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    [Plugin] s4u_toComponents

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    • hdpvH 離線
      hdpv
      最後由 編輯

      hi rv1974!
      the problem was solved...

      Suforyou
      http://www.sketchupforyou.com

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      • H 離線
        hebeijianke
        最後由 編輯

        In sketchup Extension Warehouse
        version is still 2.0.1

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        • F 離線
          feodos
          最後由 編輯

          can lay here version 3.0.0?

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          • F 離線
            feodos
            最後由 編輯

            It is very good! Thank you very much!

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            • Rich O BrienR 離線
              Rich O Brien Moderator
              最後由 編輯

              Added to PluginStore

              You are also dded to the Plugin Authors group so....

              favicon

              (sketchucation.com)

              ...allows you to edit, share etc...

              You can also visit here for a full PluginStore Guide...

              http://sketchucation.com/forums/viewtopic.php?f=382&t=52516

              Thanks for shaing. Let me know if you need help getting the Donate button in place

              Download the free D'oh Book for SketchUp 📖

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              • hdpvH 離線
                hdpv
                最後由 編輯

                Thanks Rich!

                Suforyou
                http://www.sketchupforyou.com

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                • S 離線
                  slave
                  最後由 編輯

                  Thanks for sharing, it's a good plugin.
                  I want to try to use this plugin for panelization .(like Rhino paneling tool)
                  Can you tell me on which method/principle component is align, scale, rotated...
                  on attached face.
                  Is there some possibility for controls, how component will be attached?
                  Because what ever you change, component axes, or revers face direction(front/back)....
                  you will get different results.

                  Regards
                  Slave

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                  • hdpvH 離線
                    hdpv
                    最後由 編輯

                    hi Slave!
                    I will control direction's component in version v3.0.1
                    waiting for update,:)
                    in v3.0.0,you can try : "S4U::S4u_toComponents.facestocoms(1)" in Ruby Console

                    Suforyou
                    http://www.sketchupforyou.com

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                    • S 離線
                      slave
                      最後由 編輯

                      Huynh, thank you for information.

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                      • I 離線
                        ivreich
                        最後由 編輯

                        Hi Huynh

                        First up....AWESOME PLUGIN!

                        I would like to second slave's comment...I've downloaded v3.0.1, and i see that you've added an option that orients the plugins consistently. The user can't select which direction to orient them too however, will there be an option for user control of component orientation later on?

                        It would be soooo awesome if this turns into a proper panelisation plugin. Get it working nicely with thomthom's quads...maybe allow control for thickness as well!

                        Congrats on this great work...

                        Joel

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                        • jolranJ 離線
                          jolran
                          最後由 編輯

                          Panelization Plugin..
                          You mean like this :

                          http://sketchucation.com/forums/viewtopic.php?f=323&t=38637&start=300

                          (scroll bottom)

                          BTW, the time it took to render was due to the fact that Components adapted scale to nonuniformal(Square) faces.

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                          • hdpvH 離線
                            hdpv
                            最後由 編輯

                            Hi Joe!
                            I also like better user-interface, but it's a difficult request.
                            I will try ...:

                            Suforyou
                            http://www.sketchupforyou.com

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                            • jolranJ 離線
                              jolran
                              最後由 編輯

                              👍

                              I'm guessing you are a more experienced programmer than me(cant see your code cause it's scrambled), but I believe that.

                              Since we have been working on similar things. I mean, if you want any snippets of code, ideas, thoughts or discoveries found out during tests during development of Hatchfaces. Let me know. PM me.

                              If you wanna do your own thing, that's fine too. I understand.

                              Better interface. Hm, If it can be avoided, it's easier.
                              But have a look at Thomthom's new widgets.
                              They might make webdialog business much easier.

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                              • hdpvH 離線
                                hdpv
                                最後由 編輯

                                Thanks Jolran,good idea!
                                I like your plugin,i will study it,
                                This plugin hasn't been optimized yet.
                                So i didn't post code.
                                But i have post the others already.

                                Suforyou
                                http://www.sketchupforyou.com

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                                • jolranJ 離線
                                  jolran
                                  最後由 編輯

                                  @unknownuser said:

                                  like your plugin,i will study it,

                                  Thanks, but current release is only linehatches orginating from TIG's mentoring.
                                  It probably won't help you.

                                  I havent released tiling for Components onto surface yet since I thought it was to slow when scaling non-uniformally.

                                  Aligning a Component to the center of a Square face and scaling it to fit is relatively easy. But not when face is tapered. Mostly common in spheric objects and bulges.

                                  As you most certainly have discovered there is no API-method for tapering.
                                  So that means when a face is not paralleogram(?) one has to go in and alter each tiled Component individually == make Component uniq.

                                  Maybe you have found some nice solution for this, I don't know.

                                  In my case I came up with a linesweep algoritm that scanned the face vertices and scaled the Component to be tapered. As mentioned going in doing this sweep and translating Components vertices X n.times is gonna be slow nomatterwhat.

                                  If this could be taken externally in C perhaps would help, but still won't be faster than API methods. I reckon.. Kind of a Catch 22.

                                  If looking on the positive side of things, since I'm starting to sound a bit negative.
                                  It's better to sit and wait a couple of minutes than putting the Components there manually 😄 As long as Sketchup doesent freezes 👊

                                  Anyway, will be interesting to see what you come up with. 🎉

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                                  • I 離線
                                    ivreich
                                    最後由 編輯

                                    Any chance this plugin can be designed to work with thomthom's Quads definition, so we can finally get a proper panelisation tool?

                                    Currently only works with planar surfaces. It would be awesome if it would work with non-planar quads and perhaps allow thickness to be defined.

                                    Joel

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                                    • hdpvH 離線
                                      hdpv
                                      最後由 編輯

                                      Jolran!
                                      paralleogram face,I use API "entities.transform_by_vectors sub_entities, vector_array" move vertices in component.Length vector is ratio x,y of vertex.
                                      Joel!
                                      I would like that works with non-planar surfaces ,take time to work 😄

                                      Suforyou
                                      http://www.sketchupforyou.com

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                                      • pep75P 離線
                                        pep75
                                        最後由 編輯

                                        I THINK THIS IS ONE OF THE MOST REVOLUTIONARY PLUGIN IN YEARS!!!!

                                        I'm your biggest fan! 😄)!
                                        Thanks!

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                                        • pep75P 離線
                                          pep75
                                          最後由 編輯

                                          I just have sent you a donation!

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                                          • hdpvH 離線
                                            hdpv
                                            最後由 編輯

                                            Thank you very much for your 10 cups of Vietnamese coffee. 😄

                                            Suforyou
                                            http://www.sketchupforyou.com

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