sketchucation logo sketchucation
    • Login
    πŸ€‘ SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

    Edit raw vertex data

    Scheduled Pinned Locked Moved Plugins
    4 Posts 3 Posters 238 Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • R Offline
      rossthompson
      last edited by

      Hi guys,

      I have worked with a couple of other CAD programs that provide you with a window for editing raw vertex data. See attached image. I was wandering if something similar would be possible in SketchUp?

      I appreciate this doesn't actually add any functionality, but it is a very direct way of moving points to absolute positions.

      I hope this makes sense.

      Ross


      Vertex Table.JPG

      1 Reply Last reply Reply Quote 0
      • thomthomT Offline
        thomthom
        last edited by

        You're asking as a user? Not a developer?

        In Vertex Tools v1.1 (not released yet) I added absolute and relative VCB positioning for the Move tool - like the native Move tool has.

        A window like the one you display there would be possible - but not for version 1.1. But if you could describe a case usage example for it I might look into it for version 1.2.

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

        1 Reply Last reply Reply Quote 0
        • R Offline
          rossthompson
          last edited by

          Hi Thom Thom,

          Thanks for the response. I dabble in writing my own scripts, but I wouldn't know where to start on this one! So I guess I'm asking as more of a user.

          I came across a situation this morning where I was working with some imported geometry from another company. There was a long row of pillars all with slightly different Z-coordinates, I wanted to normalise them to a certain position in Z. Hopefully the attached image illustrates this.

          I know this could easily be done with the move tool or the push/pull tool, but I reckon using a vertex table would have to be quickest/most direct. It could also have applications for checking geometry i.e. when you can't create a face because the bounding edges are not co-planar.

          Ross


          Pillars.JPG

          1 Reply Last reply Reply Quote 0
          • TIGT Offline
            TIG Moderator
            last edited by

            Find my DropVertices tool


            Capture.PNG

            TIG

            1 Reply Last reply Reply Quote 0
            • 1 / 1
            • First post
              Last post
            Buy SketchPlus
            Buy SUbD
            Buy WrapR
            Buy eBook
            Buy Modelur
            Buy Vertex Tools
            Buy SketchCuisine
            Buy FormFonts

            Advertisement