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    Model layers in Layout..?

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    • yorik1984Y Offline
      yorik1984
      last edited by

      Layout??? Script??? 😲 It is unnecessary.
      File>Export>Animations>Image set...

      Learn basic SU tools!!!

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      • A Offline
        agamemnus
        last edited by

        My model doesn't have any animation.. I think my Ruby script probably works better than your "basic" tools. 😄

        Edit: besides which .... "image set"? It doesn't exist. Are you pulling my leg?

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        • Dave RD Offline
          Dave R
          last edited by

          @agamemnus said:

          My model doesn't have any animation.. I think my Ruby script probably works better than your "basic" tools. 😄

          Edit: besides which .... "image set"? It doesn't exist. Are you pulling my leg?

          Pulling your leg? Not at all.
          Screenshot.png
          That's what it is called in SU2013. In previous versions you just choose Export>Animation and change the file type to JPG or PNG.

          This isn't about having an animation in your model. It's about exporting the 64 scenes you've got as images and doing them in a batch.

          Etaoin Shrdlu

          %

          (THERE'S NO PLACE LIKE)

          G28 X0.0 Y0.0 Z0.0

          M30

          %

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          • A Offline
            agamemnus
            last edited by

            I see. That's an interesting trick, but it does not allow you to combine layer variations. Feeling yorik1984 needs to read more thoroughly before yelling at people.

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            • Dave RD Offline
              Dave R
              last edited by

              You set up your layer variations in the various scenes.

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

              %

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              • yorik1984Y Offline
                yorik1984
                last edited by

                Any scens can make uniq combination of layers. Every layer can be visible or invisible of any scens. Prepare scens before export. Do not reinvent the wheel.
                Repeat

                @unknownuser said:

                Learn basic SU tools!!!

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                • A Offline
                  agamemnus
                  last edited by

                  @yorik1984 said:

                  Any scens can make uniq combination of layers. Every layer can be visible or invisible of any scens. Prepare scens before export. Do not reinvent the wheel.
                  Repeat

                  @unknownuser said:

                  Learn basic SU tools!!!

                  And I repeat, you didn't read the post.
                  8 directions
                  8 rotor rotations
                  64 scenes for all the combinations

                  ..or making a script? Go make your 64 scenes. I'll make the script.

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                  • yorik1984Y Offline
                    yorik1984
                    last edited by

                    your script not work. It took a lot of time with 2.09. I can sutup all scenes for 1 hour.
                    If you need only once do this action. Irrational to write a script.
                    Value for modeling and scene differs considerably. Saving a few percent of the time is not worth what would be a month to write the program.

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                    • A Offline
                      agamemnus
                      last edited by

                      It took me an hour to code, because I haven't coded in Ruby and the Sketchup API for a while. And, actually, I plan to use this sort of script for more than one model. Setting up 64 scenes would probably take me 2 hours, and it is very annoying to be doing the same repetitive work for that long, so it would take even more time. I guess it depends on if it takes you a month or an hour to make that script..

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                      • yorik1984Y Offline
                        yorik1984
                        last edited by

                        If you want to use more then one model - write script best way. I think you have only one model. Thzts why best way is make scenes manualy.

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