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    Component to cut face ?

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    • D Offline
      danna
      last edited by

      @pbacot said:

      Actually not clear what you did.

      🀣

      I have a lot to learn. πŸ˜•

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      • Dave RD Offline
        Dave R
        last edited by

        If you'd use components instead of groups, you could get by with only one rectangular hole.


        standards.png

        Etaoin Shrdlu

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        (THERE'S NO PLACE LIKE)

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        • pbacotP Offline
          pbacot
          last edited by

          Well if I were just modeling this, of course, I would duplicate the rectangle and just push-pull three of them, maybe make a component of the whole for more track, if that is what you want. But to learn use of the cutting component, remember to apply directly to a face ( a "raw" face, not to a component or group that is closed). It will normally only cut one face, unless you are using a plugin to make the second face cut. Drawing the component on the face like you did is a good idea, but getting the axes and cutting plane right can throw people off as they are just learning and eventually it makes perfect sense.

          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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          • Dave RD Offline
            Dave R
            last edited by

            Of course a component setup to cut an opening will only do it in a single face so it wouldn't cut through the back side of the channel, either.

            Etaoin Shrdlu

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            G28 X0.0 Y0.0 Z0.0

            M30

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            • D Offline
              danna
              last edited by

              @pbacot said:

              I would duplicate the rectangle and just push-pull three of them, maybe make a component of the whole for more track

              That was my original thought.

              @unknownuser said:

              But to learn use of the cutting component, remember to apply directly to a face ( a "raw" face, not to a component or group that is closed).

              Hadn't picked up on that.

              @unknownuser said:

              Drawing the component on the face like you did is a good idea, but getting the axes and cutting plane right

              So when I put the rectangle on the face, and push/pulled downwards, is that what made it backwards ?

              Would I have had to push/pull upwards then move the rectangle down to keep every thing on right plane or axes?

              @DaveR
              How quickly you come up with these good looking examples is amazing.

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              • Dave RD Offline
                Dave R
                last edited by

                Thank you, Danna. You gave me a good start on this one. πŸ˜‰

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

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                • pbacotP Offline
                  pbacot
                  last edited by

                  @danna said:

                  @pbacot said:

                  @unknownuser said:

                  Drawing the component on the face like you did is a good idea, but getting the axes and cutting plane right

                  So when I put the rectangle on the face, and push/pulled downwards, is that what made it backwards ?

                  Would I have had to push/pull upwards then move the rectangle down to keep every thing on right plane or axes?
                  .

                  I don't know exactly why it does that, but you can look at that yourself. Try it over and look at where the axis is at when you context menu "change axes". You need to flip the red arm over then flip the green. Then test the gluing action again. This gluing axes setting is the part that could be clearer. You just have to work with it.

                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                  • cottyC Offline
                    cotty
                    last edited by

                    I've tried this:
                    -make cutting hole as component with half hight
                    -mirror to opposite face

                    -move and one by one -> OK
                    -move both together -> no cutting

                    see screencast...

                    Any idea whats the reason for this different behaviour?

                    (model attached for playing)


                    cuthole_double.skp


                    cutholedouble.jpg

                    my SketchUp gallery

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                    • cottyC Offline
                      cotty
                      last edited by

                      Is the answer to my question hidden in your nice tutorial, Gaieus?

                      my SketchUp gallery

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        Ha, Cotty, at least someone pays attention what's going on outside the forums! πŸ˜„

                        Gai...

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