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    Ship design thread

    Scheduled Pinned Locked Moved WIP
    13 Posts 4 Posters 2.6k Views 4 Watching
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    • Bryan KB
      Bryan K
      last edited by

      Oh that is very cool.

      More views please.

      See my portfolio at https://delphiscousin.blogspot.com/

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      • S
        Sorceress 21
        last edited by

        Anuba Class ortho view


        Anuba b ortho1.png

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        • S
          Sorceress 21
          last edited by

          A pair of SA-60 Banshee attack hoverjets sit on the flight line of the Anuba colony Marine garrison


          Commemerative.png

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          • S
            Sorceress 21
            last edited by

            ACSV Destria, Aquellan commercial towing vehicle.


            Z103.png

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            • soloS
              solo
              last edited by

              πŸ‘

              Great stuff, I especially like the texturing.

              Got some wires in SU?

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • S
                Sorceress 21
                last edited by

                Which one do you want a wire of?

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                • soloS
                  solo
                  last edited by

                  The banshee would be good,it has a nice organic shape

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • S
                    Sorceress 21
                    last edited by

                    I gotta head to work but here is a wire of the Sarpeadon class (the first ship and my current project.) I'll put a wire up of the Banshee tonight.

                    It was over-modeled because it's actually a re-vamp of an older design I did when my Sketchup-Fu was not strong. If I had modeled it today it would be about half the face count and look just as good. The only real advantage to it like this is that it will hold up to close up-detail shots of hatches, airlock's etc...Current face count is 480897. With the main engines added it exports to Kerk at about 1.5 million polys.

                    Needless to say work on it is going slow.


                    Sarpeadon Class Modified Wireframe.png

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                    • novenaN
                      novena
                      last edited by

                      amazing stuff here!!! what do you use for rendering??
                      best
                      V

                      http://hdzarkitektur.wordpress.com/

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                      • S
                        Sorceress 21
                        last edited by

                        All rendered in Kerkythea

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                        • Bryan KB
                          Bryan K
                          last edited by

                          Very nice! Thanks!

                          See my portfolio at https://delphiscousin.blogspot.com/

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