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    [Plugin][$] TopoShaper - v2.7a - 01 Apr 24

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    • S Offline
      Slagothoric
      last edited by

      Fredo, thank you so much for addressing my issue. That is truly some amazing support. Please include your preferred link and I will gladly donate for your efforts!

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      • TIGT Online
        TIG Moderator
        last edited by

        @slagothoric said:

        ...Please include your preferred link and I will gladly donate for your efforts!
        Many authors provide a 'Donate' link-button [yellow] on their PluginStore entries listings...

        TIG

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        • E Offline
          edarchm2
          last edited by

          where ccan i download it?#

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          • fredo6F Offline
            fredo6
            last edited by

            @edarchm2 said:

            where ccan i download it?#

            You can download the RBZ at https://sketchucation.com/pluginstore?pln=TopoShaper

            Note that you need to install also the companion library LibFredo6.

            Otherwise, the best is to install the Sketchucation ExtensionStore plugin and then auto-install TopoShaper and any of the 800 plugins in the store in one click.

            Fredo

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            • R Offline
              rv1974
              last edited by

              Hi Fredo,
              *) How do I solve 'needle eye' obstacle (see attached)? Plugin get stuck at this stage forever.
              *) Second very primitive mesh crashes on generating. Could you take a look at this example?
              P.S. I always had scruples to ask, What is purpose of this 2nd 'zoomed' mesh in beige square?

              Thanks


              Untitled.skp

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              • fredo6F Offline
                fredo6
                last edited by

                @rv1974 said:

                Hi Fredo,
                *) How do I solve 'needle eye' obstacle (see attached)? Plugin get stuck at this stage forever.
                *) Second very primitive mesh crashes on generating. Could you take a look at this example?
                P.S. I always had scruples to ask, What is purpose of this 2nd 'zoomed' mesh in beige square?

                Thanks

                Your models seems 'unprepared' for TopoShaper. I don't see contour lines, but instead lot of edges with intersections and different altitudes.

                The blocking on Needle Eye is actually just a Ruby error due to the convoluted configuration of contours, but even if I fixed it, I don't see how you can generate a terrain from your input data.

                Fredo

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                • R Offline
                  rv1974
                  last edited by

                  RTFM helped as usual, many thanks

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                  • PixeroP Offline
                    Pixero
                    last edited by

                    I was wondering if there is a limit to how detailed a ISO lines terrain can be to work with Toposhaper?
                    As you can see in the attached image only a part of the terrain is created. If I try with a less dense contour file of the same area it works but I need the detail as high as possible.

                    screenshot.jpg

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                    • fredo6F Offline
                      fredo6
                      last edited by

                      @pixero said:

                      I was wondering if there is a limit to how detailed a ISO lines terrain can be to work with Toposhaper?
                      As you can see in the attached image only a part of the terrain is created. If I try with a less dense contour file of the same area it works but I need the detail as high as possible.

                      [attachment=0:2s5end60]<!-- ia0 -->screenshot.jpg<!-- ia0 -->[/attachment:2s5end60]

                      The typical usage of TopoShaper is to smooth out the terrain, using isocontours as guides for altitude. The precision of the contours is not necessary (i.e. does not need closely spaced contours, nor many points in the contour curves), and anyway in relation with the resolution of the mesh.

                      All this being said, I am impressed by the large model you have.

                      Fredo

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                      • C Offline
                        clement duvoux
                        last edited by

                        Bonjour Fredo,

                        Après installation de la dernière version de Toposhaper (2.3b) et de LibFredo6 v8.1h, Toposhaper ne s'execute pas à l'ouverture de Sketchup, renvoyant un message d'erreur qui est le suivant : "you must install LibFredo6 to run Toposhaper
                        Open the download page of LibFredo6 at https....".

                        Après vérification dans l'extension manager, LibFredo est pourtant bien installé. Une idée sur l'origine du bug ?

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                        • fredo6F Offline
                          fredo6
                          last edited by

                          @clement duvoux said:

                          Bonjour Fredo,

                          Après installation de la dernière version de Toposhaper (2.3b) et de LibFredo6 v8.1h, Toposhaper ne s'execute pas à l'ouverture de Sketchup, renvoyant un message d'erreur qui est le suivant : "you must install LibFredo6 to run Toposhaper
                          Open the download page of LibFredo6 at https....".

                          Après vérification dans l'extension manager, LibFredo est pourtant bien installé. Une idée sur l'origine du bug ?

                          Il faut verifier que LibFredo6 est bien chargé. Est ce qu'il y a un menu Window > LibFredo6 Settings.... ?

                          Fredo

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                          • G Offline
                            gio
                            last edited by

                            @pixero said:

                            I was wondering if there is a limit to how detailed a ISO lines terrain can be to work with Toposhaper?
                            As you can see in the attached image only a part of the terrain is created. If I try with a less dense contour file of the same area it works but I need the detail as high as possible.

                            [attachment=0:1bzib748]<!-- ia0 -->screenshot.jpg<!-- ia0 -->[/attachment:1bzib748]

                            Maybe you can make just smaller portions and join them in the end?

                            Gio

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                            • D Offline
                              dlannetts
                              last edited by

                              Hello,
                              Great plugin, however I am having an issue, after generating the terrain from guide points, using the toolbar, and clicking off elsewhere, the toolbar disappears and I can't seem to get it back to modify the terrain. How can I get the toolbar back after it has disappeared?
                              David.

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                              • fredo6F Offline
                                fredo6
                                last edited by

                                @dlannetts said:

                                Hello,
                                Great plugin, however I am having an issue, after generating the terrain from guide points, using the toolbar, and clicking off elsewhere, the toolbar disappears and I can't seem to get it back to modify the terrain. How can I get the toolbar back after it has disappeared?
                                David.

                                Can you open the Ruby console, as there may be an error.

                                Did the terrain generate correctly by the way?

                                Fredo

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                                • S Offline
                                  simonhaufe
                                  last edited by

                                  I just try TopoShaper with a point cloud with more than 130.000 points out of a ASCII-File. How I can import it in SU and make any kind of terrain model?
                                  Any ideas and suggestions are most welcome!! 😎 ☀

                                  Best Regards Simon

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                                  • fredo6F Offline
                                    fredo6
                                    last edited by

                                    @simonhaufe said:

                                    I just try TopoShaper with a point cloud with more than 130.000 points out of a ASCII-File. How I can import it in SU and make any kind of terrain model?
                                    Any ideas and suggestions are most welcome!! 😎 ☀

                                    Best Regards Simon

                                    I don't think TopoShaper can handle 130,000 points; and I don't think either that Sketchup will not scream with a mesh of 130,000 vertices.
                                    So you'll probably have to find a way, with other tools to simplify the input points or raw mesh, either simplifying, or cutting in pieces if the cloud covers a very large area. I don't know if there are Ruby scripts in Sketchup to do that, but I know there are specialized terrain software that can do it. There are several discussion threads in Sketchucation and Sketchup forums about terrains.

                                    Fredo

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                                    • R Offline
                                      rspierenburg
                                      last edited by

                                      I'm trying to use Toposhaper to create a topo from points. I have points selected and when I run the plugin all I get is a blank error.


                                      Toposhaper Error

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                                      • fredo6F Offline
                                        fredo6
                                        last edited by

                                        @rspierenburg said:

                                        I'm trying to use Toposhaper to create a topo from points. I have points selected and when I run the plugin all I get is a blank error.

                                        Hi,

                                        It would be helpful that you attach your model so that I can investigate. Thanks.

                                        Fredo

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                                        • R Offline
                                          rspierenburg
                                          last edited by

                                          Thanks, Here is the model.


                                          Topography.skp

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                                          • fredo6F Offline
                                            fredo6
                                            last edited by

                                            @Rspierenburg

                                            You just need to put all contruction points and the contour within a Group, then select the group and run TopoShaper Cloud.

                                            RSpierenburg  - Topology.png

                                            Note that your model seems to have some points which create peaks.

                                            Fredo


                                            Rspierenburg - Topography - SU2015.skp

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