[Plugins] TIG-splitTOOLS
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(c) TIG 2012-2016
Script:
TIG-splitTOOLS.rbMakes a Tools menu submenu and toolbar 'Split Tools' which run the
following tools:-
-SplitUp
http://forums.sketchucation.com/viewtopic.php?p=377338#p377338
-SplitDonut
http://forums.sketchucation.com/viewtopic.php?p=386601#p386601
-SplitSausage
http://forums.sketchucation.com/viewtopic.php?p=386610#p386610
See there respective threads...
Download and install each of the individual tools as desired...
If you don't have any tool installed then there'll be no button/menu-item.Note that older versions of SplitUp may also have a menu item in 'Plugins'.
From v1.2 the code includes for a potential of 3 additional EEby... tools
-extrudeEdgesByOffset
-extrudeEdgesByVector
-extrudeEdgesByVectorToObject
to be added to the toolbar/menu, to activate them remove the leading
'#' from a tool's line. #eeo=true... >>> eeo=true... etc
You'll need the 'ExtrusionTools' [zipped] EEby... toolset installing for
these EEby... tools to be successfully added...
http://forums.sketchucation.com/viewtopic.php?p=217663#p217663Note the installation files come in a RBZ archive;
the the file 'TIG-splitTOOLS.rb' goes into the Plugins folder and the
folder 'TIG-splitTOOLS' [containing the PNG files for the toolbar buttons]
also goes into the Plugins folder...Donations: by PayPal.com to info @ revitrev.org###
Version:
1.0 20120218 First issue.
1.1 20120219 Typo is large icon names fixed [24].
NOTE: The SplitUp tool no longer has a Plugins menu item by default and
SplitDonut and SplitSausage now conclude with all of the new edges selected
so now you can choose to use Entity Info to smooth/soften or hide them etc
as desired...
1.2 20120219 Three EEby... tools added to the toolbar/menu, ~lines#57-59,
to activate them remove the leading '#' from a tool's line.
2.0 20160818 The three 'Split' tools are now included in this tool's RBZ. They are signed for v2016.Get the latest version from the PluginStore... http://sketchucation.com/pluginstore?pln=TIG_splitTOOLS
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One little question and so useful plugins as reply
TIG, you wrote these plugins faster than I can read the topics, wow! Thanks a lot..l -
Little bug for the icons :
in the RB file, the 24 px icons are labeled "SplitXXX-**3**4.png", so no icon on the toolbar if SU is "big icons" view. -
@unknownuser said:
Little bug for the icons :
in the RB file, the 24 px icons are labeled "SplitXXX-**3**4.png", so no icon on the toolbar if SU is "big icons" view.
Thanks for the heads up - I'll adjust the main set and reissue... there are also some tweaks to do to the tools themselves... -
Here's v1.1 http://forums.sketchucation.com/viewtopic.php?p=386658#p386658
Typo is large icon names fixed [24].
NOTE: The SplitUp tool no longer has a Plugins menu item by default and SplitDonut and SplitSausage now conclude with all of the new edges selected so now you can choose to use Entity Info to smooth/soften or hide them etc as desired...
Get the latest versions of these tools from the links in the first post here... -
This looks to be a very useful set of tools for rendering and subdivision (quads-based) workflows -- I'm up to my neck on a deadline right now but I'll definitely want to try these on my next project.
Best,
Jason. -
Hi, TIG:
I looked through the related threads and did not see if these excellent tools are compatible with any earlier versions of Sketchup?
Congratulations to you for this and the ArcBy. -
@mitcorb said:
Hi, TIG:
I looked through the related threads and did not see if these excellent tools are compatible with any earlier versions of Sketchup?
Congratulations to you for this and the ArcBy.
These tools should all work with 'all' versions of Sketchup and OSs - OR at least those versions that no longer have instructions in 'Latin'
If it had been for say v8pro only then I would have said so ! -
I just happen to be the one that asked, but I saw it as an inevitable question, just a matter of time.
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I wish this tool could include EebyV and EebyO. They suit this toolset more than extrusion tools.
If you could tab between tools as you model.
Are you familiar at how Blender extrudes edges with scaling, rotating etc? Is this possible in SketchUp?
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Here's v1.2 http://forums.sketchucation.com/viewtopic.php?p=386658#p386658
You should initially see no change to the tool's operation.
However, IF you have EEby... tools installed then up to three EEby... tools can be added to the tool's toolbar/submenu...
-extrudeEdgesByOffset
-extrudeEdgesByVector
-extrudeEdgesByVectorToObject
Edit the 'TIG-splitTOOLS.rb' file with a plain-text editor [like Notepad++] and look around ~lines#57-59 in the code...
Remove the leading '#' from a tool's line of code to 'activate' it, save the file and restart Sketchup to see these additional items on the toolbar/submenu.
Add Shortcuts to the various tools in the submenu if you frequently use them in combination and prefer that method to picking off toolbar buttons... -
@unknownuser said:
Here's v1.0
@unknownuser said:
Here's v1.1
@unknownuser said:
Here's v1.2
Too fast !!! I will wait next week for the v3.6
Thanks TIG
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Must be something I'm doing wrong or did. I installed TIG-splitTOOLS-20120219a.rbz ,SplitUp v1.5 20120219 and the newest Split doughnut and sausage and Su stops responding after making the split, I watched the video Rich did for SplitUp so I'm pretty sure I'm doing it right any suggestions?
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Walt
The result looks OK as far as it goes - but the split edges should be 'smoothed'.
There's a lot more to that error message than you show.
Retry, then scroll up and print the start of the error - which tells us where the error originates - the ending of the message only shows the outcome and some other weirdly affected tools [the closing errors have nothing to do with these tools at all ].Have you edited the script[s] at all - e.g. using a wordprocessor rather than a plain-text editor ?
It looks like theTIG-splitTOOLS.rb
file's code has been somehow garbled - so the splitup code is executed and it's running straight on into loading splitdonut/splitsausage's code without completing it's task - which of course it shouldn't in a valid installation of the file !
This can occur if a wordprocessor were used on the file, because extra formating is added to the file.
I suspect this as the main-suspect [Plan A].Could you also try getting the ZIP version and then manually extracting and installing the file/subfolder as directed - I am wondering if something in the v8M2 MAC's RBZ auto-installer is adrift... Plan B.
Some scripts like SketchyPhysics or DrivingDimensions can mess with base-classes ill-advsedly - these can then cause unexpected results in 'legitimate' tools using some 'group' related commands - but I'd not expect that here... If you have an of these or other obscure scripts can you try disabling them and retry... Plan C.
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Not yet test this new plugin
but what is the difference with Show Hidden Geometry ?
There is a new "triming" of surfaces? -
@unknownuser said:
Not yet test this new plugin
but what is the difference with Show Hidden Geometry ?
There is a new "triming" of surfaces?
This new tool assembles some other tools in a submenu/toolbar.
They are useful for subdividing [SPLITting] faces etc.- SplitUp divides selected 'quad'/'quad-donut' faces into smaller 'quads' [new edges are smoothed - use View > Hidden Geometry ON to see them]
- SplitDonut divides any number of selected donut shaped faces [e.g. a 'ring' made with FollowMe] into 'quads' - four sided faces: a 'donut' has an outer loop and just ONE inner loop, AND both loops must have the same number of vertices. The new edges remain selected so you can choose to smooth/hide them etc.
- SplitSausage divides ONE selected sausage shaped face [e.g. a 'squiggle' made with FollowMe] into 'quads' - four sided faces: you must also select ONE edge belonging to that face to use as the 'seed' for the new quads; if there's an uneven number of vertices the last dividing edge makes a triangular face [rather than a 'quad']. The new edges remain selected so you can choose to smooth/hide them etc.
- Optionally, some EEby... tools can also be added to the submenu/toolbar by a simple edit of the script, if desired.
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Thanks TIG, my mistake didn't realize SplitUp was a hidden geometry thing the other two SDoughnut and SSausage did't seem to be that way created true geometry. Is this the case? Again thanks for the plugin
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@mwm5053 said:
Thanks TIG, my mistake didn't realize SplitUp was a hidden geometry thing the other two SDoughnut and SSausage did't seem to be that way created true geometry. Is this the case? Again thanks for the plugin
The SplitUp new edges are auto-smoothed [there are likely to be a lot of them and manually adjusting just them could be a pain], but the other two tools make new 'plain-edges' [you might want this type of division NOT smoothed etc] - however, the tools end with all of these new edges selected... so you can then use Entity Info to adjust their 'smooth' setting if desired...
Walt: What happened with the error message posted earlier ?? -
I'm guessing that since I didn't know about the hidden geo thing. I was performing the operation twice, that caused the hang up the screen shot shows the first attempt no geometry shown and performing operation again shows new geometry but no error in ruby window because of not responding I have the SU repot if you want but it was quite lengthy.
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Please post these error-message[s].
Something is wrong.The new edges should be made 'smoothed' and will therefore appear 'dashed' in Hidden Geom' ON or not be seen with it OFF...
These new edges look 'solid', so it's NOT completing properly.Can you also answer my other questions about 'editing' etc that might have broken things...
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