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    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

    New blender sculpting is coming soon.

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    • pilouP 離線
      pilou
      最後由 編輯

      Maybe the CTRL + is not the same and more light (not heavy) than marble 😄
      And less problem for the health-enhancing!
      And some times won if you want make some serial editions, you have yet the file! 😄

      And no need some tools 😉

      http://pascalfrancois.com/sculpteur-peintre/wp-content/uploads/2009/07/outils-web.jpg

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • michaliszissiouM 離線
        michaliszissiou
        最後由 編輯

        @unknownuser said:

        I thought I asked before but curious why do you use the computer for this? You obviously can do this by hand. I would think it it more direct by hand in clay or wax. Or is it?

        😆
        Not that simple. I'm a lazy artist.

        1. for real sculpting, you need a studio, far away from neighbors, especially if you work at night and on stones.
        2. I'm a 2d artist, in 3d sculpting, I found a nice tool for studying drawing.
        3. Yeah the tools, funny, because such tools exist in digital form too. ha ha

        Anyway, computers is just another medium. Some people asked me once, why watercolors? You can do better in oil painting. (and ask for better prices actually 🤣 )

        @ Bryan K
        It's about blender sculpting, which is much different than modeling. It's not fair to compare it with SU, artisan for instance, we're talking about huge meshes, retopology, UVs and baking workaround.
        After all these last years, blender became a much better app than it was. I don't see any reason to be more productive in SU. After all, blender 2.6x has pushpull and inset tool (F) as well. LOL (it also supports ngons which I, personally, find it a little useless).
        We also have two fine artists on this forum (french, je ne l'oublie pas, pilou 😄 ), who use both SU and blender.

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        • pilouP 離線
          pilou
          最後由 編輯

          Alas no I don't use very much Blender, I would like but this prog don't loves me! 😳
          I know how it works but every time I open it, I have all forgotten! 😳

          http://mythologica.fr/grec/pic/sisyphe.jpg

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • Rich O BrienR 線上
            Rich O Brien Moderator
            最後由 編輯

            @Pilou

            Blender and wine don't blend 😉

            Download the free D'oh Book for SketchUp 📖

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            • pilouP 離線
              pilou
              最後由 編輯

              @michaliszissiou
              It's exactly my case : so I put the stone on the bottom's mountain and use more funny progs! 😒 😄
              Maybe a day on some years some friendly UI will be appear 😄

              @ Rich
              But with this particular Wine Yes! 💚

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • michaliszissiouM 離線
                michaliszissiou
                最後由 編輯

                "My" blender involvement isn't so far different from what you describe.
                After spending a peaceful year with SU I started learning zbrush and blender.
                A love story 🤣
                No, two love stories.
                We should say Eros stories.
                (since Eros was the child of Night (Nyx)
                Like his mother he still blossoms at nigh, he also doesn't care about money.
                From his fisherman father he also learned how to use nets.
                Sorry, unable to recollect correctly, (from Plato's symposium)

                Now, think about the language barrier.
                Eros and love are two quite different words-meanings in greek language. Ancient or modern.
                How can I translate them? Love and love?
                Don't even dare to translate Eros as sex or something. It's quite irrelevant.

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                • michaliszissiouM 離線
                  michaliszissiou
                  最後由 編輯

                  @Pilou
                  This image of sisyphos... describes blender better than a thousand words. No jokes, it's so true.
                  Maybe I'll try it on the next blender splash-screen contest. What an idea!
                  😆

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                  • Bryan KB 離線
                    Bryan K
                    最後由 編輯

                    michaliszissiou, you have caused me look at blender again. I see they now have better tutorials than ever before. (yes, it's been a few years)

                    Dang it! Not enough time in the day! 😆

                    See my portfolio at https://delphiscousin.blogspot.com/

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                    • michaliszissiouM 離線
                      michaliszissiou
                      最後由 編輯

                      @ Bryan K
                      Always download latest version of blender 2.6x from graphicall.org. The trunk builds, except if you like to experiment with sculptring dyntopo branch.
                      And a small addon to all users. My favorite UI skin. A little modified from an existing preset. Just copy it to application support/blender/2.63/scripts/presets/interface themes
                      Open blender prefs and under Themes tab enable it (upper left pulldown menu). Save prefs if you lie it.
                      https://dl.dropbox.com/u/24090090/michalis.xml

                      Another fast one doodle. If byzantines where sculpting... how it could look like? 😆

                      https://dl.dropbox.com/u/24090090/byzant2.jpg

                      https://dl.dropbox.com/u/24090090/byzHeads2.jpg

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                      • stefanqS 離線
                        stefanq
                        最後由 編輯

                        Michalis, I admire your talent and dedication, but I keep ask myself why you still have that avatar and not one of your amazing "doodles" . 😄
                        And by the way...if that is a doodle, we all should grow corn.
                        Regards,
                        Stefan

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                        • Rich O BrienR 線上
                          Rich O Brien Moderator
                          最後由 編輯

                          Mick's avatar was done in Artisan. His favourite sculpting tool 👍

                          Download the free D'oh Book for SketchUp 📖

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                          • michaliszissiouM 離線
                            michaliszissiou
                            最後由 編輯

                            Thanks for the kind comments.
                            I call them doodles because this is what they are.
                            I don't have any particular concept in mind when sitting and sculpting.
                            I may do some boolean operations first, then sculpt on it, then translate it to something else.
                            As for the avatar, I like it. It's a bit funny. Made by artisan and rendered as a SU raw export.
                            I like all the sculpting tools-apps I tested so far. All of them. It's a bit irrelevant to what I prefer to work with.

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                            • michaliszissiouM 離線
                              michaliszissiou
                              最後由 編輯

                              Testing Oli's hdris. A blender/cycles render. 30 secs. 300 passes, 1600x1200 px (before cropping)
                              I used a very wide lens for testing possible distortions. Great work from Oli!
                              This produced quite out of scale effect, but it's a test.
                              There's a trick to use jpgs as hdri lighting. I made a second image 32 bit, lot of contrast. This is is invisible to cycles camera and only lights the scene. Another node for the original jpg background.

                              https://dl.dropbox.com/u/24090090/OliHDRtest.jpg

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                              • pilouP 離線
                                pilou
                                最後由 編輯

                                Auguste Rodin ? ☀

                                http://upload.wikimedia.org/wikipedia/commons/thumb/7/72/Rodin-cropped.png/220px-Rodin-cropped.png

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • michaliszissiouM 離線
                                  michaliszissiou
                                  最後由 編輯

                                  Is this a request?
                                  It's coming soon. 😆

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                                  • pilouP 離線
                                    pilou
                                    最後由 編輯

                                    @unknownuser said:

                                    Is this a request?

                                    Not aespecially i had found some resemblance with your last work 😄

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • michaliszissiouM 離線
                                      michaliszissiou
                                      最後由 編輯

                                      Rodin is among the artists I always have in mind when working on these quasi sculpts.
                                      So, testing hdris as background.
                                      My question. What about scale? Is there a rule or something?

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                                      • olisheaO 離線
                                        olishea
                                        最後由 編輯

                                        @michaliszissiou said:

                                        Testing Oli's hdris. A blender/cycles render. 30 secs. 300 passes, 1600x1200 px (before cropping)
                                        I used a very wide lens for testing possible distortions. Great work from Oli!
                                        This produced quite out of scale effect, but it's a test.
                                        There's a trick to use jpgs as hdri lighting. I made a second image 32 bit, lot of contrast. This is is invisible to cycles camera and only lights the scene. Another node for the original jpg background.

                                        https://dl.dropbox.com/u/24090090/OliHDRtest.jpg

                                        Hey that's my house! You been sculpting in my muddy garden?!

                                        I will send you the hdr in a minute. SOOOO much better than jpeg but what you've done is convincing already. 👍

                                        I can't tell you how bizarre this feels. Someone from another part of the world can sculpt/render in my garden, it's a very strange feeling. 😆 Almost an invasion!

                                        Michalis, do you know a way of converting equirectangular to a perspective? So you can use it as a billboard background? No spherical wrapping.

                                        oli

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                                        • michaliszissiouM 離線
                                          michaliszissiou
                                          最後由 編輯

                                          Of course it's your house, I knew it. 😆
                                          Technically speaking, all these are great. But these tools give us the opportunity to start feeling closer to real art.
                                          This is where modern art starts. Start feeling what scale means. It's not logic, it's a feel, mostly.
                                          Bizarre indeed, Oli.

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                                          • olisheaO 離線
                                            olishea
                                            最後由 編輯

                                            Yeah my big boxer dogs made sure we haven't had a lawn for the past 10 years!! You can see their paw prints in the mud. 😆

                                            Yes scale is a big consideration, normally when it looks right, it's right! I don't even think your render looks out of scale to be honest. Looks like it's been taken near where I placed my tripod. 👍

                                            oli

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