Honeycomb lamp
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Thought so! Gonna give it a whirl now.
There seems to be a grasshopper workflow I may look into as well.
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You need the patient of a saint to wait while SU crunches numbers....not worth the effort though....
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Here's my go. Much better than Rich's
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@unknownuser said:
TIG's elegantly named Quadrilatelizer (which has a scrabble score of 968 with three triple word bonuses and bonus for all letters used) can generate a funky yet consistent results.
Yes but that is only quads!
Seems you have not only quads!So what is your secret ?
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That's plagiarism
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The Voro method by Mattc is fine but you must click twice the same number of faces!
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Yours is a lot better...and great render.
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@unknownuser said:
you must click twice the same number of faces
One for draw a point, one for apply the plug on each points!
Of course I can use the Manifold Lab of Wings 3D but that is cheating! -
Looking great Oli.
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Tell me how!!! Cryptic! I can do this in Wings but I don't want to. You see from the video just how easy a subdivision in Wings can be!! The only problem is how many iterations before it will import into SU!
This is what I was doing last night. Anyone remember Podium 1.7?
and a splice!
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Massimo, spill the beans please! how did you achieve your design?
For my first lamp I used the bulb from your FLY Lamp. Yes I was lazy enough to borrow a sphere!
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@unknownuser said:
Massimo, spill the beans please! how did you achieve your design?
Well I was HEAVILY helped by Rich...
Seriously I just messed by accident with posts, that's Rich's model not mine. -
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now it's getting personal
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Does this a test for a new Plugin ?
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Ouch!!!!
Refining process...still not perfect
Is there a scale uniformily about objects centre that applies to a selection of geometry?
Why is everything in SU arse about face?
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