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    [WIP] '69 Dodge Charger

    Scheduled Pinned Locked Moved WIP
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    • thomthomT Offline
      thomthom
      last edited by

      I couldn't help myself playing around some more. Bulked out most of the read fender.

      Dodge Charger WIP 02.png

      Contemplating how to approach the door - it's had some very complex geometry. I remember when I was doing the 3ds model seven years ago that I was bending my mind then as well.

      Detail of the door:
      Reference Photo

      Extract from the old 3ds max model: (The mesh has many problems - a lot of triangles...)
      Old 3ds Max model

      I think I need to print this out and trace over some paths with tracing paper. Not sure how to make the loops flow.

      Thomas Thomassen โ€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • D Offline
        Dropout
        last edited by

        The 69 Chargers don't have a frame, just a few anchor points on the underside of the body. Here is a pic from the rear that shows the front rear spring mounts and the rear torsion bar mounts.

        Hope it helps.

        Not Found

        favicon

        (www.mopardealer.com)

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        • D Offline
          Dropout
          last edited by

          This might help too:

          http://www.cardomain.com/ride/2522654/1969-dodge-charger/page-6

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          • thomthomT Offline
            thomthom
            last edited by

            @dropout said:

            This might help too:

            http://www.cardomain.com/ride/2522654/1969-dodge-charger/page-6

            That's some good references. ๐Ÿ‘ ๐Ÿ‘

            Thomas Thomassen โ€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • ely862meE Offline
              ely862me
              last edited by

              That's a great start.
              Few things that is good to keep in mind when using artisan :
              1.Keep all the diagonals oriented in the same way
              2.If you can't go all the way quads then you have to have all the way triangles(at least don't let single quads in the middle of triangles), otherwise the smoothed geometry won't be that nice .

              69 Dodge Charger 1.jpg
              69 Dodge Charger 2.jpg
              69 Dodge Charger 3.jpg
              69 Dodge Charger 4.jpg

              Keep it going !

              Elisei (sketchupper)


              Before no life was done on Earth it was THE LIFE ITSELF...GOD
              Come and See EliseiDesign

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              • thomthomT Offline
                thomthom
                last edited by

                @ely862me said:

                Few things that is good to keep in mind when using artisan :

                Thanks! That's good to know. I only did some quick tests with Artisan to see how smooth the edges where - around the wheel well etc. It did strike me how seemingly random the Artisan mesh was. I understand more what's going on now.

                I haven't inspected the diagonals at all as I've worked mainly on the low poly topology in quads. (When I talk about quads I talk about QuadFace Tools quads which can be non-planar.) Would have been nice if Artisan understood these quads and could perform subdivisions based on that instead of the underlying triangulation.
                I've been looking up Catmull-Clark subdivision and I'm tempted at trying to implement a version that makes use of QuadFace Tools's type of quads.

                Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • Rich O BrienR Online
                  Rich O Brien Moderator
                  last edited by

                  @unknownuser said:

                  I've been looking up Catmull-Clark subdivision and I'm tempted at trying to implement a version that makes use of QuadFace Tools's type of quads.

                  Go for it! I'd buy that ๐Ÿ‘

                  Download the free D'oh Book for SketchUp ๐Ÿ“–

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                  • panixiaP Offline
                    panixia
                    last edited by

                    @rich o brien said:

                    @unknownuser said:

                    I've been looking up Catmull-Clark subdivision and I'm tempted at trying to implement a version that makes use of QuadFace Tools's type of quads.

                    Go for it! I'd buy that ๐Ÿ‘

                    i'd buy that twice! ๐Ÿ’š

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      Thank to this:
                      http://rosettacode.org/wiki/Catmull%E2%80%93Clark_subdivision_surface

                      I can now make this:
                      Catmull-Clark sub-divisions compatible with QuadFace Tools

                      Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • andybotA Offline
                        andybot
                        last edited by

                        ๐Ÿ˜ฒ ๐Ÿ˜ฒ ๐Ÿ˜ฒ

                        Great day!!! Wow Thomas, I can only wait to see what comes next out of your mad scientist workshop! ๐Ÿ‘ ๐Ÿ‘

                        http://charlottesvillearchitecturalrendering.com/

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                        • daleD Offline
                          dale
                          last edited by

                          Wow. Wow Again. Wow Some more ๐Ÿ˜ฎ

                          Just monkeying around....like Monsanto

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                          • Bryan KB Offline
                            Bryan K
                            last edited by

                            @ely862me said:

                            That's a great start.
                            Few things that is good to keep in mind when using artisan :
                            1.Keep all the diagonals oriented in the same way
                            2.If you can't go all the way quads then you have to have all the way triangles(at least don't let single quads in the middle of triangles), otherwise the smoothed geometry won't be that nice .

                            Now THAT is interesting. Thanks for the tip.

                            See my portfolio at https://delphiscousin.blogspot.com/

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                            • ely862meE Offline
                              ely862me
                              last edited by

                              @thomthom said:

                              Thank to this:
                              http://rosettacode.org/wiki/Catmull%E2%80%93Clark_subdivision_surface

                              I can now make this:
                              [attachment=0:3t2oq4fm]<!-- ia0 -->Catmull-Clark_Charger.png<!-- ia0 -->[/attachment:3t2oq4fm]

                              Well, that looks awesomely cool ! Very smooth and arranged geometry !

                              **@unknownuser said:

                              Now THAT is interesting. Thanks for the tip.

                              You are welcome , Bryan !**

                              Elisei (sketchupper)


                              Before no life was done on Earth it was THE LIFE ITSELF...GOD
                              Come and See EliseiDesign

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                @ely862me said:

                                Very smooth and arranged geometry !

                                The mesh is still the same as in the sample I posted earlier - lots of non-planar quads. But that doesn't matter - because the mesh is treated as quads. The underlying triangulation is ignored. One less thing to worry about. ๐Ÿ˜„
                                If only I understood the math - Rich got me really interested in edge weighting vs crease loops. I'd be very nice to be able to the edge weight creasting instead.

                                Got a cold brewing - so no modelling today. ๐Ÿ˜ž

                                Next task is to work out the loops for that door.

                                Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • okomtaO Offline
                                  okomta
                                  last edited by

                                  i think you must see this one,, http://ixlrlxi.livejournal.com/113673.html#cutid1
                                  but sorry in russia language,,but you can watch "the step by step" of his action.
                                  (sorry my poor english),,

                                  good luck man ๐Ÿ˜„

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    @okomta said:

                                    i think you must see this one,, http://ixlrlxi.livejournal.com/113673.html#cutid1
                                    but sorry in russia language,,but you can watch "the step by step" of his action.
                                    (sorry my poor english),,

                                    Yea - that guy makes some amazing models and really nice renders. I've been following him on deviantArt for a while. ๐Ÿ‘ ๐Ÿ‘

                                    Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • panixiaP Offline
                                      panixia
                                      last edited by

                                      @thomthom said:

                                      Thank to this:
                                      http://rosettacode.org/wiki/Catmull%E2%80%93Clark_subdivision_surface

                                      I can now make this:
                                      [attachment=0:358bdgss]<!-- ia0 -->Catmull-Clark_Charger.png<!-- ia0 -->[/attachment:358bdgss]

                                      oh my god! a dream coming true.
                                      i don't know if you will make this for free or commercial, but i will give you a donation in both cases.. i think you really deserve it!

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        The cold caught up with the and I'm home sick today. No working today either. Though I had to play around for a couple of minutes with the sub-divisions:
                                        ColouredCube-Results01.png

                                        When you subdivide it should also be possible to transfer UV mapping. Which would be another cool thing.

                                        But I digress - need to get back to modelling this car. ๐Ÿ˜ณ

                                        Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • andybotA Offline
                                          andybot
                                          last edited by

                                          @thomthom said:

                                          The cold caught up with the and I'm home sick today.

                                          hope it passes quickly!
                                          @unknownuser said:

                                          But I digress - need to get back to modelling this car. ๐Ÿ˜ณ

                                          But think of all the cars (to say the least) the rest of us can model if this makes it out of your lab ๐Ÿ˜„

                                          http://charlottesvillearchitecturalrendering.com/

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                                          • pbacotP Offline
                                            pbacot
                                            last edited by

                                            [off:3dee1n0w]
                                            @thomthom said:

                                            The cold caught up with the and I'm home sick today. No working today either. Though I had to play around for a couple of minutes with the sub-divisions:
                                            [attachment=0:3dee1n0w]<!-- ia0 -->ColouredCube-Results01.png<!-- ia0 -->[/attachment:3dee1n0w]

                                            When you subdivide it should also be possible to transfer UV mapping. Which would be another cool thing.

                                            But I digress - need to get back to modelling this car. ๐Ÿ˜ณ
                                            I DL'd and I've been trying out a Catmull-Clark tool but it does not give such good results with or without quads. Sry but I can't figure out what ruby it is as it is not named clearly and doesnt show in any search of text.[/off:3dee1n0w]

                                            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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