Animation with Maxwell
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Is there really no way to export an animation with Maxwell?
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Not a native SketchUp "animation" directly, it lacks most of the features of a true animation... however if you are using one the other Ruby plugins that creates scenes for each frame, then you can use this script to render a animation framestack from a single MXS file:
http://www.maxwellrender.com/forum/viewtopic.php?p=339519#p339519
However be aware that since this is not a "true" animation there is no motion blur effect(since each scene/camera does not "know" where it is in time).
True animation for SketchUp was one of the major feature requests for v9 and I suspect that there will some real animation capabilities added... which would then enable the Maxwell plugin to render true animations as well.
Best,
Jason. -
Just curious, why in the world would you even consider animation in Maxwell? I mean it is solely an unbiased engine, so every single frame will take a long time to resolve and you would need to estimate the passes per frame. Would you be using a render farm for this?
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you can't be that annoyed at vfsu can you?
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Actually, I like the grainy effect that it produces. I would really only be rendering each frame to SL of 6-8. I would never use it to get clean renders, that would take years.
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I'll be curious how it turns out (if it works) Hope it's something you can post when it's done. As a thought - if you're looking for grainy, I like the quality of DMC instead if irrmap with vray.
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@andybot said:
if you're looking for grainy, I like the quality of DMC instead if irrmap with vray.
This is a good point. DMC is much forgotten sometimes.
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certainly is the forgotten stepchild to irrmap. As far as I understand, it shows up with a new name in vray 2.0 = "brute force"...
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That is correct. I hear a lot of folks use it for interiors, if they have the time to let it cook. It does produce some nice grainy results. Perfect for what I am looking to do.
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