Refraction layer-no fog colour in final render
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hello guys,
i just started experimenting with refraction in glas material and water material...
but i do not get in final render any fog color ,no matter how high fog color value is,or object thick is...here is my rendering .it should be a glass thin wall.glass ball and a pool of water.
I am using vray sketchup 1.49.01...please help
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your fog will depend on real-world scale, and having a closed volume. If your example above is really small compared to real life, fog will hardly show up, regardless of the settings. If you don't have proper front face/ back face orientation of your object, it will be incorrect too.
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A cheat if you just need color is to put the color directly on the refraction. you won't get the SSS effect but on box this may not matter much.
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