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Texture help

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  • N Offline
    Nikola Pavic
    last edited by 19 Jul 2012, 11:18

    👊 i need help about the textures.I make my model or however u call it and its made out of multiple groups and i dont know how to add textures in .png format.I want it to be like this:
    http://www.epicminecraft.com/wp-content/uploads/2010/10/minecraft-skin-editor.jpg
    a image including every face of the component and that i edit that image in png format.So do i need any plugin to save and use textures in .png format and,when i press the "edit textured image" button it opens the image in ACDsee and i want to open it in a different image editing software.
    so please help. 😢
    thanks. 😄

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    • G Offline
      Gaieus
      last edited by 19 Jul 2012, 11:26

      Under Window menu > Preferences > Applications, you can set your preferred image editor in SU. I am not sure if I understand the first part of your post though...

      Gai...

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      • N Offline
        Nikola Pavic
        last edited by 19 Jul 2012, 13:10

        I want to make pixel textures so its small,really small texture image.So i want the image for the texture to be in .png format so every pixel on the image could be seen clearly not blured like .jpeg format that the SU creates,and i meant is there a way that just one image could be a texture image for multiple surfaces that are together. (like on the image above)One image where there is multimple surfaces/sides that it covers.
        can u understand now? 😕

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        • N Offline
          numbthumb
          last edited by 19 Jul 2012, 19:26

          @nikola pavic said:

          i meant is there a way that just one image could be a texture image for multiple surfaces that are together. (like on the image above)

          The closest thing would be to unwrap it in an external app IMO.

          Or, on a "boxy" model like that, you could try Jim Foltz´s Unfold: http://sketchuptips.blogspot.com/2007/08/plugin-unfoldrb.html

          Comfortably numb...

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          • N Offline
            Nikola Pavic
            last edited by 19 Jul 2012, 22:24

            i have tried the unfolt tool and thanks for the link but thats not what i wanted.I want for it to look like this:
            http://i1190.photobucket.com/albums/z441/Nikola_Pavic/polligon1.png
            this is how it looks,on the left is the model and on the right is the texture image.

            http://i1190.photobucket.com/albums/z441/Nikola_Pavic/polligon2.png
            and this is what i want to do.Every texture image is for the entire component,so this is how i want to be in SU,so is it posible? to be similar like this?

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            • I Offline
              iichiversii
              last edited by 19 Jul 2012, 23:46

              Ummm you know what, I would like to know this also, it would be great if you could texturise your model in SU with multiple textures and have it unwrap all the textures onto 1 textile, or 2 if maybe, I wonder is there a plugin to do this with complex geometry, Im not sure if it can be done directly in SU but I'm sure it can be done in an external uv wrapper, maybe some1 could enlighten us, and what is the best freeware uv mapper capable of doing this?

              Bring on the Rain...

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              • N Offline
                numbthumb
                last edited by 20 Jul 2012, 09:48

                @iichiversii said:

                Im not sure if it can be done directly in SU but I'm sure it can be done in an external uv wrapper,

                UV Import/Export bridge to external UV mapping software - and that would mean UVTools, or even better, SketchUV.

                @iichiversii said:

                what is the best freeware uv mapper capable of doing this?

                As Whaat said: ...almost any app that can import and export OBJ files:
                http://forums.sketchucation.com/viewtopic.php?f=323&t=23725&hilit=UVTools

                Comfortably numb...

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                • I Offline
                  iichiversii
                  last edited by 20 Jul 2012, 10:03

                  I must purchase this sketchuv, a lot swear by it, what are your opinions on roadkill uv mapper?

                  Bring on the Rain...

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                  • N Offline
                    numbthumb
                    last edited by 20 Jul 2012, 11:05

                    I by no means consider myself an UV mapping expert, but I´m quite satisfied with it for the time being.
                    One thing I like about it is that the UV view updates automatically with every cut. Of course, that is probably something that doesn´t apply specifically to Roadkill, but I haven´t spent too much time exploring other apps.
                    Althought that ALT+mouse stuff for navigating is a bit frustrating.

                    Comfortably numb...

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                    • I Offline
                      iichiversii
                      last edited by 20 Jul 2012, 11:09

                      Cheers numbthumb, 👍

                      Bring on the Rain...

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                      • N Offline
                        Nikola Pavic
                        last edited by 21 Jul 2012, 07:47

                        YES! Thats exactely what i waned! thank u so much! 💚 ...but...which one of this is good? and what do u get with payed that isnt in free? 😕

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                        • N Offline
                          numbthumb
                          last edited by 21 Jul 2012, 08:55

                          @nikola pavic said:

                          YES! Thats exactely what i waned!

                          So give it a try and see if it suit your needs.

                          @nikola pavic said:

                          which one of this is good? and what do u get with payed that isnt in free? 😕

                          I guess all of them are good enough, depending on the usage of the user. The free stuff works just fine for someone who´s just getting into UV editing.

                          Comfortably numb...

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                          • A Offline
                            ArcTec
                            last edited by 22 Jul 2012, 10:11

                            cant you use projected textures?

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                            • I Offline
                              iichiversii
                              last edited by 22 Jul 2012, 11:18

                              @arctec said:

                              cant you use projected textures?

                              Doesn't always work on complicated geometry

                              Bring on the Rain...

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                              • A Offline
                                ArcTec
                                last edited by 22 Jul 2012, 14:53

                                Here's a link btw http://support.google.com/sketchup/bin/answer.py?hl=en&answer=94883

                                Was going to edit my post but had to wait for it to be approved by moderator.

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