few corners I had a bit of cleanup to do, i didn't end up with any open faces. I was actually a bit surprised that it reported as solid immediately after I made the component.

                    Etaoin Shrdlu

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                    • nigel_edwardN Offline
                      nigel_edward
                      last edited by

                      Great advice Dave, really appreciate the help! That is a much cleaner +faster way to achieve what i'm after πŸ˜„

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                      • cottyC Offline
                        cotty
                        last edited by

                        Dave, a nice example that there are many ways to achieve a goal in SketchUp and the first thought might not always be the simplest πŸ‘

                        my SketchUp gallery

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