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    Can you get a list of OSX fonts somehow?

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    • D Offline
      driven
      last edited by

      cheers dan,
      This is a one off, so dosen't really matter, but out of curiousity
      as both 3DText and Group generation can lock up the mac, how can I split this into a batch mode, so SU makes first 12, then next 12, then next 12, etc... but still uses the original index for position.
      Could I need to make a hash using -index%(:#{item}) then split into new arrays of hashes with max items(12), then process those, I was looking at

      macFonts.each_with_index do |item, index|
       puts %(#{item}, #{index}).to_a
       end
      

      and then

      
      # use as array.chunk
      class Array
        def chunk(pieces=2)
          len = self.length;
          mid = (len/pieces)
          chunks = []
          start = 0
          1.upto(pieces) do |i|
            last = start+mid
            last = last-1 unless len%pieces >= i
            chunks << self[start..last] || []
            start = last+1
          end
          chunks
        end
      end
      

      then

      macFonts.chunk 12
      

      then process those, but I do get lost... john

      learn from the mistakes of others, you may not live long enough to make them all yourself...

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      • D Offline
        driven
        last edited by

        Hi dan,

        @unknownuser said:

        It is very bad to modify base classes. (spanky spanky)

        it a one off, and the stand alone version was more complex for me to use...

        # use as standalone function
        def chunk_array(array, pieces=2)
          len = array.length;
          mid = (len/pieces)
          chunks = []
          start = 0
          1.upto(pieces) do |i|
            last = start+mid
            last = last-1 unless len%pieces >= i
            chunks << array[start..last] || []
            start = last+1
          end
          chunks
        end
        

        I also do most my testing in a separate version of SU with Pluggins turned off, and often check if methods are defined already first...

        that works at the about the same speed as the first, not too slow, considering there are 297 fonts.

        what i was musing, was, is there a way to have SU make one, return true, make next, return true, then next, etc...
        so each operation is a single font... To see if that's actually faster or not. In theory it should be slower, but SU appears to bog down exponentially when I do them manually in sets of 6 V 12 V 18 V 24, and over 24 takes longer to run then the whole lot from either of your scripts.

        Another mac 3D Font oddity I have noticed:

        when using the native tool, I can make "" as 3D text,
        which should be the apple icon although it may show as the windows icon on yours.

        If I use code to try and generate the 2D Text (from console or a webdialog) although I see 'it' in the input window, I get some bizarre encoded string.

        cheers again
        john

        learn from the mistakes of others, you may not live long enough to make them all yourself...

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        • Dan RathbunD Offline
          Dan Rathbun
          last edited by

          @driven said:

          what i was musing, was, is there a way to have SU make one, return true, make next, return true, then next, etc... so each operation is a single font...

          Set chunk = 1

          @driven said:

          ..., but SU appears to bog down exponentially when I do them manually in sets of 6 V 12 V 18 V 24, and over 24 takes longer to run then the whole lot from either of your scripts.

          It's a caveat of using high quality. A lot of primitives are going onto the undo stack.
          The higher the number of elements in the model, the slower things get.
          I think we already tried saving the model between operations (to clear the undo stack,) BUT tests showed it did not speed things up.

          @driven said:

          ... when using the native tool, I can make "" as 3D text,
          which should be the apple icon although it may show as the windows icon on yours.

          If I use code to try and generate the 2D Text (from console or a webdialog) although I see 'it' in the input window, I get some bizarre encoded string.

          It could be a unicode UTF16 codepoint. Ruby is UTF8.

          There are sometimes tricks you can do with Array.pack and String.unpack.

          Code-wise, try to save .rb files in "UTF8 (without BOM)" aka "ANSI as UTF8" encoding. I don't know what your Mac code editor calls it, but that's what Notepad++ does.

          I'm not here much anymore.

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          • D Offline
            driven
            last edited by

            @dan rathbun said:

            It could be a unicode UTF16 codepoint. Ruby is UTF8.

            I often use them as puts on mac only scripts to remind me it won't work on a PC, they show up in console returns, so that side is ok, also I can make 3D Text versions with the native tool (which I thought was based on Todd's 3D TextTool ruby)
            WebDialogs are UTF8 as well and they show up htere in most fonts [some don't have the charset]

            @unknownuser said:

            There are sometimes tricks you can do with Array.pack and String.unpack.

            I looked into .encode to see if I could add a conditional to make one from code, i'll look into .pack... cheers

            @unknownuser said:

            Code-wise, try to save .rb files in "UTF8 (without BOM)" aka "ANSI as UTF8" encoding. I don't know what your Mac code editor calls it, but that's what Notepad++ does.

            everything 'ruby' on the mac is "UTF8 (without BOM)" with unix line endings, even 'pasteBoard', 'Terminal' and 'Applescript editor' are since OSX 10.5.

            It's only some downloaded rubies that need changing, although if it's just line endings any will work in SU.
            john

            learn from the mistakes of others, you may not live long enough to make them all yourself...

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            • Dan RathbunD Offline
              Dan Rathbun
              last edited by

              @dan rathbun said:

              @driven said:

              what i was musing, was, is there a way to have SU make one, return true, make next, return true, then next, etc... so each operation is a single font...

              Set chunk = 1

              I really meant, set:
              chunksize = 1

              I'm not here much anymore.

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              • Dan RathbunD Offline
                Dan Rathbun
                last edited by

                It is very bad to modify base classes. (spanky spanky)

                This should do the job:

                chunksize = 12
                chunk = 1
                limit = macFonts.length
                model = Sketchup.active_model
                
                fsize = 1.0
                linespacing = 1.2
                
                bold = true
                italic = false
                thick = 0.05
                filled = true
                quality = 0.0
                
                i = 0
                
                while i < limit
                
                  begin
                    #
                    model.start_operation("3D Fontnames (#{chunk})")
                      #
                      chunksize.times do |n|
                        #
                        break if i == limit
                        #
                        item = macFonts[i]
                        grp = model.entities.add_group()
                        grp.entities.add_3d_text( "#{item}", TextAlignCenter, "#{item}",
                          bold, italic, fsize, quality, 0.0, filled, thick )
                        grp.name= item
                        grp.move!( Geom;;Transformation.new(Geom;;Vector3d.new(0,-(i*linespacing),0)) )
                        #
                        i += 1
                        #
                      end # chunk
                      #
                    model.commit_operation()
                    #
                  rescue Exception => e
                    puts("\n*** macFonts group Error! ***")
                    puts("  i = #{i}")
                    puts("  chunk = #{chunk}")
                    puts("  font = #{macFonts[i]}\n")
                    model.abort_operation()
                    puts("Error #<#{e.class.name}; #{e.message}>")
                    puts(e.backtrace) if $VERBOSE
                    raise
                  end
                
                  chunk += 1
                
                end # while
                

                EDIT: Added a few Exception messages, and option vars before iteration.
                EDIT(2): Added linespacing var.

                I'm not here much anymore.

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                • Dan RathbunD Offline
                  Dan Rathbun
                  last edited by

                  EDIT(2) previous code post: Added linespacing var.

                  I'm not here much anymore.

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                  • D Offline
                    driven
                    last edited by

                    cheers again,
                    linespacing is a nice touch.
                    all the code runs, returns nil. then draws view with the new groups, changing chuncksize doesn't alter that.
                    it doesn't take too long.
                    only two fonts don't fully form, may be the size, but not bad really.

                    so, the main purpose was to check that the osascript fonts were the right one, and they are...

                    and I learnt a little ruby
                    thanks dan
                    john

                    learn from the mistakes of others, you may not live long enough to make them all yourself...

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                    • Dan RathbunD Offline
                      Dan Rathbun
                      last edited by

                      It occurs to me that because the fontsize is only 1 inch, that many arc segments are ridiculously small, perhaps overloading the SketchUp engine.

                      Try setting:
                      fsize = 1.0.feet linspacing = 1.25.feet

                      ❓

                      I'm not here much anymore.

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                      • D Offline
                        driven
                        last edited by

                        Yeh, I tried that, didn't make a lot of difference,
                        I use 100 and 120

                        fsize needs to be in inches, doesn't it?a sample of the sample

                        learn from the mistakes of others, you may not live long enough to make them all yourself...

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                        • Dan RathbunD Offline
                          Dan Rathbun
                          last edited by

                          @driven said:

                          fsize needs to be in inches, doesn't it?

                          1.0.feet will return a Length object == 12"

                          I'm not here much anymore.

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                          • D Offline
                            driven
                            last edited by

                            I missed the dot... oops should stick to copy/paste

                            learn from the mistakes of others, you may not live long enough to make them all yourself...

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              I tried this:

                              <span class="syntaxdefault"><br />t</span><span class="syntaxkeyword">=</span><span class="syntaxdefault">Time</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">now<br />&nbsp;&nbsp;&nbsp;&nbsp;macFonts</span><span class="syntaxkeyword">=[]<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span class="syntaxdefault">macFonts</span><span class="syntaxkeyword">=(`</span><span class="syntaxstring">osascript&nbsp;-e&nbsp;'tell&nbsp;application&nbsp;"Font&nbsp;Book"&nbsp;to&nbsp;set&nbsp;macFonts&nbsp;to&nbsp;name&nbsp;of&nbsp;every&nbsp;font&nbsp;family'</span><span class="syntaxkeyword">`).</span><span class="syntaxdefault">split</span><span class="syntaxkeyword">(</span><span class="syntaxstring">","</span><span class="syntaxkeyword">).</span><span class="syntaxdefault">uniq</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">each&nbsp;</span><span class="syntaxkeyword">{|</span><span class="syntaxdefault">a</span><span class="syntaxkeyword">|&nbsp;</span><span class="syntaxdefault">a</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">strip</span><span class="syntaxkeyword">!&nbsp;if&nbsp;</span><span class="syntaxdefault">a</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">respond_to</span><span class="syntaxkeyword">?&nbsp;;</span><span class="syntaxdefault">strip</span><span class="syntaxkeyword">!&nbsp;}.</span><span class="syntaxdefault">sort<br />&nbsp;&nbsp;&nbsp;&nbsp;quitFontBook</span><span class="syntaxkeyword">=(`</span><span class="syntaxstring">osascript&nbsp;-e&nbsp;'tell&nbsp;application&nbsp;"Font&nbsp;Book"&nbsp;to&nbsp;quit'</span><span class="syntaxkeyword">`)<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if&nbsp;</span><span class="syntaxdefault">macFonts</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">length&nbsp;</span><span class="syntaxkeyword">>&nbsp;</span><span class="syntaxdefault">1<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;then&nbsp;quitFontBook<br />&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;end<br />&nbsp;&nbsp;&nbsp;&nbsp;macFonts</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">length<br />puts&nbsp;Time</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">now</span><span class="syntaxkeyword">-</span><span class="syntaxdefault">t<br /></span>
                              

                              On the first run it yielded 8.500629 seconds.

                              The next was 2.422791 and 2.286048 seconds.

                              If I comment out the code the closes Font Book the times are 0.241677 and 0.228576.

                              So the overhead of launching Font Book is just all too high.

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • D Offline
                                driven
                                last edited by

                                but you only need to run once, and write the 'Users' personal font-list to file [save in TT-Lib]
                                if the User instals new fonts [very rare] they could delete the file and make a new one, or that could be an option?
                                john

                                learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  That could be a fallback. But I'm still hoping to find a method that works quickly which I can use. the fc-list is fast - it's just that I cannot get the output from that. ..and for some reason I cannot seem to direct the output to a file... Maybe one can trigger a new console command that might actually be able to write to file?

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • TIGT Offline
                                    TIG Moderator
                                    last edited by

                                    But this is bringing us full circle 😕
                                    You might as well try to use something like:
                                    fonts_file="\"path/to/fonts.txt\"" system(fc-list : file family | grep /Library > fonts_file)
                                    Or something similar ? #{fonts_file} ??... Whatever can be made to work !
                                    Or even a more convoluted
                                    UI.openURL('file:///'+commandfilepath)
                                    And then read the ttf-font names from the fonts_file 😕

                                    There is a simple solution [KISS]...
                                    In my own [far less sophisticated] '2dText' tool and some of my similar tools like 'AreaTextTag', which make 3dText as '2d flat editable text', my drop-down-list of the available fonts is simply a combined list of some ttf fonts that are usually shipped with recent PCs A_N_D MACs.
                                    For the reduced list in the AreaTextTag it a simple array of a reduced list, typed in the code that the user can customize. In the more wide-ranging 2dText tool it's read in a simple txt text file ['2DtextTool_Fonts.txt' in the tool's subfolder] of the 44 common font-names - the user can edit this [there are instructions in the tool's Help] - either to remove unwanted ones [e.g. in case he doesn't use 'Wingdings' very much], or to add custom one he has also installed on his computer [like 'Architext' or 'Consolas'] that are not in the default combo list... This allows the user to have their own customized fonts list and it's not that hard to alter/update/customize either... 😕

                                    TIG

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                                    • Dan RathbunD Offline
                                      Dan Rathbun
                                      last edited by

                                      Other option(s):

                                      (a) Use UI.openpanel to let users manually pick font files, that are then added to the plugin's fontlist (kept as a hash file in the plugin's folder. The file distro's with a base set of standard Mac fonts.)

                                      (b) Use the SDK and C/C++/Objective-C to get the list of Fonts Sketchup knows.

                                      (From memory, I do think Sketchup's known fonts is exposed in the SDK.)

                                      I'm not here much anymore.

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                                      • D Offline
                                        driven
                                        last edited by

                                        I've found the KISS Applescript version, just figuring out if it's easier to strip the results first or in ruby.
                                        the basic can then run as osascript...

                                        set search1 to do shell script "mdfind -onlyin /Library/Fonts 'kMDItemContentTypeTree = \"public.truetype-ttf-font\"'" as text
                                        set search2 to do shell script "mdfind -onlyin ~/Library/Fonts 'kMDItemContentTypeTree = \"public.truetype-ttf-font\"'" as text
                                        

                                        results look like this
                                        %(#0000FF)[/Library/Fonts/NISC18030.ttf
                                        /Library/Fonts/Kai.ttf
                                        /Library/Fonts/Hei.ttf
                                        /Library/Fonts/BiauKai.ttf
                                        /Library/Fonts/Apple LiSung Light.ttf
                                        /Library/Fonts/Apple LiGothic Medium.ttf
                                        /Library/Fonts/Microsoft/Lucida Console.ttf
                                        /Library/Fonts/Microsoft/Candara Bold Italic.ttf]

                                        also, I think if a plugins is offering font manipulation for artistic usage, it should have all the 'SU' fonts and let the User decide which to use
                                        john

                                        learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          So that returns the filenames, but do the filenames represent the font names exactly?

                                          I know that I would not be able to do that with the fonts on a Windows machine as they usually are abbreviations.

                                          Thomas Thomassen — SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • Dan RathbunD Offline
                                            Dan Rathbun
                                            last edited by

                                            @thomthom said:

                                            I know that I would not be able to do that with the fonts on a Windows machine as they usually are abbreviations.

                                            XP
                                            %(#004080)[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Fonts]

                                            reg_fonts_on_win.PNG

                                            I'm not here much anymore.

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