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    Model layers in Layout..?

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    • A Offline
      agamemnus
      last edited by

      Is there any way to select the model's layers for content, instead of just the view?

      Secondary (slightly unrelated) question: is there a place where I can modify a group/object's position and size in a text box (something that it is always visible, like a regular setting... not like the bottom text-box copied from Sketchup)?

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      • Dave RD Offline
        Dave R
        last edited by

        Create the scenes you need in SU with the appropriate layers turned on or off as needed. If you need to change what is visible in the viewport in LayOut, make the changes to the scene in SU and update the reference in LO.

        Etaoin Shrdlu

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        • A Offline
          agamemnus
          last edited by

          @dave r said:

          Create the scenes you need in SU with the appropriate layers turned on or off as needed. If you need to change what is visible in the viewport in LayOut, make the changes to the scene in SU and update the reference in LO.

          Ah, that is going to be a problem. I am creating a rendered vehicle image (helicopter) to use in a game, with 64 different views. That's 8 directions, plus 8 rotor rotations. That would be 64 scenes. 🀒 Probably better to start working on my custom render plugin I guess!

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          • Dave RD Offline
            Dave R
            last edited by

            So what does LayOut have to do with your project?

            Etaoin Shrdlu

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            • A Offline
              agamemnus
              last edited by

              If I can select the layers in Layout, then I can create the 64 different views in Layout, then export to png.

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              • Dave RD Offline
                Dave R
                last edited by

                I see. Well, unfortunately you can't select the SU layers in LO. You could export the PNGs in SU, though.

                Etaoin Shrdlu

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                • A Offline
                  agamemnus
                  last edited by

                  I already made a script to do just that. Running into problems with that, however.. seems like the scenes aren't being .. calibrated... properly.

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                  • yorik1984Y Offline
                    yorik1984
                    last edited by

                    Layout??? Script??? 😲 It is unnecessary.
                    File>Export>Animations>Image set...

                    Learn basic SU tools!!!

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                    • A Offline
                      agamemnus
                      last edited by

                      My model doesn't have any animation.. I think my Ruby script probably works better than your "basic" tools. πŸ˜„

                      Edit: besides which .... "image set"? It doesn't exist. Are you pulling my leg?

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                      • Dave RD Offline
                        Dave R
                        last edited by

                        @agamemnus said:

                        My model doesn't have any animation.. I think my Ruby script probably works better than your "basic" tools. πŸ˜„

                        Edit: besides which .... "image set"? It doesn't exist. Are you pulling my leg?

                        Pulling your leg? Not at all.
                        Screenshot.png
                        That's what it is called in SU2013. In previous versions you just choose Export>Animation and change the file type to JPG or PNG.

                        This isn't about having an animation in your model. It's about exporting the 64 scenes you've got as images and doing them in a batch.

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                        • A Offline
                          agamemnus
                          last edited by

                          I see. That's an interesting trick, but it does not allow you to combine layer variations. Feeling yorik1984 needs to read more thoroughly before yelling at people.

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                          • Dave RD Offline
                            Dave R
                            last edited by

                            You set up your layer variations in the various scenes.

                            Etaoin Shrdlu

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                            • yorik1984Y Offline
                              yorik1984
                              last edited by

                              Any scens can make uniq combination of layers. Every layer can be visible or invisible of any scens. Prepare scens before export. Do not reinvent the wheel.
                              Repeat

                              @unknownuser said:

                              Learn basic SU tools!!!

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                              • A Offline
                                agamemnus
                                last edited by

                                @yorik1984 said:

                                Any scens can make uniq combination of layers. Every layer can be visible or invisible of any scens. Prepare scens before export. Do not reinvent the wheel.
                                Repeat

                                @unknownuser said:

                                Learn basic SU tools!!!

                                And I repeat, you didn't read the post.
                                8 directions
                                8 rotor rotations
                                64 scenes for all the combinations

                                ..or making a script? Go make your 64 scenes. I'll make the script.

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                                • yorik1984Y Offline
                                  yorik1984
                                  last edited by

                                  your script not work. It took a lot of time with 2.09. I can sutup all scenes for 1 hour.
                                  If you need only once do this action. Irrational to write a script.
                                  Value for modeling and scene differs considerably. Saving a few percent of the time is not worth what would be a month to write the program.

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                                  • A Offline
                                    agamemnus
                                    last edited by

                                    It took me an hour to code, because I haven't coded in Ruby and the Sketchup API for a while. And, actually, I plan to use this sort of script for more than one model. Setting up 64 scenes would probably take me 2 hours, and it is very annoying to be doing the same repetitive work for that long, so it would take even more time. I guess it depends on if it takes you a month or an hour to make that script..

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                                    • yorik1984Y Offline
                                      yorik1984
                                      last edited by

                                      If you want to use more then one model - write script best way. I think you have only one model. Thzts why best way is make scenes manualy.

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