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    ⚠️ Important | Libfredo 15.8b introduces important bugfixes for Fredo's Extensions Update

    Vray too slow while rendering

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    • S 離線
      Sebasvelpa
      最後由 編輯

      Hi everyone, i'm rendering an exterior scene from a small house, this must be a resolution of 4.354 * 3.508 to be printed on A3 paper size at 300 DPI, but the process takes 4 days and not finish, why? Thanks

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      • soloS 離線
        solo
        最後由 編輯

        Whoah!! that's 3 and a 1/2 days too long, what is your setup?

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • S 離線
          Sebasvelpa
          最後由 編輯

          Thank you for your quick answer, but I don't know how to insert an image and a file in the frum, can you help me?

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          • S 離線
            Sebasvelpa
            最後由 編輯

            thanks for your quick answer, but i don't know how to send an image or the vispot file in the forum reply

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            • S 離線
              Sebasvelpa
              最後由 編輯

              This is the image of the rendering process, and there is the vispot file.Thanks for the help, there is the screen print and the vispot file.


              Vispot file


              02.png


              03.png


              04.png


              05.png


              06.png


              07.png


              08.png


              09.png


              10.png


              11.png

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              • andybotA 離線
                andybot
                最後由 編輯

                you could do -4 and -6 for the irrmap min and max rates. you could also turn of antialiasing (which when it's on effectively increases you render to 6500px in order to sample 1.5 times)
                your system is also relatively underpowered in terms of processor speed.

                http://charlottesvillearchitecturalrendering.com/

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                • S 離線
                  Sebasvelpa
                  最後由 編輯

                  My notebook its a HP dv7 beats audio, core i7 2630 QM CPU 2.00 GHz 2.00 GHz, 8 GB RAM and 1 GB ATI RADEON HD 6770 M.

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                  • S 離線
                    Sebasvelpa
                    最後由 編輯

                    Thank´s for your answer. If i need to finish in 1 day....it´s possible with the changes?

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                    • andybotA 離線
                      andybot
                      最後由 編輯

                      sorry, I have no idea - as there are other variables, such as the type of materials (reflective and transparent materials take longer,) your lighting setup, and the complexity of your model. I would suggest rendering at 1/2 size (with irrmap set at -3 and -5) and then resampling the image to double resolution. That way you will have an image for sure. Then you can try and see if you can render the full resolution.

                      http://charlottesvillearchitecturalrendering.com/

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                      • K 離線
                        karismah
                        最後由 編輯

                        I'm having same problem. Scene itself is not so big. I know that curtain is killing render time, but 5 days, with no effect? Please help 😄

                        http://img266.imageshack.us/img266/9644/48425584.jpg

                        http://img20.imageshack.us/img20/2451/50326060.jpg

                        http://img213.imageshack.us/img213/3969/13994978.jpg

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                        • K 離線
                          karismah
                          最後由 編輯

                          http://img198.imageshack.us/img198/5876/20831547.jpg

                          http://img831.imageshack.us/img831/6403/49442464.jpg

                          http://img600.imageshack.us/img600/7708/63287295.jpg

                          http://img140.imageshack.us/img140/6343/10988495.jpg

                          http://img228.imageshack.us/img228/4740/31327759.jpg

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                          • andybotA 離線
                            andybot
                            最後由 編輯

                            @karismah said:

                            I'm having same problem. Scene itself is not so big. I know that curtain is killing render time, but 5 days, with no effect? Please help 😄

                            What's the material of your curtain? Are you using a refraction layer? Could be the material is the culprit. Also, Do you have displacement on any of your materials?

                            Andy

                            http://charlottesvillearchitecturalrendering.com/

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                            • K 離線
                              karismah
                              最後由 編輯

                              Hi,
                              I don't have refraction on curtain, I use double sided material by V-ray with translucency on bacic material and 2sided material. On few others I have bump effect but not displacement.

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                              • panixiaP 離線
                                panixia
                                最後由 編輯

                                @Sebasvelpa: why do you have the reflect slot in the enviroment ticked? are you using the hdr+sky trick? in that case you should untick that after adjusting sun in the reflect slot..

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                                • K 離線
                                  karismah
                                  最後由 編輯

                                  @panixia said:

                                  @Sebasvelpa: why do you have the reflect slot in the enviroment ticked? are you using the hdr+sky trick? in that case you should untick that after adjusting sun in the reflect slot..

                                  Wow, I haven't noticed that! No I'm using standard sun settings. Thank you I'll try how it works off.

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                                  • panixiaP 離線
                                    panixia
                                    最後由 編輯

                                    @karismah said:

                                    @panixia said:

                                    @Sebasvelpa: why do you have the reflect slot in the enviroment ticked? are you using the hdr+sky trick? in that case you should untick that after adjusting sun in the reflect slot..

                                    Wow, I haven't noticed that! No I'm using standard sun settings. Thank you I'll try how it works off.

                                    ok, but that was not in your visopts, it was in those of the other user.. 😛

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                                    • K 離線
                                      karismah
                                      最後由 編輯

                                      I just came to office, there is a mistake in your comment. I didn't tick reflect slot in enviroment, sooo there's nothing to change 😞 But if you have any other idea plaease let me know.

                                      Thank you.

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                                      • panixiaP 離線
                                        panixia
                                        最後由 編輯

                                        @karismah said:

                                        there is a mistake in your comment

                                        no, there is a mistake in you reading my comment, because as stated (and repeated and colour-emphatized) above i was referring to the visopt of Sebasvelpa, not yours. hope you understand. 😛

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                                        • panixiaP 離線
                                          panixia
                                          最後由 編輯

                                          @karismah said:

                                          if you have any other idea plaease let me know.

                                          i don't know, the screenshot you attached are quite unreadable, moreover i don't know if there is some displacemente going on or blurry reflections etc, also i don't know which machine are you using.. your scene/geometry looks lot more complex than that of the other user.. it's hard to say..

                                          edit: i read above you are not using displacement.
                                          your scene looks utra-hi-poly however.. also maibe you are using super-heavy textures? is there refraction on the window glass? which cpu do you use?

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                                          • K 離線
                                            karismah
                                            最後由 編輯

                                            @panixia said:

                                            @karismah said:

                                            if you have any other idea plaease let me know.

                                            i don't know, the screenshot you attached are quite unreadable, moreover i don't know if there is some displacemente going on or blurry reflections etc, also i don't know which machine are you using.. your scene/geometry looks lot more complex than that of the other user.. it's hard to say..

                                            edit: i read above you are not using displacement.
                                            your scene looks utra-hi-poly however.. also maibe you are using super-heavy textures? is there refraction on the window glass? which cpu do you use?

                                            the scene has 48MB. No glass at all cause curtain is quite heavy in my opinion (double-side material). There are some blury reflection on the furnitures, mosaic wall and floor. Maybe you have nice method for great looking and not heavy curtains? 😄

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