Render package options?
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@jason_maranto said:
Certainly true, but working in a large company having access to all of the Maxwell plugins can be useful -- with just one license you can have several people working in several different applications at the same time (via the plugins)... some doing scene setup (SketchUp, 3DSMax, etc.), others doing postwork (Photoshop, Nuke, After Effects). And with the 5 render nodes you could have as many as 6 scenes rendering at a time... as far as I can see the only thing the license is tied to is the computer(s) doing the actual rendering.
My point wasn't so much that Thea was a bad value, just that "value" is a subjective idea.
But yes, testing and research is the only way to know what might be your best fit.
Best,
Jason.Forgive me, Render nodes?
Would I be correct in thinking these are seperate PC's linked together to render multiple scenes or a scene in a shorter time? -
Render nodes can be installed on all your machines in a network, the main machine with the license could be considered one render node by itself (meaning it can render) but it could also be the manager of the other networked computers.
Essentially you can render up to how many licenses you may have (in this instance 1+5) -- this can be used to render 6 different scenes or render 1 scene 6 times faster... or any combination you like.
This is particularly valuable in a large company setting because these renders can be queued up to render overnight while the staff is not using the machines for any other purpose.
A clarification of my last post -- The plugins may not be intended to be usable over several computers, that is just my experience. Meaning I have one license and use both my computers to work. While one machine is rendering I am on the other setting up scenes (SketchUp or otherwise)... It works very well for me.
Best,
Jason. -
@jason_maranto said:
My point wasn't so much that Thea was a bad value, just that "value" is a subjective idea.
I know. And I agree.
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As Jason above mentions render nodes are a great asset for large rendering jobs, animations etc, Thea offers three nodes as a basic package as well as options to install full suite on two machines. My workflow is pretty simple if I am working on one large project and need to render I will use all 4 machines in a network setup to get the job done fast, if it's a single scene I just farm it off to one machine and keep working on a new project using my main rig. I have also started using Dropbox as a great trick instead of using the internal nodes I just pack my scene and paste into dropbox, open it up on another machine and hit render, thus I can close it on main machine and start next project.
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Just took a look at the example you posted, firstly I'd work on the materials, getting better quality seamless materials will help when rendering, I pretty much left your model as is, just added pavement and road and some tree proxy's, used HDRI lighting and background, 5 minutes setup and 10 minutes render, all within SU (not studio) no post processing.
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Pete,
That's impressive Pete. (of course these are YOUR times ) Is this with the Thea "soon to be released" plugin? I can't wait.
Did you modify the window material?
Peter
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@toynlet said:
Hi Guys
Apologise if this is posted in the wrong section but I thought asking people who use different packages and regularly produce high quality photorealistic renders would be the best to ask for a bit of advice!
SteveThere are some sample SketchUp renderings, from various rendering packages, on this site:
Sample Models and Renderings | SketchUp Rendering
Examples of SketchUp rendering from different plugins and tips to get started.
SketchUp Rendering | Rendering (sketchuprendering.com)
I think my main observation of them is that all the packages can product good renderings one the user spends a little time learning how t set things up.
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Pete, looks good. Bsd?
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Not bad, not bad at all. I assume you downsampled the image?
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@unknownuser said:
Not bad, not bad at all. I assume you downsampled the image?
I set supersampling on 'normal', I did a quick video of the interactive BSD engine.
Let me upload it to someplace and post in this reply when done.
Here it is, It's in this wide format as I recorded over two monitors (both 27 inches)
So take into account I am rendering at a huge ratio of 1870x850 (my SU ratio)
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Cool vid. Thanks for that.
My assumption was you made your image smaller in post, thus compressing the noise. -
Twilight will give great results at very reasonable price. Learning curve can be applied to Thea!
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@jpalm32 said:
Twilight will give great results at very reasonable price. Learning curve can be applied to Thea!
Absolutely, Twilight is another great option.
The new Thea4SU is very simple to use by the way.
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Thankyou to everyone for their input!
Even more research for me and hopefully an opportunity to use some of these packages.
Steve -
@solo said:
all within SU (not studio) no post processing.
Is there now a thea- SU integrated- version (comparable to twilight) without export like Kerkythea?
Sounds interessting!
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Wow!
This are really good news!
Can't wait to try it...
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Here's one from Podium.
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