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    [Plugin] Animatex v1.0.6

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    • pilouP Offline
      pilou
      last edited by

      Waiting the video πŸ˜„

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • renderizaR Offline
        renderiza
        last edited by

        @unknownuser said:

        Waiting the video πŸ˜„

        Video is up! πŸŽ‰

        [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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        • pilouP Offline
          pilou
          last edited by

          Seems very cool indeed! β˜€

          Does the animated textures are living scenes to scenes ?
          say I have 3 scenes : does an animated texture will work on each scene without new regulates ?

          PS does the plug works on any version of SU ? (6,7,8)

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • R Offline
            raineysky
            last edited by

            Very nice Renderiza!!!

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            • urgenU Offline
              urgen
              last edited by

              πŸ‘ πŸ‘ πŸ‘

              --pupil forever...------

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              • renderizaR Offline
                renderiza
                last edited by

                @unknownuser said:

                Seems very cool indeed! β˜€

                Does the animated textures are living scenes to scenes ?
                say I have 3 scenes : does an animated texture will work on each scene without new regulates ?

                PS does the plug works on any version of SU ? (6,7,8)

                Just read questions again and this are the answers...
                Does the animated textures are living scenes to scenes ? Yes
                does an animated texture will work on each scene without new regulates ? Yes

                I thought you were asking about animating cameras using scene transitions while having animated textures running...my bad but below is the answer to that just in case. 😳

                Short answer - Not at the moment since page transition will lag if the web-dialog is frames per second is set too high.

                Long answer - If you access 'rnd_animatex.html' you will notice a line that says this "var delay = 1000/15 ;" which indicates the 'frames per second' that the web-dialog will update to refresh its values, in this case 15 frames a second.

                Since the SketchUp view-port can't be unfocused while scene/page is being transitioned its creating a problem with the web-dialog since every 15 frames per second the focus is going back and forward between dialog & view-port.

                The higher the FPS the worst but if you use 5fps for example the the scene transition speed will be fine. In the future having the user set the frames per second will be a very good idea but I will still be searching for a better way to go around this issue.

                For the plugin being compatible with other versions I am not sure. 😳

                Anyways thanks everyone for reply! πŸ‘

                [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                • pilouP Offline
                  pilou
                  last edited by

                  THX for precisions! πŸ‘

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • KrisidiousK Offline
                    Krisidious
                    last edited by

                    koool....

                    By: Kristoff Rand
                    Home DesignerUnique House Plans

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                    • renderizaR Offline
                      renderiza
                      last edited by

                      Animatex v1.0.1 Released!

                      Now with v1.0.1 you can set the frames per second (fps).

                      dlg-1.jpg

                      [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                      • ElibjrE Offline
                        Elibjr
                        last edited by

                        Nice!

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                        • pilouP Offline
                          pilou
                          last edited by

                          Can you input a GIF animated as texture ?

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • renderizaR Offline
                            renderiza
                            last edited by

                            @unknownuser said:

                            Can you input a GIF animated as texture ?

                            Not at the moment but maybe in the future something like that can be implemented.

                            Here are some plugins that can play a sequence of images much like a gif;

                            [Plugin][Code]SKMtools,MaterialTools,ImageTools110225:
                            http://sketchucation.com/forums/viewtopic.php?p=293677#p293677

                            [Plugin] jpg_gif (Updated 22/12/2010):
                            http://sketchucation.com/forums/viewtopic.php?t=33054

                            Again thanks everyone for the questions & comments! πŸ‘

                            [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                            • renderizaR Offline
                              renderiza
                              last edited by

                              Just realized texture don't animate if face is inside a group or component so will be try to solve that in the future.

                              [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                              • renderizaR Offline
                                renderiza
                                last edited by

                                Animatex v1.0.2 Released!

                                Now with v1.0.2 you can animate multiple faces on each of the three separate layers that can control different x,y,z speeds.

                                Will make quick video soon explaining the new features so expect that soon.

                                http://s8.postimg.org/ux2hecd6d/animatex_dlg.jpg

                                [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                                • renderizaR Offline
                                  renderiza
                                  last edited by

                                  Animatex v1.0.3 Released!

                                  Now with v1.0.3 you can animate multiple faces on each of the three separate layers that can control different x,y,z speeds. Animatex now works while transitioning between scene camera animation without lag. Will make quick video soon explaining the new features so expect that soon.

                                  http://s23.postimg.org/4i96v6fvf/animatex_dlg.jpg

                                  [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                                  • renderizaR Offline
                                    renderiza
                                    last edited by

                                    Animatex v1.0.4 Released!

                                    Animatex works with groups now!

                                    Note: Thanks to TIG and Thomthom for helping me solve the issue on the development forum!

                                    [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                                    • CadFatherC Offline
                                      CadFather
                                      last edited by

                                      Thanks Rafael - from strength to strength. πŸ‘

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                                      • R Offline
                                        raineysky
                                        last edited by

                                        Renderiza,

                                        First off this is a very nice plugin. Question: Will it work with round objects like pipes? I would like to simulate water flowing through a pipe. Also, can I make the water flow to the left instead of the right? Probably a dumb question but I can't change the direction.

                                        Thank You,

                                        Paul

                                        Edit: Figured out the second question. Make it a negative number πŸ˜„

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                                        • R Offline
                                          raineysky
                                          last edited by

                                          Thank You!!!

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                                          • renderizaR Offline
                                            renderiza
                                            last edited by

                                            raineysky :: Will it work with round objects like pipes?

                                            Hi,

                                            The plugin will animate any face with a texture that is inside or outside of a group but it can't be nested in a group withing another group and also it is not working with face inside Component Instances at the moment. πŸ˜•

                                            With this in mind you can have animated textures on round objects but since the texture x,y,z coordinate are set by face and not globally like for example projected faces, it will mess the uvs coordinates if you used projected texture if that make any sense.

                                            Now you pointed out that you are using water so it may still look decent...I might include an example of this on my upcoming video. πŸ‘

                                            raineysky :: Also, can I make the water flow to the left instead of the right?

                                            You can use negative sign to specify x,y,z to move in opposite direction. For example;

                                            x= -1 , y= -6 , z= -10

                                            Hope this helped...Cheers!

                                            [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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