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    Re: [Plugin] Quick Lathe v1.2.0 31mar2013

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    • Dave RD Offline
      Dave R
      last edited by

      Steve, if you are going to modify the plugin for those quarters as I showed, may I suggest that you also see if you can work in a way to get the first and last segments in the extrusion to be perpendicular to the ends of the extrusion? Here's an example where I've set that up for a turned leg. The segments marked in red are perpendicular to each other. These would be the first and last segments for a quartered lathed shape.


      http://farm5.staticflickr.com/4154/5190512797_5e0876427d_z.jpg

      I normally set up these types of things that way so I can avoid the shadow line at the seam as you can see in my example in my other post.

      As to getting rid of the profile faces, that would be a nice option although it isn't difficult to do manually. Of course for something like my table leg or your knobs, those faces aren't required. the main reason I remove the faces is so it won't show through at the seam lines.

      Etaoin Shrdlu

      %

      (THERE'S NO PLACE LIKE)

      G28 X0.0 Y0.0 Z0.0

      M30

      %

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      • gillesG Offline
        gilles
        last edited by

        You made a very good one here, be proud of you.

        Many thanks.

        " c'est curieux chez les marins ce besoin de faire des phrases "

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        • T Offline
          Trogluddite
          last edited by

          @gilles said:

          You made a very good one here, be proud of you.

          Thankyou Gilles, it's been very satisfying to make something useful - and of course, we must not forget all the other kind and generous people here who made it possible for me to learn all these things.

          @box said:

          Perhaps a choice of one way or the other is possible

          Yes, it looks like it will have to be done that way - I made a little test rig to try putting the welded curves the other way, and bar a few minor bugs, that works OK. But whatever I do, SU won't let there be welded curves in both directions at once - I tried it using some of the other welding and recurving plugins, and it seems that the geometry just isn't allowed to work that way.
          So it will have to be an either/or thing.

          @dave r said:

          first and last segments in the extrusion to be perpendicular to the ends of the extrusion

          Hmm, i hadn't considered that, but i know what you mean, it does kind of spoil the appearance when you get those unsmoothed joins.
          I'll have tinker and see how likely it is once I've tidied up a few other things - the code is getting a little unmanageable with all this "feature creep" going on, so I need to get everything nice and structured so I can see the wood for the trees.

          PS) Just about there with the co-planar faces thing, so maybe a minor update coming soon just to get the low hanging fruit picked off.

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          • T Offline
            Trogluddite
            last edited by

            Version 1.1.0 now available in the Top Post.

            New features...

            • Co-planar faces can now be merged.
            • When doing arcs, you can choose capped or uncapped ends (or hidden ends for 'seamless' component arrays)
            • Can now make components as well as groups.
            • New features added for making arrayed component 'segments' which will join seamlessly, including perpendicular end-caps (as per Dave R's examples in above posts).
            • First draft of .pdf user guide (very rough - needs many pictures adding!!)
            • Re-factored code should be a little faster and more robust (and maintainable!!)

            Still to do...

            • Face orientation correction only works 100% for closed solids ("capped" arcs and 360deg lathes). Sure this is fixable.
            • Extrudable end caps - losing co-planar edges makes push/pull possible now, but still working on making them 'smooth aware' for when circles and arcs are extruded.
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            • T Offline
              Trogluddite
              last edited by

              Ooops' apologies to whoever just uploaded - that wasn't the right Ruby file. Re-upped!

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              • gillesG Offline
                gilles
                last edited by

                Just select the face WITHOUT its edges and a line for axis.

                Works fine.

                " c'est curieux chez les marins ce besoin de faire des phrases "

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                • D Offline
                  driven
                  last edited by

                  Working now, very clever indeed...

                  john

                  learn from the mistakes of others, you may not live long enough to make them all yourself...

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                  • C Offline
                    chin925
                    last edited by

                    quick lathe sir i installed the plugin but did not appear in tools menu thks

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                    • pilouP Offline
                      pilou
                      last edited by

                      Cool one ๐Ÿ˜„

                      In the case of less 360ยฐ
                      Does it possible to have the End caps as a new selection ? ๐Ÿ˜Ž

                      And a negative angle (or similar) for have a continuous second form etc...! โ˜€

                      In this case the "new selection" will make a "return" with the new axe! ๐Ÿ˜ฎ
                      ( 3 curvated blue arrows wanted ! )

                      notpossible.jpg


                      notpossible.skp

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • jolranJ Offline
                        jolran
                        last edited by

                        Cool!! I don't lathe that often except for coffee, but this one was clever.

                        A quick question LOCAL_X. Cant You just use X_AXIS ? Since its already available can save you some typing ๐Ÿ˜„

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                        • T Offline
                          Trogluddite
                          last edited by

                          Thanks for the reports and kind words - good to know that it is (mostly!) working! ๐Ÿ˜„

                          @chin925 said:

                          quick lathe sir i installed the plugin but did not appear in tools menu thks

                          Hi there - there was a damaged file for the download - I replaced this very quickly, but saw that one person downloaded the bad file. Maybe this person was you?
                          Please try with the newest file (v1.1.1) in the top post - if this one is also broken for you, then let me know, and I will see if I can find the problem.

                          @unknownuser said:

                          Does it possible to have the End caps as a new selection ? ๐Ÿ˜Ž
                          And a negative angle (or similar) for have a continuous second form etc...! โ˜€

                          Hi Pilou - yes, negative angles can be made possible. I avoided negative angles before because it made shapes with a mixture of front/back faces - but with the new code, I will be a able to make this work with a simple transformation.
                          Selecting "follow-on faces" is difficult at the moment because the end faces can be in different groups - but maybe by moving the original selection it could be done.

                          I think first, I will work on the user interface - already the options are becoming untidy, so I think it needs a proper tool (e.g. rotation arrows for the selection, like in your picture) to make the tool operation more clear.

                          @jolran said:

                          A quick question LOCAL_X. Cant You just use X_AXIS ?

                          He he, a "Doh!" moment! I didn't see the 'X_AXIS' etc. constants before - thanks for the tip, that will be very useful.

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                          • jolranJ Offline
                            jolran
                            last edited by

                            Yeah, it doesent say so in the API. I think it was TIG who told me last year or so.

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                            • pilouP Offline
                              pilou
                              last edited by

                              @unknownuser said:

                              Selecting "follow-on faces" is difficult at the moment because the end faces can be in different groups - but maybe by moving the original selection it could be done.

                              In the case of Geometry is enable and not Group or Component ! ๐Ÿ˜‰

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • gillesG Offline
                                gilles
                                last edited by

                                @unknownuser said:

                                Cool one ๐Ÿ˜„

                                In the case of less 360ยฐ
                                Does it possible to have the End caps as a new selection ? ๐Ÿ˜Ž

                                And a negative angle (or similar) for have a continuous second form etc...! โ˜€

                                In this case the "new selection" will make a "return" with the new axe! ๐Ÿ˜ฎ
                                ( 3 curvated blue arrows wanted ! )

                                [attachment=1:1045vhv7]<!-- ia1 -->notpossible.jpg<!-- ia1 -->[/attachment:1045vhv7]

                                This can be done reversing the selected face(s)

                                ๐Ÿ˜‰

                                " c'est curieux chez les marins ce besoin de faire des phrases "

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  @unknownuser said:

                                  This can be done reversing the selected face(s)

                                  Tricky... but that oblige to reverse again the result for have a consistant volume ๐Ÿ˜„

                                  And as you have several volumes the orient face just work for ONE volume! ๐Ÿ˜ฎ

                                  So very, very tiedous when have thousand of volumes!!! ๐Ÿ’š

                                  Else very funny when the successive selection will be made! Some sinuous volumes will be made! โ˜€
                                  (in mode Geometry enable) And think to erase the internal faces! ๐Ÿค“
                                  Bravo for Trogluddite! ๐Ÿ˜Ž

                                  And it's a little pity that the axe must be coplanar and not with any orientation! ๐Ÿค“
                                  I don't see not very big differences on the calculation! ๐Ÿ˜’

                                  Happy easter Eggs! โ˜€
                                  tiedous.jpg
                                  tiedous1.jpg

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • kenK Offline
                                    ken
                                    last edited by

                                    Just a quick note. If the version number in the plugin forum is V1.1.1 than the version number in the rb file should be the same. The version number in the download is V1.1.0. This just makes it easier for multiple upgrades, one can be sure he is operating with the newest version.

                                    And this from a very grateful user of your plugin who is incapable of writing one line of code.

                                    Again thank you for this plugin. Since I model from ACAD/DXF files, I find this a very useful plugin.

                                    Ken

                                    Fight like your the third monkey on Noah's Ark gangway.

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                                    • T Offline
                                      Trogluddite
                                      last edited by

                                      v1.2.0 now available in the top post.
                                      New Stuff...

                                      • Negative angles now supported, so you don't need to keep reversing faces.
                                      • Faces don't need to be co-planar - though take care, it means the faces must be triangulated, so much more geometry!
                                      • Face orientation improved - 'inside out' forms should happen much less often.

                                      @unknownuser said:

                                      version number in the rb file should be the same.

                                      Oops, yes, that was a bit naughty. v1.1.1 was a bit of a rush job after I realised that I broke the previous upload by leaving in some de-bugging code.

                                      @Pilou
                                      Your funny shapes are very inspiring! May have to re-name the tool though - it's some funny kind of lathe that could do those shapes! ๐Ÿ˜‰

                                      This will probably be the last v1.x update - I'm now working on a whole new user interface to make the settings more visual and easier to work with, and enable a few of the other cool features that people have requested.
                                      Here's a little sneak preview of where I'm at so far...

                                      COMING SOON(ISH)!
                                      Features which will almost certainly be included...

                                      • Ability to select faces from other contexts (e.g. inside multiple groups/components)
                                      • Axis and angle setting by drawing them with inferences from other geometry.
                                      • On screen direction arrows and colour coding, so you can visualise the settings more easily.
                                      • Quick VCB input of values, and help/hints in the status bar.

                                      Dammit, this Ruby thing is addictive... ๐Ÿค“

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        Very cool effort! ๐Ÿ‘
                                        Test as soon as possible! โ˜€

                                        Works fine except unexpected oriente face

                                        Missing automatic Updated Selection between new axis ๐Ÿ˜‰
                                        Must be not a "face" but a profil until the last end face!
                                        So result will be a real "solid"!

                                        Suggestion : run the script with only a list of axis in one pass

                                        tiedous2.jpg

                                        tiedous3.jpg

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • S Offline
                                          smicha
                                          last edited by

                                          Great plugin. Thanks a lot.

                                          I find it similar to TIG's "extrude edges by lathe" - I like both of them.

                                          My question is - is it possible to add an extra option to "follow me" around a square?

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                                          • charly2008C Offline
                                            charly2008
                                            last edited by

                                            Hi,

                                            again a great tool. Right now I have not any specific application but it is fun to experiment with it.


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                                            He who makes no mistakes, makes nothing

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