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    How to do good UV-Mapping? Possible with Sketchup?

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    • thomthomT Offline
      thomthom
      last edited by

      You could try QuadFace Tools: http://forums.sketchucation.com/viewtopic.php?f=323&t=39442#p348501

      Check the YouTube videos for examples of how to use the UV Mapping Tools.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • thomthomT Offline
        thomthom
        last edited by

        @unknownuser said:

        1. I made it one time and all was fine. The corners fit (after I clicked "Triangulage"), but the texture was irregularly (stretched / compressed) That looks ugly. How can I fix this?

        Can you post example of the result? Easier to exactly tell what is going on.

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • U Offline
          Unknown Target
          last edited by

          Maybe this might help?

          Error 404 (Not Found)!!1

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          (sketchup.google.com)

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          • Alan FraserA Offline
            Alan Fraser
            last edited by

            The texture is stretched because it's been skewed. You need to skew it bback again. If you have triangulated all those edges, then you'll need to turn hidden geometry on in order to see the two constituaent triangles. Positioning a texture only works on single faces, not two or more that have been smoothed or had their edges hidden.

            3D Figures
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            You could be entitled to compensation. Call the Pro Claimers now!

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            • A Offline
              AlainBo
              last edited by

              Would it be possible to map a earth texture on a sphere.
              I tried it with UVmapping wihtout success but I'm not sure I correctly used it.

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              • GaieusG Offline
                Gaieus
                last edited by

                Here: http://sketchup.google.com/3dwarehouse/details?mid=bc92eca8611ed04d2470944666440e50

                If you do not like the texture on it, you can reload the material in the Material browser > In model library with your own - UV mapping will remain intact (note that this model is extremely high poly stuff - 90 segments were used instead of the default 24 segments in the circles when the sphere was created so expect some lags in SU).

                It was mapped with this plugin: http://sketchucation.com/forums/viewtopic.php?t=23725

                Gai...

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