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    How to deform ovalish object

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    sketchup
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    • pilouP Offline
      pilou
      last edited by

      about your sphere 12*16
      As the follow-me must have a segment perpendicular
      And you don't have it with these number of arc segments!

      So you must make other thing 😄
      Like this you have a sphere 12 *16 😉
      I come back with the good image 😄

      sphere_12_16.jpg

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • pilouP Offline
        pilou
        last edited by

        See above for your sphere 12 * 16 with the vertices on the axes 😉

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • R Offline
          rumcajs
          last edited by

          OK, I can use that technique next time. Right now, it is going well. I have finished the front (just basic shape).


          head 8 front v6.skp

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          • pilouP Offline
            pilou
            last edited by

            Have you remark that the blue one is like Iron man! 😉

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • R Offline
              rumcajs
              last edited by

              Blue color of the skin? Or what?

              I have found one complication. Because the scull if rounded - the faces are rounded. But the at front, there are two rectangles (vertically) - 1) nose and eye corner 2) month and chin ... and then he draw on this places he has them streight like rectangle. But I have to create triagles instead. So I separate every rectangle to 2 triangles. This slows down. If there would be any feature to simplify work - to make the 4 edges of rectangular parallel to create rectangle, then it would be much more simple. This takes a lot of time, still. I use construction lines, but they are from "From" view so they don't fit from Top down view. That also slows down the work. Many of zooming into very detail, then I place the starting point of new line onto edge (still in "From" view). Then zoom out "Zoom extents" then finish line.

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              • R Offline
                rumcajs
                last edited by

                I also found some 3D eye maybe in French? Now I moved one line to form eye whole and add the eyes. You can check. I will check the plugin sure.

                I wanted to learn to draw, so this way of working with 3D modeling on simplified models, that's for me the right thing to learn to understand and remember human body proportions and perspective.

                Edit:
                The video. This way of editing is very inaccurate. Even he did not use human photo. I would rather need plugin to simplify faces.

                So if you have triangles like that:

                
                _______
                |     /|
                |    / |
                |   /  |
                |  /   |
                | /    |
                |/     |
                --------
                
                

                I would hover over that those triangles, and then I would click force the edges to form rectangular. That would be really great simplification for that what I would like to. Because there are many rectangle shapes, on which you can draw next rectangle shapes. But I don't have that. I have triangles. And that s*ks..

                Edit2:
                http://science.howstuffworks.com/environmental/life/human-biology/eye1.htm

                Although small in size, the eye is a very complex organ. The eye is approximately 1 inch (2.54 cm) wide, 1 inch deep and 0.9 inches (2.3 cm) tall.


                head 13 eyes 3D move (green axis) v6.skp

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                • pilouP Offline
                  pilou
                  last edited by

                  The blue one was the primary form not subdivided

                  If you really stay with SU for modeling such thing i believe that you must use TT Vertex Tool by Thomthom !

                  [flash=560,315:2h7ys69g]http://www.youtube.com/v/xfM02PleFMg[/flash:2h7ys69g]

                  About the eyes :

                  Structures Rayon de courbure antérieur............. Rayon de courbure postérieur
                  Cornée ................... 7,8 mm................................................. 6,8 mm
                  Cristallin............ ...... 10 mm................................................... 6 mm

                  http://upload.wikimedia.org/wikipedia/commons/thumb/0/07/Lateral_orbit_anatomy_2.jpg/250px-Lateral_orbit_anatomy_2.jpg

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • R Offline
                    rumcajs
                    last edited by

                    Well this looks much more better. I corrected cheek bones, because the circle on right side keeps perfect geometry!

                    What i need correct now are the triangles right side around the eye. There must be vertical rectangles! (One big rectangle)


                    head 15 cheek bone+side cicle geometry corrected v6.skp

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                    • R Offline
                      rumcajs
                      last edited by

                      Interesting. But it has side effects. When I would like to reduce these two triangles to get skewed rectangle (one polygon), so it can not hold the bordering edges.

                      http://i46.tinypic.com/34g3gbr.jpg

                      This is result:

                      http://i46.tinypic.com/359l3pl.jpg

                      So it just removed the border edges, instead, I would want first change the borders a litle bit to fix flat polygon. It looks that this plugin is not based that way, because they want to keep the original shape (?).

                      Edit:
                      I did not tried the proj. plugin, but what does it mean to extrude segment?

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                      • pilouP Offline
                        pilou
                        last edited by

                        For reduce number of polygone by Whaat

                        For extrude a segment in any direction Projection by Didier Bur (last tool of the toolsbar)

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • pilouP Offline
                          pilou
                          last edited by

                          @unknownuser said:

                          these two triangles to get skewed rectangle (one polygon)

                          You can't have a losange or a 4 segment surface so a polygon if these 2 triangles are not on the same plan!
                          You will have always 2 triangles!

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • pilouP Offline
                            pilou
                            last edited by

                            @unknownuser said:

                            what does it mean to extrude segment?

                            It mades that SU can't made with the native tools! 😉

                            Very useful! 👍
                            And works of course with multiple sélection! 😎 So curves etc...

                            Here the vertical move but you can make any 360° !
                            projection.jpg

                            PS and it's repeating! So new selection is the new position of the segment! etc... 😎

                            If you want scale the segment draw another segment somewhere and scale the 2 segments in the same time 😉

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • R Offline
                              rumcajs
                              last edited by

                              @unknownuser said:

                              You can't have a losange or a 4 segment surface so a polygon if these 2 triangles are not on the same plan!
                              You will have always 2 triangles!

                              OK. then there could be solution to correct triangles which are created when you create some line. I will show image, what I mean, wait.

                              http://i48.tinypic.com/11ifsap.png

                              http://i45.tinypic.com/501s74.png

                              Maybe that is not good example...

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                              • R Offline
                                rumcajs
                                last edited by

                                Projections will be very useful, but does not solve actual problem. And how can I change division number? I tried enter, tab, f4, f5, nothing helped.

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  Try tools on surface by Fredo 6
                                  It's useful for draw on curvated surface!

                                  for your triangle that will be not a "flat" triangle because you are on curvated surface!
                                  So a curvated triangle
                                  triangle.jpg

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • R Offline
                                    rumcajs
                                    last edited by

                                    Then I need to transform the curved faces to flat faces.

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      If you flat the "rectangle" some faces around it will be deform too 😉

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • R Offline
                                        rumcajs
                                        last edited by

                                        Pilou, I have opened the document, selected the object and checked the window Soften Edges. There are 0°. So it is really not object with curved faces. Maybe there some conversion happened without me to be aware. Strange. All lines are no dashed no, but I don't remember that I would do some conversion.

                                        So there is not a way how to arrange two planes on the way, they to be on the same plane?

                                        http://i48.tinypic.com/fw6cty.png

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          kill all segments where is the rectangle
                                          draw the rectangle and fill the holes around it with new segments

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • R Offline
                                            rumcajs
                                            last edited by

                                            Do you know
                                            http://forums.sketchucation.com/viewtopic.php?f=10&t=9011
                                            cleanup.rb?

                                            This is not exactly what I need, but similar and interesting.

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