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    Displacement issues

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    renderpluginsextensions
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    • T Offline
      tparks
      last edited by

      I tend to have this issue pretty frequently, and it is quite bothersome when using some textures.

      Basically I have a ceiling grid texture and displacement map that I made. The displacement map is just the grid, no aliasing on the lines or anything.

      However, when I render it. I get weird wavy or squiggly artifacts. This happens to me with a lot of my brick & tile textures, too.

      What setting do I need to adjust?

      See image for example.


      2.png

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      • R Offline
        rspierenburg
        last edited by

        You can try to Set the Filter value in the displacement map to 0 to see if that helps.

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        • T Offline
          tparks
          last edited by

          I think I fixed it... I turned the subdivs down to 1. Weird.

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          • V Offline
            valerostudio
            last edited by

            2.0 bump mapping has improved significantly. I would not use displacement on tiles or bricks. Seems like an incredible waste of render time to me. Try bump, trust me.

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