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    • TIGT Offline
      TIG Moderator
      last edited by

      I have yet another 'drawn' solution...
      I can't fault it... but then again... you might... πŸ˜’


      RakingRailDrawnSolution999.PNG


      RakingRailDrawnSolution999.skp

      TIG

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      • bmikeB Offline
        bmike
        last edited by

        @tig said:

        I have yet another drawn solution... I can't fault it but then again... πŸ˜’

        that appears to work... instead of copying the line up by the thickness of the brace, i +rotated about the center of the original line 180d. then traced over everything to get my shape.

        except, when i use the tape, with 0.000000 accuracy, i get 5.995197, instead of what should be 6" in my example.

        copying the bottom line up 6" (2x the measurement i used for 1/2w) should yield better results, but then i'd guess that the top or bottom would be off. or the rotate tool is inherently inaccurate.

        mike beganyi design + consulting llc

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        • gillesG Offline
          gilles
          last edited by

          @unknownuser said:

          I Have no idea how you figured that out One snaps to a line that is not there until the execution. That's wild!

          The line was not here but exist so you can interact with, I use this technic frequently.

          " c'est curieux chez les marins ce besoin de faire des phrases "

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          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            A slight variation on TIG's

            302 Found

            favicon

            (www.screenr.com)

            Download the free D'oh Book for SketchUp πŸ“–

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            • TIGT Offline
              TIG Moderator
              last edited by

              @bmike said:

              @tig said:

              I have yet another drawn solution... I can't fault it but then again... πŸ˜’

              that appears to work... instead of copying the line up by the thickness of the brace, i +rotated about the center of the original line 180d. then traced over everything to get my shape.

              except, when i use the tape, with 0.000000 accuracy, i get 5.995197, instead of what should be 6" in my example.

              copying the bottom line up 6" (2x the measurement i used for 1/2w) should yield better results, but then i'd guess that the top or bottom would be off. or the rotate tool is inherently inaccurate.
              Move+Ctrl to copy the bottom long-side lines up to 'T' [as there are two lines, split by the width/2 perpendicular line...] moved up to the top of the right-hand post [T]...

              TIG

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              • TIGT Offline
                TIG Moderator
                last edited by

                @unknownuser said:

                A slight variation on TIG's
                http://www.screenr.com/7VC8
                Another working solution [I think!]... but it uses a script 😞

                TIG

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                • Rich O BrienR Offline
                  Rich O Brien Moderator
                  last edited by

                  A script that should be a default tool πŸ‘

                  If only Google accepted sketchUcation's offer to buy Sketchp that time πŸ˜’

                  Download the free D'oh Book for SketchUp πŸ“–

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    @unknownuser said:

                    A script that should be a default tool πŸ‘
                    If only Google had accepted SketchUcation's offer to buy Sketchup that time πŸ˜’
                    I know... I know... but we are now all Trimblers-in-our-boots πŸ˜‰

                    TIG

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                    • pbacotP Offline
                      pbacot
                      last edited by

                      @tig said:

                      I have yet another 'drawn' solution...
                      I can't fault it... but then again... you might... πŸ˜’

                      Without doing a test, I don't see the logic that when you rotate the line back up, that point E hits the diagonal at any meaningful (or snappable) point. It can't be hitting the 'M' midpoint of the diagonal... therefore it isn't width/2 off the true axis of the board. In fact, isn't the angle created the same as measuring width/2 from M to the bottom edge?

                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        That's was the point... you snap it to M but E can never 'touch' it - but it will align... landing on the centerline.
                        BUT... you have me 'banged to rights' - it doesn't work as it's not an exact fit, so there is still a tolerance issue πŸ˜’ πŸ˜’ πŸ˜’
                        Back to the drawing board... πŸ˜•

                        TIG

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                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          Driven

                          I think this a variation of the two-instance-rotation-with-mutual-snapping solution posted earlier today...

                          Can you elaborate...

                          So far, I think that is the only good way [along with Fredo's weird snap inferencing example] ???

                          TIG

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                          • D Offline
                            driven
                            last edited by

                            been watching with no spare time...

                            my solution, two instances of square component, the second moved to top of target post and rotated 180ΒΊ, then in edit mode rotated again from pivot point and snaped to first instances [also rotating] none pivot corner.
                            seems accurate added the lines to show the theory

                            john


                            v6

                            learn from the mistakes of others, you may not live long enough to make them all yourself...

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                            • D Offline
                              driven
                              last edited by

                              Tig,
                              your most likely right, I haven't had a good look at all the 'solutions'
                              I'm working 18hr days at the moment and just had a quick shot at it, needed a play before sleep...
                              john

                              learn from the mistakes of others, you may not live long enough to make them all yourself...

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                              • M Offline
                                mac1
                                last edited by

                                mini__mac2.skpHere is improved on solution I posted early and all dimension have been verified to SU 32 bit float accuracy against the close form solution I presented above.
                                Note I have been using some of the post dimension Jeff posted early of 96" post height, 65" spacing and 3.5 rail width.
                                No plugin is used.
                                I did use the technique I posted almost a year or so ago on the exact solution of sphere line intersection.

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                                • andybotA Offline
                                  andybot
                                  last edited by

                                  @mac1 said:

                                  [attachment=0:1pq9h5l0]<!-- ia0 -->mini__mac2.skp<!-- ia0 -->[/attachment:1pq9h5l0]Here is improved on solution I posted early and all dimension have been verified to SU 32 bit float accuracy against the close form solution I presented above.
                                  Note I have been using some of the post dimension Jeff posted early of 96" post height, 65" spacing and 3.5 rail width.
                                  No plugin is used.
                                  I did use the technique I posted almost a year or so ago on the exact solution of sphere line intersection.

                                  Hey Mac1 - what "sphere" are you using? It's not clear in your model what your steps are.

                                  http://charlottesvillearchitecturalrendering.com/

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                                  • M Offline
                                    mac1
                                    last edited by

                                    @andybot said:

                                    @mac1 said:

                                    [attachment=1:3b4i0fcr]<!-- ia1 -->mini__mac2.skp<!-- ia1 -->[/attachment:3b4i0fcr]Here is improved on solution I posted early and all dimension have been verified to SU 32 bit float accuracy against the close form solution I presented above.
                                    Note I have been using some of the post dimension Jeff posted early of 96" post height, 65" spacing and 3.5 rail width.
                                    No plugin is used.
                                    I did use the technique I posted almost a year or so ago on the exact solution of sphere line intersection.

                                    Hey Mac1 - what "sphere" are you using? It's not clear in your model what your steps are.

                                    Sorry did not make my self clear enough for you. At the bottom right I show the intersect point, at the bottom left I show the center of the sphere. Since SU is a 3d program any time you talk about intersecting a rotated line with a target line it must be on a spherical basis. There was no intent to show a sphere but the math basis must consider that or you do not have a closed form solution. SO the directed line segment from the line rotation point ( aka center of sphere) to the intersection of the target line( used as ref for guide point) is the points one needs to get the angle of rotation and the intersect with the rail width to the left post. SO the intersect ( guide point ) at the target line, the two 3.5 inch spaced guide lines are all rotated to the top of the left post to establish the points needed to draw the 3.5 rail to the proper points. Here is a screen shot of the skip file I posted some time ago.
                                    [attachment=0:3b4i0fcr]<!-- ia0 -->SPHERE LINE INTERSECT.jpg<!-- ia0 -->[/attachment:3b4i0fcr]


                                    SPHERE LINE INTERSECT.jpg

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                                    • M Offline
                                      mac1
                                      last edited by

                                      Fence truuth.jpg
                                      BTW you need ground truth to know if your model is correct.
                                      I presented the closed form solution for the 2d case above. Here is the excel results to check my model'

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                                      • E Offline
                                        Ecuadorian
                                        last edited by

                                        The fact that this thread is already 19 pages long has made me seriously consider learning either MoI or Rhino.

                                        -Miguel Lescano
                                        Subscribe to my house plans YouTube channel! (30K+ subs)

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                                        • andybotA Offline
                                          andybot
                                          last edited by

                                          @mac1 said:

                                          BTW you need ground truth to know if your model is correct.

                                          Clear as mud πŸ˜•

                                          You still don't show your steps. I'd love to see the "sphere" you are using, or are you just talking about calculating and not modeling. Sure, anyone understanding basic trig can calculate the length of the edge based on the diagonal, that's been done a few times in this thread, but entering numbers seems to still end up with rounding errors in SU...

                                          http://charlottesvillearchitecturalrendering.com/

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                                          • pilouP Offline
                                            pilou
                                            last edited by

                                            Take Moi : It's the SU of Nurbs against Rhino ! πŸ’š
                                            Less powerful functions but it's not the same spirite! πŸ˜‰

                                            I don't abort to find a more easy answer at this damned problem of align rotation who fail at mini micro sub-atomic snaping! 😲

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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