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    Cricket for SketchUp; could this be true?

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    • D 離線
      dmatho
      最後由 編輯

      @unknownuser said:

      ... But I think it will be ok to start an empty topic... Then gotta figure out a name. Cock-roach ?

      David Rutten, who initially developed what's now known as Grasshopper, called it "Explicit History Editor", the reasoning being it was that the UI allows graphically remapping processes and workflows ("the History"), irrespective and beyond actually creating and editing 3D geometry.

      The actual product name may come later (!?), I'm just providing, of you will, the background principle or spirit that's driving this brand-new usability for SketchUp, behind the scene.

      Cheers,

      . Diego .

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      • jolranJ 離線
        jolran
        最後由 編輯

        "Explicit History Editor". Aha there you go.

        That name doesent really sell any numbers 😄

        Thanks for the info.

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        • D 離線
          DOD3R
          最後由 編輯

          Hi Jorlan,
          This will be a gamechanger !!! and much better than Christmas. 😄

          PS: I volunteered for beta testing your hatchface/paneling plugin, but I discovered that I am not able to provide you with constructive feedback due to lack of experience with plugin development. I am just sketch up enthusiast with architectural education. So I am not very useful betatester at this stage, but I hope I can help later. May by I can do some UI design stuff or You name it I would be more than happy to help make parametric modeling available in SU.

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          • jolranJ 離線
            jolran
            最後由 編輯

            Thank you, but I can't make any promises this will become a useful working plugin.

            But, I'm sure you can provide constructive feedback. I don't have much experience in plugin development either, really. Just hacking away, solving problems when they come...

            Just a simple matter to test if the plugin works on your system could be of big help.
            I'll let you know when there's something to test.

            All the best.

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            • plot-parisP 離線
              plot-paris
              最後由 編輯

              Hi jolran,

              sounds really exciting. I am looking forward to a bit of alpha-testing 😉
              such a plugin would be awesome indeed!

              PS: the "Cricket"-name of the april fools prank isnt too bad, actually...

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              • jolranJ 離線
                jolran
                最後由 編輯

                Hi Plot-Paris.

                @unknownuser said:

                I am looking forward to a bit of alpha-testing

                This can take a while.. But thanks for showing interest!

                I'm planning, testing and reading up on JQUERY events a lot at the moment so it's no standstill, just needs a lot of staging since the GUI has to be kept in a dynamic
                nature. Even if starting small..

                Today I took a break from troubleshooting though and worked on OPEN_GL lines and flatshaded meshes as per Thomthoms suggestions. Pretty cool indeed. Could prove very useful.
                Using 4 rgbvalues gives a nice transparent and not so dull looking mesh.

                1 big problem is to bridge SU and JS in a flexible yet fast way.
                And it still has to work with Mac who has sync problem with many callbacks.
                It's also difficult to pump the values from within SU when the DOM is dynamic. I.e number of nodes and combinations, ID's is unknown beforehand. Maybe pump a big JSON...
                Lazy VS eager evaluation.. etc..

                BTW using the name "Cricket" on this Interface is a lawsuit creeping around the corner. 😉
                Gotto distance myself a little there...

                Like I said earlier, I'll probably start a new thread soonish, if all goes well.

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                • jolranJ 離線
                  jolran
                  最後由 編輯

                  I believe some of these posts can be moved to NodebasedWIP topic ?

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                  • D 離線
                    dmatho
                    最後由 編輯

                    @jolran said:

                    I believe some of these posts can be moved to NodebasedWIP topic ?

                    Nice, in my opinion you should simply go for it! At this point, you're probably well ahead of the game developing such a desirable feature 😉

                    Many thanks, cheers,

                    . Diego .

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                    • thomthomT 離線
                      thomthom
                      最後由 編輯

                      In TT_Lib2 I have a GUI framework where I build the UI with Ruby classes. Then the webdialog opens the Ruby side pushes messages to create the UI dynamically on the JS side. The Ruby side creates the ID for the control which is used on both sides to look up the correct corresponding UI element.

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • jolranJ 離線
                        jolran
                        最後由 編輯

                        Thanks Thomthom I'll look into that. Although everything is very eventdriven by Jquery UI.

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                        • thomthomT 離線
                          thomthom
                          最後由 編輯

                          There's many ways to do it. But whatever creates the ID you can create an ID map (hash) on each side so either way know what ID to call.

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • plot-parisP 離線
                            plot-paris
                            最後由 編輯

                            Hey Joel,
                            is there already a dedicated thead somewhere?
                            Any progress on the plugin development? 🎉

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                            • jolranJ 離線
                              jolran
                              最後由 編輯

                              Hi Plot-Paris!

                              Yes, all discussion should be directed to:

                              http://sketchucation.com/forums/viewtopic.php?f=323&t=51698

                              I'm working on it almost every day. Some days more some days less.
                              There's a lot of work to be done to the core,
                              but I do have some nodes responding to chaining in Ruby.

                              Is there any specific question you having? Go ahead and post it in the other thread 😄

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