Modelling irregular shapes in Sketchup
-
Hi,
I was trying to model an irregular shape in sketchup but facing difficulties doing it. Anyone can help?
The pics are below.
http://i177.photobucket.com/albums/w233/eastspringdt/2012-02-15101009.jpg
http://i177.photobucket.com/albums/w233/eastspringdt/2012-02-15100957.jpg
thanks.
-
Something like this?
Sorry. It's impossible.

Just kidding.
I just did a rough example to show. First, I only drew 1/5 of it and made that a component. Then I made a radial array with 4 additional copies. The convoluted edge was drawn using the Bezier plugin and the Arc tool. Then I used TIG's Extrude Edges by Rails to create the skin. I did the outside skin that way, copied it up and scaled down the copy slightly. Then I used the same plugin to create the rim.
-
Here is a rough idea, done with no extra tools, in about 30 minutes since I am extra slow.
The point is, that it is possible. The next steps after cleanup would be to scale copy the curvy bowl maybe 98%, to create the wall thickness then stitch the edge after intersect trim with skewed planes(or tilted circles)and erase away anything that doesn't look like the end product.
I stopped here just to get something to you.

-

I made a mask and cut it away by a spear to make a bowl
30 min


I don't think the other object is that hard to do
Good luck with your project. -
Curviloft splines

-
thanks for all the replies. It's fascinating. It'll take me a while to master it. thanks again
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register LoginAdvertisement
