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    [Plugin][$] TopoShaper - v2.7a - 01 Apr 24

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    • bobpineoB Offline
      bobpineo
      last edited by

      Thanks so much Fredo.
      Best.
      BP

      Bob Pineo, Design Develop LLC http://www.designdevelop.org.

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      • D Offline
        DOD3R
        last edited by

        Hi,
        Thanks for this plugin, really helps a lot.
        I was trying to do some landscape design and used toposhaper to make faces in my cad underlay, but all triangles did get unsmoothed. Is there any way how to prevent that ?


        my landscape with unsmoothed triangular edges

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        • fredo6F Offline
          fredo6
          last edited by

          I guess you just need to select the terrain as a group and then soften / smooth it via the SU dialog box.

          Fredo

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          • D Offline
            DOD3R
            last edited by

            hi,
            i am sorry my question wasn't precise enough. I want to all triangulated edges to be smoothened, but i want to keep my drawing edges visible. And i want to be able to select surfaces and read the area of streets gardens etc.
            If i use your suggestion all edges will be smoothened.
            Is there any setting that can do that or some workaround ?

            thank you for this great plug in

            D.

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            • pbacotP Offline
              pbacot
              last edited by

              Not sure what you did but the native (well, SandBox IS a plugin) SU way would be to create the terrain surface and then drape (Sandbox tools) your line work onto it. That way the line work will show as edges on a smoothed terrain.

              MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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              • D Offline
                DOD3R
                last edited by

                Brief description what i did.
                import dwg (mostly in one plane)
                run toposhaper

                what i hoped for = have a surface generate over dwg lines with separate surfaces for different parts of dwg. Like street, lawns, pavements would be one surface with selectable areas.

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                • pbacotP Offline
                  pbacot
                  last edited by

                  I tried this and I got a flat surface with soften-smoothed triangulation--separate from the import.

                  This is not what toposhaper is developed for, but you could at that point "drape" the dwg lines onto it if you want with SandBox. Within the limitations of dwg import (often has problems) and the software (can't solve everything) you may get what you want.

                  I would recommend: 1. Remove all lines you really don't need in a terrain model before import. 2. Separate buildings and things that are not going to be molded with the terrain into groups before import and possibly group roads and landscape areas. 3. Clean up the dwg after you get it in. Intersections of curves for example will not be correct. You may wish to make faces in the dwg before going further.

                  Then use the Sandbox tools to make a terrain and drape the lines onto it. Alternately there are ways to just apply a terrain grid in specified areas like lawns. I'd try it with simpler shapes first. The whole dwg import may be too much for it.

                  My methodology would be to separate graded or sculpted terrain completely from buildings and most hardscape--merging or cutting only where it's useful.

                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                  • D Offline
                    DOD3R
                    last edited by

                    thanks i will look into it.

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                    • W Offline
                      waloo83
                      last edited by

                      good

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                      • LanaL Offline
                        Lana
                        last edited by

                        😍 Very, very thank you. Fredo. You are the master!!!

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                        • C Offline
                          Cubcrafter
                          last edited by

                          To anyone that can help and guide me on this.

                          Attached is a grading plan of a piece of land that I am working with. I imported this from a 2d dwg file. I made a group of the contours and when I run the plugin I can't get it to show any grade variations and there are some extra lines that show up in red.

                          I don't follow why some lines are green and others are not.

                          The large flat open area is where I am placing a building and parking lot.

                          Just not sure how to go about this.

                          This file is saved as V8 but I am working in 2013Pro.

                          Thanks,

                          Larry


                          V8SiteD2.skp


                          What I get when running the plugin

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                          • U Offline
                            unearthed
                            last edited by

                            cubcrafter - many of the lines have gaps in them (double click any line and normally you'd get the entire line; not the case with many of your lines) - get thee to http://www.smustard.com/script/StrayLines and you'll find a free tool to help you find them. Then you can join them manually by adding lines to the gaps, it's worth running this on any imported ACAD (or any dxf or dwg file) import.

                            OR this (US20.00) plugin helps you close them http://www.smustard.com/script/CloseOpens - well worth the money I'd say.

                            Here's a discussion on the issue http://sketchucation.com/forums/viewtopic.php?f=15&t=24427&p=211465&hilit=lines+joined+gaps#p211465

                            Growplan - People ∩ Plants ∩ Place

                            windows 7 64b, 4GB RAM, SU 8.0.16846
                            Gimp, QGIS, Vectorworks 12, Bricscad 11

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                            • D Offline
                              davecoopstl
                              last edited by

                              Is anyone else having the following problem with TopoShaper?...

                              When I click on my contour group, it goes into Cleansing mode, but the Cleansing dialogue box (across the top) is missing. It's just not there.

                              If I then Right-Click on the contours, and choose "Go to the Calculation and Preview of the Terrain", it runs the calculation and jumps into Preview mode, and the Preview dialogue box DOES show up.

                              Anyone know what's going on, or if there's a solution??

                              Thanks.
                              Dave.

                              PS - I'm using SU 2013 on Windows 7

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                              • D Offline
                                davecoopstl
                                last edited by

                                Follow up to my above Post.

                                This happens on ANY model.

                                I opened the Ruby Console, and ran it again. The Ruby Console kind of went nuts, and just started scrolling the following over and over, until I Right-Clicked and choose "Go to the Calculation and Preview of the Terrain". Then it stopped scrolling, and the script functioned normally.

                                Error: #<NoMethodError: undefined method option_hilltop_possible_on_selected?' for nil:NilClass> C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/TOPOSHAPER_Dir_10/TopoShaperTool.rb:1572:in palette_floating_algo'
                                C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1877:in call' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1877:in button_check_hidden?'
                                C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1875:in button_check_hidden?' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1857:in button_track_changes'
                                C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1157:in compute_multi' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1150:in each'
                                C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1150:in compute_multi' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1128:in compute_button'
                                C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1229:in compute_all' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1229:in each'
                                C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1229:in compute_all' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1975:in list_visible'
                                C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:1988:in locate_button' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:2048:in onMouseMove'
                                C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/Fredo6_!LibFredo6/Lib6Palette.rb:2302:in onMouseMove' C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/TOPOSHAPER_Dir_10/TopoShaperTool.rb:813:in onMouseMove'
                                C:/Program Files (x86)/SketchUp/SketchUp 2013/Plugins/TOPOSHAPER_Dir_10/TopoShaperTool.rb:1572

                                Any ideas on what's happening??

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                                • fredo6F Offline
                                  fredo6
                                  last edited by

                                  Not sure what it is.
                                  Could you re-upgrade to the latest version...

                                  ...or wait a little bit (Tomorrow) as I will publish a new version which includes an Altitude Editor.

                                  Fredo

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                                  • fredo6F Offline
                                    fredo6
                                    last edited by

                                    NEW RELEASE: TopoShaper v1.1a - 07 Nov 13

                                    This is a major release with the following evolutions:

                                    • Interactive Altitude Editor
                                    • Back Map, i.e. picture that can load and adjust to the contour map. This can be useful with high-resolution image for altitude edition
                                    • Generation of contour map with Altitude labels

                                    These features are illustrated on the video below

                                    [flash=640,480:38uicv2k]http://www.youtube.com/v/-n6kL6YcTtA&hl[/flash:38uicv2k]

                                    See main post of this thread for Download.

                                    Fredo

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                                    • KrisidiousK Offline
                                      Krisidious
                                      last edited by

                                      Schweeeet! 🎉

                                      By: Kristoff Rand
                                      Home DesignerUnique House Plans

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                                      • KrisidiousK Offline
                                        Krisidious
                                        last edited by

                                        this is quite an incredible tool... goodbye drape.

                                        By: Kristoff Rand
                                        Home DesignerUnique House Plans

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                                        • ArcA Offline
                                          Arc
                                          last edited by

                                          Great! Fredo. But I have a question. How to change the Altitude Editor's units?

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                                          • fredo6F Offline
                                            fredo6
                                            last edited by

                                            @arc said:

                                            Great! Fredo. But I have a question. How to change the Altitude Editor's units?

                                            Units are those of the model.
                                            So just change the model units.

                                            Note: in dialog boxes, you can enter value with any unit, for instance '45m', even if the model units are not meters

                                            Freedo

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