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    Brionvega radio Ts522

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    • soloS Offline
      solo
      last edited by

      @olishea said:

      nicely done, care to explain black material on face of radio?

      wait....how did you get the smears/fingerprints on metal?!!! ๐Ÿ˜ฎ ๐Ÿ˜ฒ

      Oli, coming to base-camp? if yes I will show you a Thea trick, easy way to do dirt and smudges

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • olisheaO Offline
        olishea
        last edited by

        Oh no its 15th....I dunno I may do it, it just means I'll have to eat beans on toast til Xmas (cheap food to us brits!) I'm so tempted....I should just go and not tell my family. Just leave a note on my bed, "Gone to Colorado to see the lads" ๐Ÿ˜† It all depends if I can afford it but would love to go. Hmmmm flights...manchester>colorado!

        edit: christ looks like it's over a grand just for the flights, don't think I can do it. ๐Ÿ˜ข

        oli

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        • massimoM Offline
          massimo Moderator
          last edited by

          @unknownuser said:

          wait....how did you get the smears/fingerprints on metal?!!! ๐Ÿ˜ฎ ๐Ÿ˜ฒ

          Maybe this could help? ๐Ÿ˜„


          fingerprints.jpg

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          • FrederikF Offline
            Frederik
            last edited by

            Massimo - you must be from a different planet... ๐Ÿ˜„
            Like others already have said these renders are outstanding... ๐Ÿ‘

            Cheers
            Kim Frederik

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            • massimoM Offline
              massimo Moderator
              last edited by

              ๐Ÿ˜„ Thank you Kim.

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              • olisheaO Offline
                olishea
                last edited by

                massimo thanks for the screenie....looks great, did you already map the texture in SU? or scale in Thea?
                Very convincing and a fantastic model ๐Ÿ‘

                oli

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                • massimoM Offline
                  massimo Moderator
                  last edited by

                  All done in Thea, projection & scale.

                  @unknownuser said:

                  care to explain black material on face of radio?

                  Sorry missed this one. Here you have a screenshot of the black mat. The map in the reflectance & roughness slots is the same (used some grungy greyscale texture), just more contrast directly in Thea for the roughness's one. The bump map is a noise texture.๐Ÿ˜„


                  Cattura.JPG

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                  • Rich O BrienR Offline
                    Rich O Brien Moderator
                    last edited by

                    Thanks for sharing the settings. ๐Ÿ‘

                    Download the free D'oh Book for SketchUp ๐Ÿ“–

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                    • marked001M Offline
                      marked001
                      last edited by

                      I really need some lessons in creating materials.. can someone arrange that? ๐Ÿ˜„ amazing stuff, as usual.

                      http://www.revision21vis.com

                      instagram: revi21on

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                      • olisheaO Offline
                        olishea
                        last edited by

                        ah it was adding the texture to roughness slot that was throwing me off! Nice work!

                        Is roughness without texture essentially a noise map?

                        oli

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                        • beginnerB Offline
                          beginner
                          last edited by

                          massimo,
                          The model looks great...
                          The metal and paint are even better ๐Ÿ‘

                          Regards, SU 'beginner'

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                          • massimoM Offline
                            massimo Moderator
                            last edited by

                            Thanks again guys. ๐Ÿ˜„

                            @unknownuser said:

                            Is roughness without texture essentially a noise map?

                            Well basically roughness is related to the fuzziness of the specular reflectance & transmittance. A value of "0" is a perfect mirror, by increasing the value you'll reach a diffuse-like look. Also if you use a map the white parts are rough and blacks are shining.

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                            • StinkieS Offline
                              Stinkie
                              last edited by

                              Fantastic. ๐Ÿ‘ I'd love to take a look at that plastic material. It looks great, especially in the second pic.

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                              • olisheaO Offline
                                olishea
                                last edited by

                                @massimo said:

                                Also if you use a map the white parts are rough and blacks are shining.

                                That's what i was looking for, cheers. I love the roughness feature.

                                oli

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                                • massimoM Offline
                                  massimo Moderator
                                  last edited by

                                  Thanks Gregory and Tom. ๐Ÿ˜„
                                  Playing a bit with Magic bullet photolooks. An amazing tool. ๐Ÿ‘


                                  render_04_magic_bullet_rounded_jpg.jpg

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                                  • GarethG Offline
                                    Gareth
                                    last edited by

                                    Massimo,

                                    i once said i'd never speak to you ever again if you kept posting such amazing work....

                                    ....i lied....!! ๐Ÿ˜†

                                    ๐Ÿ‘

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                                    • massimoM Offline
                                      massimo Moderator
                                      last edited by

                                      ๐Ÿ˜†

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                                      • StinkieS Offline
                                        Stinkie
                                        last edited by

                                        I like it. ๐Ÿ‘

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                                        • jo-keJ Offline
                                          jo-ke
                                          last edited by

                                          Wow ๐Ÿ˜ฒ

                                          absolutely great work!! ๐Ÿ‘

                                          http://www.zz7.de

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                                          • massimoM Offline
                                            massimo Moderator
                                            last edited by

                                            Thanks again guys. ๐Ÿ˜„

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