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    [Plugin][$] TopoShaper - v2.7a - 01 Apr 24

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    • fredo6F 離線
      fredo6
      最後由 編輯

      @jcorreiadefreitas said:

      Hi,

      Tried the plugin today and it does wonders... however i am wondering if it is possible to clip or "limit" the terrain generation to a line as i dont want it to generate in terrain beyond the lowest contour...

      [attachment=0:3eevq3al]<!-- ia0 -->1.jpg<!-- ia0 -->[/attachment:3eevq3al]

      If all contours are enclosed within a big one, then this big contour is taken as the limit.

      So it should work in your case.

      Otherwise, just send me the model so that I have a look.

      Fredo

      1 條回覆 最後回覆 回覆 引用 0
      • T 離線
        tspco
        最後由 編輯

        Error in SU make, I installed toposhaper in SU make this morning, and got this error. I used the same terrain in SU8 no error using the same procedure. Just wanted to let someone know.


        2014-02-05_065225.jpg

        SU make 2017, /Twilight Render Hobby
        Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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        • fredo6F 離線
          fredo6
          最後由 編輯

          @tspco

          I will publish a fix for this error.

          However, I am interested in seeing your model, as it may be related to defects in the contours.

          Fredo

          1 條回覆 最後回覆 回覆 引用 0
          • T 離線
            tspco
            最後由 編輯

            I just tried again this morning and it worked, but somehow things were different, not sure what is going on. The model was simply a geolocation grab, from within SketchUp.

            SU make 2017, /Twilight Render Hobby
            Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

            1 條回覆 最後回覆 回覆 引用 0
            • mariochaM 離線
              mariocha
              最後由 編輯

              As requested in the documentation, here is the error report I get when trying to edit a generated terrain.
              On Mac (french) and PC (english) same error.
              %(#0000BF)[**Une erreur s'est produite dans
              L'opération a été annulée

              undefined method `unshift' for nil:NilClass

              TopoShaperTool.rb:: 1457 -- registry_info_new
              TopoShaperTool.rb:: 1389 -- registry_info_get
              TopoShaperAAMixin.rb:: 184 -- contour_global_boundaries
              TopoShaperAAMixin.rb:: 176 -- contour_analysis
              TopoShaperAlgo.rb:: 330 -- top_analysis_contour
              TopoShaperAlgo.rb:: 228 -- top_processing
              TopoShaperTool.rb:: 559 -- algo_processing
              TopoShaperTool.rb:: 581 -- algo_load_from_attr
              TopoShaperTool.rb:: 973 -- onLButtonUp**]

              %(#0000BF)[**An error occured in CALCULATING TERRAINS
              The operation is fully aborted

              undefined method `unshift' for nil:NilClass

              TopoShaperTool.rb: 1457 -- registry_info_new
              TopoShaperTool.rb: 1389 -- registry_info_get
              TopoShaperAAMixin.rb: 184 -- contour_global_boundaries
              TopoShaperAAMixin.rb: 176 -- contour_analysis
              TopoShaperAlgo.rb: 330 -- top_analysis_contour
              TopoShaperAlgo.rb: 228 -- top_processing
              TopoShaperTool.rb: 559 -- algo_processing
              TopoShaperTool.rb: 581 -- algo_load_from_attr
              TopoShaperTool.rb: 973 -- onLButtonUp**]

              Contour file attached


              Contours-plats.skp

              %(#008000)[Mario C.
              Every rule has exceptions, but some.]

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              • fredo6F 離線
                fredo6
                最後由 編輯

                @mariocha said:

                As requested in the documentation, here is the error report I get when trying to edit a generated terrain.
                On Mac (french) and PC (english) same error.
                %(#0000BF)[**Une erreur s'est produite dans
                L'opération a été annulée

                undefined method `unshift' for nil:NilClass

                TopoShaperTool.rb:: 1457 -- registry_info_new
                TopoShaperTool.rb:: 1389 -- registry_info_get
                TopoShaperAAMixin.rb:: 184 -- contour_global_boundaries
                TopoShaperAAMixin.rb:: 176 -- contour_analysis
                TopoShaperAlgo.rb:: 330 -- top_analysis_contour
                TopoShaperAlgo.rb:: 228 -- top_processing
                TopoShaperTool.rb:: 559 -- algo_processing
                TopoShaperTool.rb:: 581 -- algo_load_from_attr
                TopoShaperTool.rb:: 973 -- onLButtonUp**]

                %(#0000BF)[**An error occured in CALCULATING TERRAINS
                The operation is fully aborted

                undefined method `unshift' for nil:NilClass

                TopoShaperTool.rb: 1457 -- registry_info_new
                TopoShaperTool.rb: 1389 -- registry_info_get
                TopoShaperAAMixin.rb: 184 -- contour_global_boundaries
                TopoShaperAAMixin.rb: 176 -- contour_analysis
                TopoShaperAlgo.rb: 330 -- top_analysis_contour
                TopoShaperAlgo.rb: 228 -- top_processing
                TopoShaperTool.rb: 559 -- algo_processing
                TopoShaperTool.rb: 581 -- algo_load_from_attr
                TopoShaperTool.rb: 973 -- onLButtonUp**]

                Contour file attached

                I found the error. Will go into the next release.
                If you wish to skip this error, select a contour anywhere in the model, then deselect it and select your Terrain Group.

                Fredo

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                • fredo6F 離線
                  fredo6
                  最後由 編輯

                  SAMPLE CONTOURS MODELS

                  Earthmover Topo 1.skp
                  Krisidious Hanna Topo.skp
                  pbacot Contours 1.skp
                  pbacot Contours 2.skp
                  Solo Topo 1.skp
                  utiler Survey 01.skp

                  1 條回覆 最後回覆 回覆 引用 0
                  • fredo6F 離線
                    fredo6
                    最後由 編輯

                    NEW RELEASE: TopoShaper v1.1b - 02 Mar 14

                    This minor release fixes a bug preventing to reload generated terrains, as signaled by Mariocha

                    I also published a few sample contours model so that you can exercise TopoShaper

                    See main post of this thread for Download of TopoShaper.

                    Fredo

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                    • guanjinG 離線
                      guanjin
                      最後由 編輯

                      Chinese text dislocation selection panel,Does not affect use. Thank you 👍

                      I come from China, is to learn

                      1 條回覆 最後回覆 回覆 引用 0
                      • M 離線
                        matt.gordon320
                        最後由 編輯

                        Hi Guys,

                        I wanted to see if anyone might be able to help me figure out what's causing errors in this model. The odd thing is that it doesn't seem to throw out any actual errors, the model just gets to a certain point in the script and stops. No errors, but using any tool, trying to get out of the script or going to revert causes either Windows Runtime Errors or BugSplat.

                        Any thoughts would be appreciated. I'm helping out someone in the office who set up the model, so I have somewhat limited knowledge of her workflow, especially with a bit of a language barrier.

                        Thanks,

                        Matt


                        Topo shaper test.skp

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                        • tt_suT 離線
                          tt_su
                          最後由 編輯

                          @matt.gordon320 said:

                          causes either Windows Runtime Errors or BugSplat.

                          What OS and SketchUp version? Did you submit the BugSplats? Did you enter any information we can use to find it?

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                          • M 離線
                            matt.gordon320
                            最後由 編輯

                            Windows 7 64-bit, running 13.0.4812. The first time the Runtime Error happened, the screen just flickered in a out and then it disappeared. A BugSplat or two timed out on hitting Send, but I'm going to fiddle with it more as I have a little while free now to try to get more info out of it. Appreciate the help gents.

                            EDIT: Just successfully submitted a BugSplat. Description here: "Attempting to use Fredo6's TopoShaper Plugin with a contour file, strange errors happen. The plugin gets halfway through calculating the 2d Map, then just sort of stops. No errors are generated, but activating other tools does nothing. Right clicking on the group generated by TopoShaper causes a stall, followed by BugSplat."

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                            • fredo6F 離線
                              fredo6
                              最後由 編輯

                              Matt,

                              A few point:

                              1. The model is extremely heavy (24,000+ edges). It deserves some clean up.

                              2)In particular the second lonely contour from the right of the model is really messy with a lot of tiny edges and edge overlaps. This is the faulty contour

                              1. In Cleansing mode, make sure you reject the suspicious junctions (the long ones) which do not make sense. TopoShaper does not always propose good junctions!

                              2. With these cleanup steps, you can obtain a first shape of the terrain.

                              Matt Gordon - TopoShaper.png

                              Matt Gordon - Topo shaper test - fixed.skp

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                              • tt_suT 離線
                                tt_su
                                最後由 編輯

                                hmm... that bugsplat report didn't tell us anything more than it happened deep into Ruby code. Somewhere in the context menu handler when it create new Command objects. Trail stops with little info there...
                                Are you able to reproduce this crash in SU2014? There's a lot of crash fixes from SU2013 to SU2014.

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                                • M 離線
                                  matt.gordon320
                                  最後由 編輯

                                  @Fredo: Thanks Fredo, I appreciate the time you took to investigate. I'll pass on the info of cleaning up the file, though I've come to find that usually falls on deaf ears around here. I'd think the benefits of working cleanly and efficiently would be self evident, but oh well! I don't have to work with it!

                                  @tt_su: Thanks ThomThom, I'll try to reproduce the error in SU2014. We're working on getting the whole office upgraded, so once we get that, I'll let you know what I find. Just out of curiosity, where does the BugSplat info get stored on a Windows 7 System? I've tried to look just out of curiosity more than anything, but can't ever seem to find it (I also haven't looked that hard).

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                                  • tt_suT 離線
                                    tt_su
                                    最後由 編輯

                                    You won't be able to get any sensible of the temp files it dump. I'm not sure if they remain for any longer than for the files to be submitted. To get real value out of them you really need to be using the BugSplat backend.

                                    1 條回覆 最後回覆 回覆 引用 0
                                    • M 離線
                                      matt.gordon320
                                      最後由 編輯

                                      @tt_su said:

                                      ...To get real value out of them you really need to be using the BugSplat backend.

                                      😆 Haha so it's quite beyond me at the moment...thanks!

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                                      • I 離線
                                        imabzeous
                                        最後由 編輯

                                        thank you so much for this amazing plugin.. life saver i must say..

                                        1 條回覆 最後回覆 回覆 引用 0
                                        • N 離線
                                          numerobis
                                          最後由 編輯

                                          one small thing... i think the info about the grid spacing should be mirrored to correspond with the division number above and the arrows.

                                          http://abload.de/img/grid0ekyg.png

                                          But once again: fantastic plugin!!! Very helpful! Thanks! 😄

                                          1 條回覆 最後回覆 回覆 引用 0
                                          • JClementsJ 離線
                                            JClements
                                            最後由 編輯

                                            Hi,
                                            I have a problem with this file (originating from a DWG import).

                                            This represents a drying pond.

                                            The terrain generated extended outside the top-most contour (each contour is on its own layer).

                                            I also tried to manually remove the "apron" but was unsuccessful.

                                            Pond B Component.skp

                                            Topo  - could not excludes area outside of highest contour (apron).JPG

                                            John | Illustrator | Beaverton, Oregon

                                            1 條回覆 最後回覆 回覆 引用 0
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