sketchucation logo sketchucation
    • Login
    🛣️ Road Profile Builder | Generate roads, curbs and pavements easily Download

    Bathroom

    scheduled pinned locked moved WIP
    26 Posts 11 Posters 2.9k Views 11 Watching
    loading-more-posts
    • oldest-to-newest
    • newest-to-oldest
    • most-votes
    reply
    • reply-as-topic
    guest-login-reply
    deleted-message
    • C Offline
      cmoreink
      last edited by

      Dude!!! It looks great, the lighting is really there, the only thing I do not like is the toilet (geoometry), it seems liek it's a bit off..., can't really tell because I can't see the model.
      Is the lighting switched on?, on the fixtures by the mirror, or is it just me? if it's on, turn it off, should look better when switched off (is's sunny outside)
      Can you share the wall texture, it's awesome 😉
      cheers

      my portfolio

      one-reply-to-this-post last-reply-time reply quote 0
      • brookefoxB Offline
        brookefox
        last edited by

        I'm going to chime in with TomDC on this one. We're just talking personal preferences here. The high contrast, blown-out look works for 'reality'-TV or the like, for snaps, unartfully and unselfconsciously composed, and I guess that is what you are looking for, an off-the-cuff look. My preference would be for something more evenly illuminated so as to cast the architectural elements in a more pleasing light. Much like I wouldn't want my actual lighting to look glare-y, neither would I want my rendering to be. Mind you, I don't mean to sound critical, only opinionated; you seem to be achieving what you want.

        ~ Brooke

        one-reply-to-this-post last-reply-time reply quote 0
        • S Offline
          Speaker
          last edited by

          Made just some last minor changes.

          http://i.imgur.com/zsOUJ.jpg

          I'm really still just experimenting with different styles and trying to define my own. I think in the next work I'll be going for realism though, to see how far can I push my abilities with Sketchup and Maxwell.

          The wall material was made by blending two different renders together, so it wouldn't actually be possible to share the texture as it doesn't exist. But you can go to Maxwell library resources and look for some of the nice plaster materials they have. Those are the ones I used.

          http://www.youtube.com/user/latvietis1234

          one-reply-to-this-post last-reply-time reply quote 0
          • L Offline
            ledisnomad
            last edited by

            Looking awesome! I really like the changes you've made since you started this thread. Two last comments that I have: I think the mirror and lights next to it should be as tall as the door and the top of the high window. That up-and-down sticks out to me. Lastly, the ceiling reflection is so strong I find it a little distracting. Maybe reducing the amount of reflection or making it a little glossy would help?

            Great job!

            one-reply-to-this-post last-reply-time reply quote 0
            • Bryan KB Offline
              Bryan K
              last edited by

              😮

              See my portfolio at https://delphiscousin.blogspot.com/

              one-reply-to-this-post last-reply-time reply quote 0
              • wychylylybymyW Offline
                wychylylybymy
                last edited by

                I like the project with lacobel, but still too dark in the room ... I'm curious what your camera settings in the options ISO, shutter speed, fnumber?

                qb.carbonmade.com
                https://www.facebook.com/qbwizualizacje

                one-reply-to-this-post last-reply-time reply quote 0
                • 1
                • 2
                • 2 / 2
                • first-post
                  last-post
                Buy SketchPlus
                Buy SUbD
                Buy WrapR
                Buy eBook
                Buy Modelur
                Buy Vertex Tools
                Buy SketchCuisine
                Buy FormFonts

                Advertisement