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    How to deform ovalish object

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    sketchup
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    • pilouP
      pilou
      last edited by

      @unknownuser said:

      these two triangles to get skewed rectangle (one polygon)

      You can't have a losange or a 4 segment surface so a polygon if these 2 triangles are not on the same plan!
      You will have always 2 triangles!

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • pilouP
        pilou
        last edited by

        @unknownuser said:

        what does it mean to extrude segment?

        It mades that SU can't made with the native tools! πŸ˜‰

        Very useful! πŸ‘
        And works of course with multiple sélection! 😎 So curves etc...

        Here the vertical move but you can make any 360Β° !
        projection.jpg

        PS and it's repeating! So new selection is the new position of the segment! etc... 😎

        If you want scale the segment draw another segment somewhere and scale the 2 segments in the same time πŸ˜‰

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • R
          rumcajs
          last edited by

          @unknownuser said:

          You can't have a losange or a 4 segment surface so a polygon if these 2 triangles are not on the same plan!
          You will have always 2 triangles!

          OK. then there could be solution to correct triangles which are created when you create some line. I will show image, what I mean, wait.

          http://i48.tinypic.com/11ifsap.png

          http://i45.tinypic.com/501s74.png

          Maybe that is not good example...

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          • R
            rumcajs
            last edited by

            Projections will be very useful, but does not solve actual problem. And how can I change division number? I tried enter, tab, f4, f5, nothing helped.

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            • pilouP
              pilou
              last edited by

              Try tools on surface by Fredo 6
              It's useful for draw on curvated surface!

              for your triangle that will be not a "flat" triangle because you are on curvated surface!
              So a curvated triangle
              triangle.jpg

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • R
                rumcajs
                last edited by

                Then I need to transform the curved faces to flat faces.

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                • pilouP
                  pilou
                  last edited by

                  If you flat the "rectangle" some faces around it will be deform too πŸ˜‰

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • R
                    rumcajs
                    last edited by

                    Pilou, I have opened the document, selected the object and checked the window Soften Edges. There are 0Β°. So it is really not object with curved faces. Maybe there some conversion happened without me to be aware. Strange. All lines are no dashed no, but I don't remember that I would do some conversion.

                    So there is not a way how to arrange two planes on the way, they to be on the same plane?

                    http://i48.tinypic.com/fw6cty.png

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                    • pilouP
                      pilou
                      last edited by

                      kill all segments where is the rectangle
                      draw the rectangle and fill the holes around it with new segments

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • R
                        rumcajs
                        last edited by

                        Do you know
                        http://forums.sketchucation.com/viewtopic.php?f=10&t=9011
                        cleanup.rb?

                        This is not exactly what I need, but similar and interesting.

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                        • pilouP
                          pilou
                          last edited by

                          @unknownuser said:

                          Do you know Clean Up ?

                          You have a better one with the same name Clean Up by Thomthom πŸ˜‰

                          If you use the previous Projection by Didier Bur, It's a game's boy to make parallal in any direction with it! πŸ˜‰
                          and any number just redraw one from the last

                          http://forums.sketchucation.com/download/file.php?id=93618

                          or this one Edge tool Divide face by thomthom
                          [flash=560,315:q55w7sw4]http://www.youtube.com/v/hM7t6t1cCkY[/flash:q55w7sw4]

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • R
                            rumcajs
                            last edited by

                            I did it in different way:

                            http://i47.tinypic.com/u8sjc.jpg

                            Side view:

                            http://i49.tinypic.com/5x0jr8.png

                            But it is slow work. It took me few minutes to make the lines parralel. Then I used Created faces tool from utilities.

                            You see that it is possible to do it. Hence now I need only plugin to make two lines parallel. Or 2x2 parallel. Is there some for it? I did it just with my own estimation (just observing/comparing) because I don't the technique to do that accurarely.

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                            • R
                              rumcajs
                              last edited by

                              @unknownuser said:

                              If you use the previous Projection by Didier Bur, It's a game's boy to make..

                              Did you wanted to say boy's game?

                              The guy does nice plug-ins, nice icons and it look really useful in practice. I only had really big problem to understand his English in the video so I capture 4% of the content.

                              See the "Co-linear Edges" - this look like this toy could do the job I need. Don't you think? Thanks for link.

                              Do you understand how the to control the colinear tool?
                              What I must to do if I want to make the two lines of the face paralel? (same image as above). I try and it nothing did to my model...

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                              • pilouP
                                pilou
                                last edited by

                                @unknownuser said:

                                Did you wanted to say boy's game?

                                for the the parallal edges πŸ˜„

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • R
                                  rumcajs
                                  last edited by

                                  TGI3D - cross section tool : error: Cannot resolve cross seciton.

                                  This problem can occur, when the program has has some dilemma. In the tutorial with wine glass, there is a cylinder and the instructor deleted at least top of the cylinder. In the case, that I create cylinder, which top is different shape or different angle then the bottom, than this problem will occur. The solution would be simple. Either delete top of the cylinder, or bottom, or (maybe), to draw one more circle on the face of the cylinder - I would use Tools on surface.

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                                  • R
                                    rumcajs
                                    last edited by

                                    To deform faces, I found very useful, fast and simple to use this tool:

                                    TGI3D: move

                                    http://i48.tinypic.com/ve3typ.png

                                    It is much more better then LSS deformation functions which are too slow (and create extra group, which is not needed in my case)

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