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    Turn off shadows on ground plane does not work in x-ray mode

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    • J Offline
      JPMays
      last edited by

      According to the research I've done, it's not possible to move the origin, at least as far as what SU recognizes as the ground plane, is that correct?

      Hofstadter's Law: It always takes longer than you expect, even when you take into account Hofstadter's Law.

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      • BoxB Offline
        Box
        last edited by

        Seems to work for me.


        Xray, no shadow.JPG

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        • Dave RD Offline
          Dave R
          last edited by

          Capture.PNG

          So for me on the PC, I can't change the shadows on the ground when in X-ray mode. As in your screen shot, Box, the selections are grayed out when in X-ray mode and shadows are cast on the ground plane. Even if shadows on the ground is turned off while in non-X-ray mode, switching to X-ray mode turns them on.

          On the Mac the tick box could be ticked or not ticked but it didn't change the shadow.

          So is this a graphics card thing? An OpenGL setting? Changing those settings in Preferences doesn't seem to make any difference.

          Etaoin Shrdlu

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          • BoxB Offline
            Box
            last edited by

            Try turning the shadows on and off on the ground plane while in normal mode a couple of times. I can repeat the problem but can't see how. It appears that some sort of random swapping of the tics on the shadow options dialog make it work.

            It is always grayed out when in xray, and shows ground plane ticked whether it was that way or not.

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            • Dave RD Offline
              Dave R
              last edited by

              Hmm... I tried it but I don't seem to have any change. Every time I go to X-ray the ground plane box gets ticked and grayed out and there's a shadow on the ground.

              Etaoin Shrdlu

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              G28 X0.0 Y0.0 Z0.0

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              • BoxB Offline
                Box
                last edited by

                That's what it was doing on mine. All I can tell you is, randomly ticking the options and turning shadows on and off a few times and it eventually removed the ground shadow. I guess you have to hold your mouth the right way.

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                • Dave RD Offline
                  Dave R
                  last edited by

                  @box said:

                  I guess you have to hold your mouth the right way.

                  That's probably the answer to a lot of "bugs". πŸ˜„

                  Etaoin Shrdlu

                  %

                  (THERE'S NO PLACE LIKE)

                  G28 X0.0 Y0.0 Z0.0

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                  • A Offline
                    ArCAD-UK
                    last edited by

                    I get the same, ground shadow turns on with xray and can't be unticked.

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                    • J Offline
                      JPMays
                      last edited by

                      My check box is tickable, but it does not have an effect even if turned off. I will try turning on and off in other modes, then switching to x-ray.

                      Hofstadter's Law: It always takes longer than you expect, even when you take into account Hofstadter's Law.

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                      • Dave RD Offline
                        Dave R
                        last edited by

                        Yes, the tick box is tickable on Mac but not on PC. Since it doesn't seem to do anything it might as well be grayed out.

                        Maybe it's a combination. Click it three times while in Monochrome, twice while in Hidden Line, Switch to X-ray, Switch back to Hidden Line, tick the box again... πŸ˜„ I doubt it though. I think it is either a bug or a shortcoming of OpenGL.

                        Etaoin Shrdlu

                        %

                        (THERE'S NO PLACE LIKE)

                        G28 X0.0 Y0.0 Z0.0

                        M30

                        %

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