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    [New!] Paradise Sandbox 1.1 is out!

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    • pilouP Offline
      pilou
      last edited by

      @unknownuser said:

      Fish for dinner ?

      Sure! If flying fishes! πŸ˜„

      Ps Does it possible to run Paradise without connection of Internet ?

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • pilouP Offline
        pilou
        last edited by

        Cool πŸ˜„

        Zoom all when you are losted over or under in the big ocean? πŸ˜„

        Does the prog run under Vista without problem ?

        Does the free version can import (dae) in an empty scene ?

        Seems the Import section window don't work! 😲
        (can we import dae file by menu and not by drag and drop on this window asset who seems no responsive )

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • P Offline
          ParadiseSandbox
          last edited by

          Let's see:

          @unknownuser said:

          Does the prog run under Vista without problem ?
          Yeah, it should.

          @unknownuser said:

          Does the free version can import (dae) in an empty scene ?
          Yes. In fact it's not needed to have an scene/project opened. You can import assets just by drag&drop them to the window.

          @unknownuser said:

          Seems the Import section window don't work! 😲
          (can we import dae file by menu and not by drag and drop on this window asset who seems no responsive )
          That's not normal. Are you sure you're running "Paradise Sandbox.exe" with administrator privilegies? (Right mouse click -> Run as administrator).

          Otherwise Paradise Sandbox will fail when writing/updating files since the v1.0.0 installator doesn't set up properly the writing permissions :/. The 1.0.1 version will fix that but until the moment the "administrator hack" is needed.

          If you're running it as administrator, then please post at Paradise forums: http://paradise-sandbox.com/forums/ with more deatils about when it becomes unresponsive (if before or after clicking on the 'Import' button, etc) and eventually the .dae you're using in order to recreate the issue here and fix it!

          Cheers,

          Xavier

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          • P Offline
            ParadiseSandbox
            last edited by

            Version 1.0.1 just released! That should fix all the problems πŸ‘

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            • P Offline
              ParadiseSandbox
              last edited by

              Here is an step-by-step tutorial showing how to import assets from SketchUp to Paradise Sandbox:

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              • P Offline
                ParadiseSandbox
                last edited by

                Here is a little example of the new "billboard-based flares" support for lights, which has been added in 1.0.2 (coming next week):

                http://paradise-sandbox.com/media/Ship_Sketch.png

                Scene build time: 10 min (mostly due to manually placing lights)
                Render time: real-time, 30fps

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                • P Offline
                  ParadiseSandbox
                  last edited by

                  Paradise Sandbox 1.0.2 has been released!

                  Changelog:

                  • [Improvement] Splash-screen: new information messages have been added and the update frequency has been increased (less chances of becoming unresponsive due to large loading times). If thumbnails are not up to date the splash screen will show detailed information about the thumbs generation process
                  • [New] New hotkey: Ctrl+S for saving current project changes
                  • [Improvement] Network system: better error handling when server replies are mal-formed
                  • [Improvement] 'License.txt' files placed in different folders are excluded from the resource manager. No more warnings about duplicated 'License.txt' resources.
                  • [Fix] Moon halo not being affected by HW gamma correction.
                  • [New] Billboard-based flares for point-lights.
                  • [Improvement] Lights don't have anymore two colors (diffuse & specular). Only one, which is physically correct and simplier.
                  • [New] "Ferry on the night" sample scene added to 'Sample proyect'. Showcasing billboard-based flares for point lights
                  • [Fix] In Windows Vista and 7, if while a scene was running (viewport with 3d content) the user wanted to open a another project (File->Open) it freezes.
                  • [New] Render system is now automatically selected based on current hardware by default (PEngine.ini). No more asks during the installation process about the graphics card vendor.
                  • [Improvement] The 'Debug' property in the shadows setion of scenes has been removed (it didn't have any effect on release buils).
                    Download at http://paradise-sandbox.com/
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                  • P Offline
                    ParadiseSandbox
                    last edited by

                    Paradise Sandbox 1.1 development is coming along nicely, here is a sneak peek:

                    http://paradise-sandbox.com/media/LensFlare1_1.png

                    Paradise Sandbox 1.1 will be release along the last week of November, some of the new features are listed below:

                    1. Improved lens-flare effects (see above image!)
                    2. Camera orbiting behaviour: http://www.youtube.com/watch?v=OUS-Fjo9XZg
                    3. Improvements to the high-quality interactive renderer. Photo-camera mode.
                      This is the last month for taking advantage of the 40% discount offer!

                    More info at: http://paradise-sandbox.com/

                    Xavier

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                    • P Offline
                      ParadiseSandbox
                      last edited by

                      Video: 1280p, real-time. New lens-flare effect.

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                      • pilouP Offline
                        pilou
                        last edited by

                        Over the rain-bow! β˜€

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • P Offline
                          ParadiseSandbox
                          last edited by

                          πŸ˜„

                          Yeah, the chromatic distortion is quite noticeable, but it looks really cool!

                          And yes, some cameras (depending of the number of lenses and distances between them) produce these rainbow patterns in the "real life" πŸ˜„

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                          • P Offline
                            ParadiseSandbox
                            last edited by

                            A little but nice view using the new HDR system:

                            http://img69.imageshack.us/img69/2259/71gt.png

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                            • P Offline
                              ParadiseSandbox
                              last edited by

                              Fog support coming soon in v1.1:

                              http://img708.imageshack.us/img708/7522/fvj4.png

                              http://img853.imageshack.us/img853/4573/wzx7.png

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                              • P Offline
                                ParadiseSandbox
                                last edited by

                                The classical Vacation House rendered in Paradise Sandbox.

                                Original:

                                http://img440.imageshack.us/img440/2010/d3c.png

                                Paradise Sandbox real-time render:

                                http://img89.imageshack.us/img89/6806/gd5f.png

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                                • P Offline
                                  ParadiseSandbox
                                  last edited by

                                  Paradise Sandbox 1.1 is out!

                                  New features:

                                  • New lens-flare system
                                  • Fog support
                                  • Photo-camera behaviour has been added in the high-quality renderer. Press 'C' to save a capture! (Captures are saved in APP_FOLDER/Captures)
                                  • Camera orbiting behaviour has been added. Hold the middle mouse button while moving the mouse.

                                  http://img4.imageshack.us/img4/1520/6vqc.png

                                  Full changelog:

                                  • [New] NVIDIA drivers are asked to use the high-performance graphics unit if possible

                                  • [Improvement] The code related to objetcts picking management has been refactored and now is faster, more efficient and also always select the right face.

                                  • [New] Camera orbit behaviour added. Use the central mouse button in order to orbit around the scene. https://www.youtube.com/watch?v=OUS-Fjo9XZg

                                  • [New/Improvement] Improved lens-flare system

                                  • [Improvement] No more waits due to external resource changes when removing a scene.

                                  • [Fix] Important bug-fix related to multi-monitors on non-Nvidia systems.

                                  • [New] Fogsupport

                                  • [Improvement] Some unused oceanproperties has been removed

                                  • [Fix] Ocean will now work without the foam component

                                  • [New] Photo-camera mode in high-quality renderer

                                  New documentation available:

                                  • Sky system: http://paradise-sandbox.com/docs/Sky_and_ocean/Sky
                                  • Ocean system: http://paradise-sandbox.com/docs/Sky_and_ocean/Ocean
                                  • Fog: http://paradise-sandbox.com/docs/Effects/Fog

                                  Download now! http://paradise-sandbox.com/#download.php

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                                  • P Offline
                                    ParadiseSandbox
                                    last edited by

                                    Hello community!

                                    This is last week for purchasing Paradise Sandbox PRO with a 40% discount.

                                    At the end of the post you can see a funny image from the very last feature: billboards, coming soon along December in v1.2, this new version will also include support for spotlights with shadow support and penumbra estimation.

                                    Versions 1.3 and 1.4 will be really interesting due to the integration of an advanced animation system: animate cameras, objects, effects... and generating high-quality videos from these animations is going to be possible thanks to this upcoming animation system!

                                    Stay tuned.

                                    http://img824.imageshack.us/img824/2791/gu5g.png

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      Refreshing! β˜€

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

                                      1 Reply Last reply Reply Quote 0
                                      • P Offline
                                        ParadiseSandbox
                                        last edited by

                                        Here is a sneak peak image from the Christmas scene that we're preparing at Paradise Sandbox (will come with a detailed breakdown/tutorial) πŸŽ‰

                                        http://img837.imageshack.us/img837/5286/nmax.png

                                        @Pilou
                                        Still refreshing? πŸ˜‰

                                        Xavier

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                                        • D Offline
                                          dmatho
                                          last edited by

                                          Hi
                                          depending on the hemisphere, since I'm up North (in Cambridge, MA, USA) I'd have to say "heartwarming" πŸ˜‰

                                          Cheers,

                                          . Diego .

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                                          • pilouP Offline
                                            pilou
                                            last edited by

                                            Now it's very hot! πŸ˜„

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

                                            1 Reply Last reply Reply Quote 0
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