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    Follow-Me tool problem

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    • bunnyackB Offline
      bunnyack
      last edited by

      Hey forum, quick question:

      Has anybody experienced this before?

      problem1.PNG

      I create a shape, a circle, cut the circle in half and use the follow-me tool to guide the shape around the half circle. Perfectly routine stuff, when suddenly:

      problem2.PNG

      What the hell, Sketchup?
      I can't believe I'm being held up for so long by something that seems so simple, yet I can't seem to find whatever is causing this... I'm sure I must be missing something really obvious ๐Ÿ‘Š

      Does anybody have an idea as to what could be causing this? Here's the file: Heatshield.skp

      Thanks in advance,

      Kevin

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      • jeff hammondJ Offline
        jeff hammond
        last edited by

        .

        lathe

        @bunnyack said:

        I'm sure I must be missing something really obvious ๐Ÿ‘Š

        nope.. you're not
        ๐Ÿ˜ž

        dotdotdot

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        • bunnyackB Offline
          bunnyack
          last edited by

          @unknownuser said:

          .

          lathe

          @bunnyack said:

          I'm sure I must be missing something really obvious ๐Ÿ‘Š

          nope.. you're not
          ๐Ÿ˜ž

          Thanks, Jeff. Instantly soved my problem.

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          • jeff hammondJ Offline
            jeff hammond
            last edited by

            @bunnyack said:

            Thanks, Jeff. Instantly soved my problem.

            ๐Ÿ‘

            dotdotdot

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            • Dave RD Offline
              Dave R
              last edited by

              Lathe might solve this specific problem for you but I think it is important to understand what is happening and how to avoid it. There are cases where you won't be able to use Lathe to do what you are trying to accomplish and you should to know how to solve it without a plugin. This isn't a problem with Follow Me. It's a problem with the way it is being used.

              It is important to understand that Follow Me extrudes a profile that starts out perpendicular to the first segment in the path and ends the extrusion with the profile perpendicular to the last segment in the path. If you don't place the profile perpendicularly to the first segment, SketchUp will rotate before starting the extrusion. Actually it is a projection and that deforms the profile although it is often not that noticeable unless the angle between the profile and start of the path is great.

              FM1.png

              In your example you have the above situation. You drew an arc for the path for Follow Me. The first and last segments of the path are not perpendicular to the ground plane. As you found, SketchUp did what I described above and so the profile at the beginning and end are perpendicular to those first and last segments.

              FM2.png

              Here I've set up the path so the first and last segments are perpendicular to the ground plane. I did that by using a circle instead of the Arc tool. I drew the circle with the radius dragged out along an axis line and then I rotated the circle half the angle between vertices. I used a default 24 sided circle so I rotated the circle 7.5 degrees. I drew a line along the red axis to to split the circle in half and deleted the bottom half as well as that diameter line.

              FM3.png

              So after running Follow Me using that path, i get exactly what you were expecting.

              Lathe will work fine if you would have drawn a circular path but suppose the curve is just part of it. For example, to draw the chamfers on these stretchers for a hayrake table, I had to make sure I started my profile perpendicular to the first segment in the path. In that case I wound up drawing the paths longer than the chamfers so the extrusion started before and ended after the stretcher. I did a blog post on how I did those if you're interested.


              http://farm6.staticflickr.com/5099/5479120639_b8bfe0f18b_z.jpg

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

              %

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              • Dave RD Offline
                Dave R
                last edited by

                @unknownuser said:

                Dave is the Ruby coder killer! ๐Ÿ˜„

                Why this mysterious 7.5ยฐ my dear Holmes? ๐Ÿ˜ฎ
                24 * 7.5ยฐ = 180ยฐ ๐Ÿ’ญ
                Elementary my dear Watson! ๐Ÿ˜„

                Exactly! As I said, half the angle between vertices. ๐Ÿ˜‰

                Pilou, I think only you would use 32 segments for a circle. I got in the habit long ago to use segment counts that are factors of 360 for circles and arcs. There are a few instances where I wouldn't but not very many.

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

                %

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                • pilouP Offline
                  pilou
                  last edited by

                  Dave is the Ruby coder killer! ๐Ÿ˜„

                  Why this mysterious 7.5ยฐ my dear Holmes? ๐Ÿ˜ฎ
                  24 * 7.5ยฐ = 180ยฐ ๐Ÿ’ญ
                  Elementary my dear Watson! ๐Ÿ˜„

                  Careful with 32 segments that will be 5.63ยฐ with 2 decimal points
                  but 32 * 5.63 = 180.16ยฐ
                  So take 5.625ยฐ !
                  32 * 5.625 = 180ยฐ
                  etc...

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • dukejazzD Offline
                    dukejazz
                    last edited by

                    "I rotated the circle half the angle between vertices. I used a default 24 sided circle so I rotated the circle 7.5 degrees. I drew a line along the red axis to to split the circle in half and deleted the bottom half as well as that diameter line."- Dave

                    Dave your right

                    Bunnyack here the fix segment
                    Heatshield_dj.skp
                    pic_0125.jpg

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                    • bunnyackB Offline
                      bunnyack
                      last edited by

                      @dukejazz said:

                      "I rotated the circle half the angle between vertices. I used a default 24 sided circle so I rotated the circle 7.5 degrees. I drew a line along the red axis to to split the circle in half and deleted the bottom half as well as that diameter line."- Dave

                      Dave your right

                      Bunnyack here the fix segment
                      [attachment=1:1mbh0vnp]<!-- ia1 -->Heatshield_dj.skp<!-- ia1 -->[/attachment:1mbh0vnp]
                      [attachment=0:1mbh0vnp]<!-- ia0 -->pic_0125.jpg<!-- ia0 -->[/attachment:1mbh0vnp]

                      Thanks, pal ๐Ÿ˜„ In this case, lathe worked fine for me, though. And thanks for the explanation, Dave.

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                      • Jean LemireJ Offline
                        Jean Lemire
                        last edited by

                        Hi folks.

                        I such case it is probably faster to lathe a full circle and then delete the unwanted half.

                        Just ideas.

                        Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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                        • pilouP Offline
                          pilou
                          last edited by

                          yes but you have an half chance to take end-end segments / against middle-middle of segments and even end-middle!

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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