Intersection ground-building flat
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intersection between ground and building seems flat and unreal, for interiors is possible to use "occlusion" setting, and for the external renderings?
...of course, lookin' at the render, if you have other suggestions I'll appreciate your help.Done with Vray for SU
Thanks
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mhm... none can help me?
Sadness... -
not sure what version you're using, but if you have ambient occlusion, that can help add some depth. You might want to play with the lighting some to get some better shadows too.
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dkendig thank you.
I use the last version of SU... don't if it's the last of Vray, I'm going to check it.
I thought the ambient occlusion was good only for interiors. I try something and then I post the result.
See you -
no... it doesn't work. I used Ambient Occlusion with normal settings but the result is not ok. What can i do?
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